Toy Home: Difference between revisions

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m (Text replacement - "|zcull accuracy = <!-- Precise, Approximate, Relaxed -->↵|zcull accuracy notes = ↵|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->↵|default resolution notes = ↵" to "|zcull accuracy = <!-- Precise, Approximate, Relaxed --> |zcull accuracy notes = |shader quality...)
 
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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{{netplay
{{netplay
|gamever  = 1.02 (HK)
|gamever  = 1.02 (HK)
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect  = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No<!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No<!-- Yes, No, Partial, Untested, N/A -->
|features = Partial <!-- Yes, No, Partial, Untested, N/A -->
|features = Partial<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Any option will softlock the game. Only scoreboards work. [https://cdn.discordapp.com/attachments/319224795785068545/1052288360829435994/RPCS3.log.gz LOG]
|notes    = Any option will softlock the game. Only scoreboards work.
}}
}}

Latest revision as of 20:53, 23 February 2024

Toy Home
ToyHome.jpg
Developer(s) Game Republic
Publisher(s) Sony Computer Entertainment
Release date(s) JP November 1, 2007
NA/EU December 20, 2007
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) NPUA80104, NPJA00015, NPHA80029, NPEA00052
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Toy Home is an exciting toy car racing game where your house becomes the racetrack. Weave between other toys strewn across a bedroom floor, hurtle across kitchen tables, dodge toy soldiers and zoom along model railway tracks in moonlit playrooms. The aim of the game is to collect coins, discover hidden medals and hit every checkpoint before the time runs out - and there are bonus points available for every jump, smash and flip you make. Toy Home is manic, miniature racing fun! Miniature Racing Action - 4 racing modes, including split-screen offline multiplayer and online battle modes, and 8 unique courses. SIXAXIS Wireless controller - Tilt the controller left or right to steer, perform back flips in the air, or master cornering. Global Online Ranking - Play for your personal best in Ranking Mode and challenge the high scores on the online leaderboard.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.02 (HK) Yes No No Partial Any option will softlock the game. Only scoreboards work.