Star Wars: The Force Unleashed: Difference between revisions

From RPCS3 Wiki
(Updated settings for the game)
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|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
|handle rsx memory tiling              = On
|handle rsx memory tiling notes        = Helps fix visual issues in-game.
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->

Revision as of 16:59, 23 October 2023

Star Wars: The Force Unleashed
Developer(s) Lucasarts
Publisher(s) Lucasarts
Release date(s) NA September 16, 2008
EU September 19, 2008
AU September 17, 2008
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES00262 (IRD), BLUS30144 (IRD), NPEB90094
Ultimate Sith Edition
BLUS30445 (IRD), BLES00678 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Star Wars: The Force Unleashed is a 2008 multimedia project created by LucasArts, in collaboration with Dark Horse Comics, Del Rey, LEGO, Hasbro Inc., and Palace Press. It was originally slated for release in 2007, and billed as "the Expanded Universe multimedia event of 2007." However, problems in game development delayed the project until 2008. The project was created with the direct input and guidance of Star Wars creator George Lucas. Similar to Shadows of the Empire over a decade earlier and Clone Wars a few years earlier, it features products across different lines, all covering the same story. This includes two games, a game guide, a novel, a graphic novel, a toy line, a reference book, a Miniatures set, and a roleplaying-game supplement.

A sequel to the video game, Star Wars: The Force Unleashed 2, was announced during Spike's 2009 Video Game Awards. The video game, as well as an accompanying novel and graphic novel, were all released in October 2010.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes visual problems in-game.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On Helps with stability.
Read color buffers On Helps fix visual issues in-game.
Handle RSX memory tiling On Helps fix visual issues in-game.

Known Issues

Broken graphics - Fixed by PR 14647

Issue 12756: The graphics appear pixelated or with incorrect colors.

Special Notes