Transformers: Difference between revisions

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====Rendering====
====Rendering====
When looking through semi-transparent 2D objects (e.g. leaves on large trees), the area viewable through the object is grayscale and many objects get culled out.
When looking through semi-transparent objects (e.g. leaves on large trees), the area viewable through the object is grayscale and many objects get culled out. Semi-transparent objects are also more transparent than they should be, most noticeable with tarps on the half-built buildings.

Latest revision as of 04:03, 29 April 2024

Transformers
Developer(s) Traveller's Tales
Publisher(s) Activision
Series Transformers
Release date(s) NA June 26, 2007
EU July 20, 2007
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLUS30047 (IRD), BLES00092 (IRD), BLES00093 (IRD), BLES00094 (IRD)
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Textures

A few textures appear blue when not in close proximity.

Flicker

Lighting sometimes flickers, especially during shader compilation, which may pose a problem to those with epilepsy.

Rendering

When looking through semi-transparent objects (e.g. leaves on large trees), the area viewable through the object is grayscale and many objects get culled out. Semi-transparent objects are also more transparent than they should be, most noticeable with tarps on the half-built buildings.