Talk:Ratchet & Clank Future: A Crack in Time
Alternate work around for Grind Rail holes
I recently played through A Crack in Time using the emulator, and found a way to just make the gaps not exist. I had set the default resolution to 720p and set the scale to 1440p, originally 1080p scaled to 4k. I had made the change to improve performance, but I also found out that grind rails just worked (I made this change while stuck on the gap in the Toren 4 grind rail so I know the graphics change fixed it). I did this change to improve performance, and never tested what change made it work (I also set antiscopic filter from x16 to x8, I doesn't seem possible for that to impact this but I might as well say it)
also I had no issues with the hover boot jumps, but since I did this change before I even got the hover boots I have no idea if it's something that was also fixed by the resolution change or if it's something that has been fixed by solving another issue the emulator was having.
between not knowing the protocol for editing the pages themselves, and not pinning down exactly what fixed the grind rail issue I figured that I should just put this in discussion