Star Wars: The Force Unleashed: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = [[File:{{#setmainimage:Star Wars The Force Unleashed PS3.jpg‎}}|300px]]
|developer = Lucasarts
|developer = Lucasarts
|publisher = Lucasarts{{vgregion|}}
|publisher = Lucasarts{{vgregion|}}
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}}
}}


<!-- Give a brief description about the game -->
'''''Star Wars: The Force Unleashed''''' is a 2008 multimedia project created by LucasArts, in collaboration with Dark Horse Comics, Del Rey, LEGO, Hasbro Inc., and Palace Press. It was originally slated for release in 2007, and billed as "the Expanded Universe multimedia event of 2007." However, problems in game development delayed the project until 2008. The project was created with the direct input and guidance of Star Wars creator George Lucas. Similar to Shadows of the Empire over a decade earlier and Clone Wars a few years earlier, it features products across different lines, all covering the same story. This includes two games, a game guide, a novel, a graphic novel, a toy line, a reference book, a Miniatures set, and a roleplaying-game supplement.
 
A sequel to the video game, [[Star Wars: The Force Unleashed 2]], was announced during Spike's 2009 Video Game Awards. The video game, as well as an accompanying novel and graphic novel, were all released in October 2010.


==Configuration==
==Configuration==
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes visual problems in-game.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = On <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes = Helps with stability.
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|accurate spu dma notes                =  
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|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = On <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              = Helps fix visual issues in-game.
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
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|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
|handle rsx memory tiling              = On
|handle rsx memory tiling notes        = Helps fix visual issues in-game.
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Broken graphics===
===Broken graphics - <i>Fixed by {{pr|14647}}</i>===
* {{issue|12756}}: The graphics appear pixelated or with incorrect colors.
<s>{{issue|12756}}: The graphics appear pixelated or with incorrect colors.</s>


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Latest revision as of 21:57, 25 February 2024

Star Wars: The Force Unleashed
Star Wars The Force Unleashed PS3.jpg
Developer(s) Lucasarts
Publisher(s) Lucasarts
Release date(s) NA September 16, 2008
EU September 19, 2008
AU September 17, 2008
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES00262 (IRD), BLUS30144 (IRD), NPEB90094
Ultimate Sith Edition
BLUS30445 (IRD), BLES00678 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Star Wars: The Force Unleashed is a 2008 multimedia project created by LucasArts, in collaboration with Dark Horse Comics, Del Rey, LEGO, Hasbro Inc., and Palace Press. It was originally slated for release in 2007, and billed as "the Expanded Universe multimedia event of 2007." However, problems in game development delayed the project until 2008. The project was created with the direct input and guidance of Star Wars creator George Lucas. Similar to Shadows of the Empire over a decade earlier and Clone Wars a few years earlier, it features products across different lines, all covering the same story. This includes two games, a game guide, a novel, a graphic novel, a toy line, a reference book, a Miniatures set, and a roleplaying-game supplement.

A sequel to the video game, Star Wars: The Force Unleashed 2, was announced during Spike's 2009 Video Game Awards. The video game, as well as an accompanying novel and graphic novel, were all released in October 2010.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes visual problems in-game.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On Helps with stability.
Read color buffers On Helps fix visual issues in-game.
Handle RSX memory tiling On Helps fix visual issues in-game.

Known Issues

Broken graphics - Fixed by PR 14647

Issue 12756: The graphics appear pixelated or with incorrect colors.

Special Notes