Syndicate: Difference between revisions

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|genre    = First-person shooter
|genre    = First-person shooter
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES01371, BLUS30804|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|oid=NPEB90390, NPUB90713|ird=NA}}
|gameid    = {{gameid|id=BLES01371, BLUS30804|ird=Yes}}<br>'''''Co-op Demo'''''<br>{{gameid|oid=NPEB90390, NPUB90713|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Syndicate_(2012_video_game)
|wikipedia = https://en.wikipedia.org/wiki/Syndicate_(2012_video_game)
}}
}}

Revision as of 13:32, 22 May 2023

Syndicate
Syndicate.jpg
Developer(s) Starbreeze Studios
Publisher(s) Electronic Arts
Release date(s) NA February 21, 2012
EU February 24, 2012
Release type Multi-platform
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES01371 (IRD), BLUS30804 (IRD)
Co-op Demo
NPEB90390, NPUB90713
Quick links Check Compatibility
Open Issues
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Wikipedia Page

Syndicate is a 2012 cyberpunk first-person shooter video game developed by Starbreeze Studios and published by Electronic Arts. It is a reboot of the Syndicate series of real-time tactics games developed by Bullfrog Productions. The game was released in February 2012 worldwide. Set in the year 2069, the narrative revolves around Miles Kilo, a EuroCorp agent who must eliminate important personnel from rival corporations; in the process, he discovers the evil, secret practice used by EuroCorp to recruit agents. The game features a large variety of weapons; from standard pistols to the futuristic guns. Kilo is implanted with a computer chip that allows him to access the dataverse and can use hacking to defeat enemies and solve environmental puzzles.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes