Sonic Unleashed: Difference between revisions

From RPCS3 Wiki
m (Nitpick)
(Make aspect ratio configurable)
Line 175: Line 175:
|content =  
|content =  
Anchors:
Anchors:
   su1280x720_Digital: &su1280x720_Digital
   su_1280x720_Digital: &su_1280x720_Digital
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013d197a, 1280 ]
     - [ be16, 0x013d197a, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x0144a53e, 1280 ]
     - [ be16, 0x0144a53e, 1280 ]
Line 184: Line 183:
     - [ be16, 0x0144a652, 1280 ]
     - [ be16, 0x0144a652, 1280 ]


   su1280x720_USEUPhysical: &su1280x720_USEUPhysical
   su_1280x720_USEUPhysical: &su_1280x720_USEUPhysical
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x00dd85b6, 1280 ]
     - [ be16, 0x00dd85b6, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x013608d6, 1280 ]
     - [ be16, 0x013608d6, 1280 ]
Line 193: Line 191:
     - [ be16, 0x013609ea, 1280 ]
     - [ be16, 0x013609ea, 1280 ]


   swa1280x720_BLJM60112: &swa1280x720_BLJM60112
   swa_1280x720_BLJM60112: &swa_1280x720_BLJM60112
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x00dec49e, 1280 ]
     - [ be16, 0x00dec49e, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x013644fe, 1280 ]
     - [ be16, 0x013644fe, 1280 ]
Line 202: Line 199:
     - [ be16, 0x01364612, 1280 ]
     - [ be16, 0x01364612, 1280 ]


   su1280x720_v102: &su1280x720_v102
   su_1280x720_v102: &su_1280x720_v102
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x00dfd7c6, 1280 ]
     - [ be16, 0x00dfd7c6, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x01371b8e, 1280 ]
     - [ be16, 0x01371b8e, 1280 ]
Line 211: Line 207:
     - [ be16, 0x01371ca2, 1280 ]
     - [ be16, 0x01371ca2, 1280 ]


   su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo
   su_1280x720_NPUB90194_Demo: &su_1280x720_NPUB90194_Demo
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013c4b5a, 1280 ]
     - [ be16, 0x013c4b5a, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x01439086, 1280 ]
     - [ be16, 0x01439086, 1280 ]
Line 220: Line 215:
     - [ be16, 0x0143919a, 1280 ]
     - [ be16, 0x0143919a, 1280 ]


   su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo
   su_1280x720_NPEB90132_Demo: &su_1280x720_NPEB90132_Demo
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013c4b62, 1280 ]
     - [ be16, 0x013c4b62, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x0143908e, 1280 ]
     - [ be16, 0x0143908e, 1280 ]
Line 229: Line 223:
     - [ be16, 0x014391a2, 1280 ]
     - [ be16, 0x014391a2, 1280 ]


   swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo
   swa_1280x720_NPJB90162_Demo: &swa_1280x720_NPJB90162_Demo
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013c4b56, 1280 ]
     - [ be16, 0x013c4b56, 1280 ]
   # Other buffers
   # Other buffers
     - [ be16, 0x01439086, 1280 ]
     - [ be16, 0x01439086, 1280 ]
Line 238: Line 231:
     - [ be16, 0x0143919a, 1280 ]
     - [ be16, 0x0143919a, 1280 ]


   su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."
   su_1280x720_notes: &su_1280x720_notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."


   suAspectRatio_v102: &suAspectRatio_v102
   su_aspectratio_notes: &su_aspectratio_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. UI Elements will be stretched."
  # Aspect ratio. Divide width by height to get the float value.
    - [ bef32, 0x0275db2c, 2.37037037 ]


   suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch."
   su_aspectratio_configurable_values: &su_aspectratio_configurable_values
    "Aspect Ratio":
      Type: double_enum
      Value: &32_9_value 3.555555555555556
      Allowed Values:
        "32:9": *32_9_value
        "21:9 (3840x1600)": 2.4
        "21:9 (3440x1440)": 2.388888888888889
        "21:9 (2560x1080)": 2.37037037037037
        "16:10": 1.6
        "4:3": 1.333333333333333
        "5:4": 1.25
      # Divide width by height to get the float value.


   su102mb: &su102mb
   su_aspectratio_v102: &su_aspectratio_v102
    - [ bef32, 0x0275db2c, "Aspect Ratio" ]
 
  su_102_mb: &su_102_mb
     - [ be32, 0x00e234e8, 0x38000000 ]
     - [ be32, 0x00e234e8, 0x38000000 ]
   su102dof: &su102dof
   su_102_dof: &su_102_dof
     - [ be32, 0x00e5d7c4, 0x38000000 ]
     - [ be32, 0x00e5d7c4, 0x38000000 ]
   su102ds: &su102ds
   su_102_ds: &su_102_ds
     - [ be32, 0x00e0464c, 0x38000000 ]
     - [ be32, 0x00e0464c, 0x38000000 ]
   su102re: &su102re
   su_102_re: &su_102_re
     - [ be32, 0x00e1eef0, 0x38000000 ]
     - [ be32, 0x00e1eef0, 0x38000000 ]


   suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality."
   su_borked_notes: &su_borked_notes "Improves performance at the cost of graphics quality."


PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
Line 264: Line 270:
         BLES00425: [ 01.00 ]
         BLES00425: [ 01.00 ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_USEUPhysical ]
       - [ load, *su_1280x720_USEUPhysical ]


PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
Line 275: Line 281:
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_v102 ]
       - [ load, *su_1280x720_v102 ]
   "21:9 Aspect Ratio":
   "Aspect Ratio":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: "slashiee"
     Author: "slashiee"
     Notes: *suAspectRatio_Notes
     Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *suAspectRatio_v102 ]
       - [ load, *su_aspectratio_v102 ]
   "Disable Depth of Field":
   "Disable Depth of Field":
     Games:
     Games:
Line 296: Line 303:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102dof ]
       - [ load, *su_102_dof ]
   "Disable Motion Blur":
   "Disable Motion Blur":
     Games:
     Games:
Line 305: Line 312:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102mb ]
       - [ load, *su_102_mb ]
   "Disable Dynamic Shadows":
   "Disable Dynamic Shadows":
     Games:
     Games:
Line 311: Line 318:
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: "illusion"
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *su_borked_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102ds ]
       - [ load, *su_102_ds ]
   "Disable Real-time Reflections":
   "Disable Real-time Reflections":
     Games:
     Games:
Line 320: Line 327:
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: "illusion"
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *su_borked_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102re ]
       - [ load, *su_102_re ]


PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
Line 331: Line 338:
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_v102 ]
       - [ load, *su_1280x720_v102 ]
   "21:9 Aspect Ratio":
   "Aspect Ratio":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: "slashiee"
     Author: "slashiee"
     Notes: *suAspectRatio_Notes
     Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *suAspectRatio_v102 ]
       - [ load, *su_aspectratio_v102 ]
   "Disable Depth of Field":
   "Disable Depth of Field":
     Games:
     Games:
Line 352: Line 360:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102dof ]
       - [ load, *su_102_dof ]
   "Disable Motion Blur":
   "Disable Motion Blur":
     Games:
     Games:
Line 361: Line 369:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102mb ]
       - [ load, *su_102_mb ]
   "Disable Dynamic Shadows":
   "Disable Dynamic Shadows":
     Games:
     Games:
Line 367: Line 375:
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: "illusion"
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *su_borked_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102ds ]
       - [ load, *su_102_ds ]
   "Disable Real-time Reflections":
   "Disable Real-time Reflections":
     Games:
     Games:
Line 376: Line 384:
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: "illusion"
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *su_borked_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102re ]
       - [ load, *su_102_re ]


PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
Line 387: Line 395:
         BLJM60112: [ 01.00 ]
         BLJM60112: [ 01.00 ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *swa1280x720_BLJM60112 ]
       - [ load, *swa_1280x720_BLJM60112 ]


PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
Line 398: Line 406:
         BLJM60112: [ 01.02 ]
         BLJM60112: [ 01.02 ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_v102 ]
       - [ load, *su_1280x720_v102 ]
   "21:9 Aspect Ratio":
   "Aspect Ratio":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLJM60112: [ 01.02 ]
         BLJM60112: [ 01.02 ]
     Author: "slashiee"
     Author: "slashiee"
     Notes: *suAspectRatio_Notes
     Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *suAspectRatio_v102 ]
       - [ load, *su_aspectratio_v102 ]


PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
Line 418: Line 427:
         NPUB31204: [ All ]
         NPUB31204: [ All ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_Digital ]
       - [ load, *su_1280x720_Digital ]
  "Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB31204: [ All ]
    Author: "Margen67"
    Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0295a108, "Aspect Ratio" ]


PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
Line 429: Line 448:
         NPEB01347: [ All ]
         NPEB01347: [ All ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_Digital ]
       - [ load, *su_1280x720_Digital ]


PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
Line 440: Line 459:
         NPUB90194: [ All ]
         NPUB90194: [ All ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_NPUB90194_Demo ]
       - [ load, *su_1280x720_NPUB90194_Demo ]


PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
Line 451: Line 470:
         NPEB90132: [ All ]
         NPEB90132: [ All ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_NPEB90132_Demo ]
       - [ load, *su_1280x720_NPEB90132_Demo ]


PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
Line 462: Line 481:
         NPJB90162: [ All ]
         NPJB90162: [ All ]
     Author: "TGEnigma, slashiee"
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su_1280x720_notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *swa1280x720_NPJB90162_Demo ]
       - [ load, *swa_1280x720_NPJB90162_Demo ]
}}
}}

Revision as of 08:41, 9 March 2023

Sonic Unleashed
SU ps3 version.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Release date(s) NA December 9, 2008
AU December 18, 2008
EU December 19, 2008
JP February 19, 2009
Release type Console exclusive
Genre(s) Action, Adventure, Beat 'em up, Platform
Mode(s) Single-player
GameID(s) BLES00425 (IRD), BLUS30244 (IRD), BLJM60112, NPEB01347, NPUB31204
Demo
NPEB90132, NPUB90194
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Sonic Unleashed (known in Japan as 'Sonic World Adventure') follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.

Public anticipation for Sonic Unleashed was high, as video game journalists saw it as a possible return to Sonic's platforming roots. While it was commercially successful—selling 2.45 million units—critical reception was mixed. Reviewers praised certain elements, such as the sense of speed in daylight stages and the graphics and audio that make up the environments, but criticized others, such as the Werehog game mechanic, as well as several gameplay and design concepts. Many felt Unleashed was not the game to reinvigorate the series.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU xfloat accuracy Relaxed Slight improves performance without affecting stability.
SPU block size Mega Slight performance increase.
TSX instructions Disabled Having this enabled causes the game to randomly freeze.

GPU configuration

Setting Option Notes
Framelimit Off Uncaps the framerate allowing the game to run at framerates above 60 FPS if your hardware can support it. Introduces issues with ice physics above 60 FPS, however.
ZCULL accuracy Relaxed Improves performance slightly without affecting stability or causing graphical issues.
Asynchronous texture streaming On Improves performance.

Advanced configuration

Setting Option Notes
Accurate GETLLAR On Fixes random freezes.
Maximum SPURS threads 4 Can slightly improve performance on some CPUs.
RSX FIFO accuracy Atomic Helps with stability and eliminates RSX violation crashes.

Known Issues

Even with optimal settings and very powerful hardware, this game is known to have a pretty inconsistent framerate, especially in stages such as Rooftop Run Night and Jungle Joyride Day.

Special Notes

The 'Disable Dynamic Shadows' patch can give a significant performance boost at the cost of removing shadows, which may make platforming a bit harder.

