Until Dawn (Pre-Release): Difference between revisions

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m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ")
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
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|spu cache                            = <!-- On, Off -->
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =  
|spu cache notes                      =  
|accurate xfloat                       = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|accurate xfloat notes                 =  
|spu xfloat accuracy notes             =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable native float16 support        = <!-- On, Off -->
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|relaxed zcull sync                    = <!-- On, Off -->
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|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
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|accurate spu dma                      = <!-- On, Off -->
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|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
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|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
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Revision as of 08:49, 5 June 2022

Until Dawn (Pre-Release)
Developer(s) Supermassive Games
Publisher(s) Sony Computer Entertainment
Release type PlayStation exclusive
Genre(s) Interactive drama, Survival horror
Mode(s) Single-player
Quick links Check Compatibility
Open Issues
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Wikipedia Page

Until Dawn is a 2015 game published for the PlayStation 4. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a hyperlink cinema-esque for its multilinear narratives and butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery.

This is the unreleased version of the game for the PlayStation 3.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  udmlaanotes: &udmlaanotes "Allows for the use of Resolution Scaling in the title and improved performance.\nSome screen effects will be lost.\nWrite Color Buffers is no longer required."

PPU-1151d488c9033962082b3e65ac64a9b83df10015:
  Skip Exception handler:
    Games:
      "Until Dawn":
        TEST70001: [ 01.00 ]
    Author: illusion
    Notes: "Last modified: 13 April 2021\n\nRemoves Exception Handler Check required for game to boot.\nNeeds validation on Real PS3 Console.\nCurrently it can boot on RPCS3 without the use of Debug Console Mode."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00071708, 0x4800 ] # Todo: provide aob for use on realhw
  Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
    Games:
      "Until Dawn":
        TEST70001: [ 01.00 ]
    Author: illusion
    Notes: [ "Last modified: 12 April 2021\n\n", *udmlaanotes ]
    Patch Version: 1.0
    Patch:
      - [ be16, 0x001D4428, 0x937f ]

PPU-fe4eb5ec50711d92f4d693625147e9a6690ffc09:
  Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
    Games:
      "Until Dawn":
        TEST70006: [ 01.00 ]
    Author: illusion
    Notes: [ "Last modified: 06 April 2021\n\n", *udmlaanotes ]
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001E22F0, 0x38800000 ]
  Extended FOV:
    Games:
      "Until Dawn":
        TEST70006: [ 01.00 ]
    Author: illusion
    Notes: "Last modified: 07 April 2021"
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0152B930, 0.6 ]
      - [ bef32, 0x0152BA84, 0.6 ]

PPU-e608f6e3e55eda4850e835698d7121caa97b7fa5:
  Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU
    Games:
      "Until Dawn":
        BCES01556: [ 01.00 ]
    Author: illusion
    Notes: [ "Last modified: 06 April 2021\n\n", *udmlaanotes ]
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001E1490, 0x38800000 ]