The Simpsons Game: Difference between revisions

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{{netplay
{{netplay
|gamever  =  
|gamever  = 1.00
|connect  = No<!-- Yes, No, Partial, Untested, N/A -->
|connect  = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = N/A<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = N/A<!-- Yes, No, Partial, Untested, N/A -->

Revision as of 07:58, 31 January 2024

The Simpsons Game
The Simpsons Game PS3.jpg
Developer(s) Visceral Games
Publisher(s) Electronic Arts
Series The Simpsons
Release date(s) NA October 30, 2007
EU November 2, 2007
AU November 6, 2007
Release type Multi-platform
Genre(s) Platform
Mode(s) Single-player, Co-op
GameID(s) BLUS30065 (IRD), BLES00142 (IRD), BLES00146
Demo
NPEB90029, NPUB90048
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

The Simpsons Game features an original storyline written by The Simpsons writers Tim Long and Matt Warburton. In the self-referential plot, the family discovers that they are forced to participate in another The Simpsons video game. Similar to the show, the game pokes fun at popular culture, other video games, and Electronic Arts, its publisher.

The game follows the five Simpson family members—Homer, Marge, Bart, Lisa and Maggie—who learn they are part of a video game and are given superpowers to resolve several situations. Eventually, they must save their 8-bit predecessors from Will Wright, and the creator of their video game character selves, Matt Groening. The Simpson family travels to four scenarios in parodies of other games to collect key cards used to infiltrate their creator's mansion and ultimately to save their predecessors from destruction to reverse their generations old ban on video games.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

  • Upon entering Matt Groening's mansion, you may not be able to switch from Homer to Bart. Restarting the emulator fixes the problem but only if you are playing through the level normally in story mode. If you're playing through it by manually selecting the level from the "Episodes & Challenges" menu, then you have to use PPU Interpreter (Static) in CPU tab of config. Once you are past this area you can revert back to the default setting.
  • The 60 FPS patch causes the marshmallow trampolines to not work as intended forcing the player into the chocolate lake on the initial ones then requiring a double jump to use them after that. This makes progression a bit more difficult than intended but not impossible. Furthermore the patch causes the player's to fall through the T-rex in the second mission halting progression with the patch enabled.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 No N/A N/A No Requires custom server.

Patches

PPU-cfa4d1b380b8ebfa5acd59fa9378c50e3059865c:
  "60 FPS":
    Games:
      "The Simpsons Game":
        BLES00142: [ 01.00 ]
        BLES00146: [ 01.00 ]
        BLUS30065: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x005b4ebf, 0x01 ]
  "Invincibility":
    Games:
      "The Simpsons Game":
        BLES00142: [ 01.00 ]
        BLES00146: [ 01.00 ]
        BLUS30065: [ 01.00 ]
    Author: "Jonathan44062"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00285028, 0x38600001 ]

Canary Patches

PPU-cfa4d1b380b8ebfa5acd59fa9378c50e3059865c:
  "Fix pad initialization":
    Games:
      "The Simpsons Game":
        BLES00142: [ 01.00 ]
        BLES00146: [ 01.00 ]
        BLUS30065: [ 01.00 ]
    Author: "nastys"
    Notes: "Fixes pad initialization when using the keyboard handler."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0044eba0, 0x60000000 ]