Spec Ops: The Line: Difference between revisions

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m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> ")
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|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
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|anisotropic filter                    = Auto <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto <!-- Auto, 2x, 4x, 8x, 16x -->

Revision as of 18:19, 23 July 2023

Spec Ops: The Line
SpecOpsTL.jpg
Developer(s) Yager Development
Publisher(s) 2K Games
Release date(s) NA June 26, 2012
EU June 29, 2012
Release type Multi-platform
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES01157 (IRD), NPEB00986, NPUB30786, BLUS30531 (IRD)
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Anything other than auto can cause visual issues.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 Yes Yes Untested Untested You are able to create a lobby, not tested with anyone. Seems that you cannot invite someone. LOG