The Evil Within: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
(Adding configuration.)
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|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = Safe<!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  = Don't set this to Mega, otherwise the graphical flicker will appear.
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes                =  
|tsx instructions notes                =  
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Required for Force CPU Blit Emulation.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = On<!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              = May improve performance.
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming        = On<!-- On, Off -->
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  = Can improve performance, if your GPU is strong enough to use it.
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
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|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =  
|disable zcull occlusion queries notes =  
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = On<!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        = Fixes broken graphics, insignificant performance loss.
|force gpu texture scaling            = <!-- On, Off -->
|force gpu texture scaling            = <!-- On, Off -->
|force gpu texture scaling notes      =  
|force gpu texture scaling notes      =  

Revision as of 16:37, 4 August 2023

The Evil Within
Developer(s) Tango Gameworks
Publisher(s) Bethesda Softworks
Release date(s) JP October 23, 2014
AU October 16, 2014
EU/NA October 14, 2014
Release type Multi-platform
Genre(s) Survival horror
Mode(s) Single-player
GameID(s) BLES01916 (IRD), BLES02093 (IRD), BLJM61235 (IRD), BLUS31374 (IRD), NPEB01797, NPUB31392, BCKS10276 (IRD), BCAS20333
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Safe Don't set this to Mega, otherwise the graphical flicker will appear.

GPU configuration

Setting Option Notes
Write color buffers On Required for Force CPU Blit Emulation.
Multithreaded RSX On May improve performance.
Asynchronous texture streaming On Can improve performance, if your GPU is strong enough to use it.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Fixes broken graphics, insignificant performance loss.

Known Issues

There are no reported issues with this title.

Special Notes