Patches

Anchors:
  su_1280x720_Digital: &su_1280x720_Digital
  # Main backbuffer (880x720)
    - [ be16, 0x013d197a, 1280 ]
  # Other buffers
    - [ be16, 0x0144a53e, 1280 ]
    - [ be16, 0x0144a5f6, 1280 ]
    - [ be16, 0x0144a652, 1280 ]

  su_1280x720_USEUPhysical: &su_1280x720_USEUPhysical
  # Main backbuffer (880x720)
    - [ be16, 0x00dd85b6, 1280 ]
  # Other buffers
    - [ be16, 0x013608d6, 1280 ]
    - [ be16, 0x0136098e, 1280 ]
    - [ be16, 0x013609ea, 1280 ]

  swa_1280x720_BLJM60112: &swa_1280x720_BLJM60112
  # Main backbuffer (880x720)
    - [ be16, 0x00dec49e, 1280 ]
  # Other buffers
    - [ be16, 0x013644fe, 1280 ]
    - [ be16, 0x013645b6, 1280 ]
    - [ be16, 0x01364612, 1280 ]

  su_1280x720_v102: &su_1280x720_v102
  # Main backbuffer (880x720)
    - [ be16, 0x00dfd7c6, 1280 ]
  # Other buffers
    - [ be16, 0x01371b8e, 1280 ]
    - [ be16, 0x01371c46, 1280 ]
    - [ be16, 0x01371ca2, 1280 ]

  su_1280x720_NPUB90194_Demo: &su_1280x720_NPUB90194_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013c4b5a, 1280 ]
  # Other buffers
    - [ be16, 0x01439086, 1280 ]
    - [ be16, 0x0143913e, 1280 ]
    - [ be16, 0x0143919a, 1280 ]

  su_1280x720_NPEB90132_Demo: &su_1280x720_NPEB90132_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013c4b62, 1280 ]
  # Other buffers
    - [ be16, 0x0143908e, 1280 ]
    - [ be16, 0x01439146, 1280 ]
    - [ be16, 0x014391a2, 1280 ]

  swa_1280x720_NPJB90162_Demo: &swa_1280x720_NPJB90162_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013c4b56, 1280 ]
  # Other buffers
    - [ be16, 0x01439086, 1280 ]
    - [ be16, 0x0143913e, 1280 ]
    - [ be16, 0x0143919a, 1280 ]

  su_1280x720_notes: &su_1280x720_notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."

  su_aspectratio_notes: &su_aspectratio_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. UI Elements will be stretched."

  su_aspectratio_configurable_values: &su_aspectratio_configurable_values
    "Aspect Ratio":
      Type: double_enum
      Value: &32_9_value 3.555555555555556
      Allowed Values:
        "32:9": *32_9_value
        "21:9 (3840x1600)": 2.4
        "21:9 (3440x1440)": 2.388888888888889
        "21:9 (2560x1080)": 2.37037037037037
        "16:10": 1.6
        "4:3": 1.333333333333333
        "5:4": 1.25
      # Divide width by height to get the float value.

  su_aspectratio_v102: &su_aspectratio_v102
    - [ bef32, 0x0275db2c, "Aspect Ratio" ]

  su_102_mb: &su_102_mb
    - [ be32, 0x00e234e8, 0x38000000 ]
  su_102_dof: &su_102_dof
    - [ be32, 0x00e5d7c4, 0x38000000 ]
  su_102_ds: &su_102_ds
    - [ be32, 0x00e0464c, 0x38000000 ]
  su_102_re: &su_102_re
    - [ be32, 0x00e1eef0, 0x38000000 ]

  su_borked_notes: &su_borked_notes "Improves performance at the cost of graphics quality."

PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.00 ]
        BLES00425: [ 01.00 ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_USEUPhysical ]

PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_v102 ]
  "Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "slashiee"
    Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
    Patch Version: 1.0
    Patch:
      - [ load, *su_aspectratio_v102 ]
  "Disable Depth of Field":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_dof ]
  "Disable Motion Blur":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_mb ]
  "Disable Dynamic Shadows":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes: *su_borked_notes
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_ds ]
  "Disable Real-time Reflections":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes: *su_borked_notes
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_re ]

PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_v102 ]
  "Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "slashiee"
    Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
    Patch Version: 1.0
    Patch:
      - [ load, *su_aspectratio_v102 ]
  "Disable Depth of Field":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_dof ]
  "Disable Motion Blur":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_mb ]
  "Disable Dynamic Shadows":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes: *su_borked_notes
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_ds ]
  "Disable Real-time Reflections":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes: *su_borked_notes
    Patch Version: 1.0
    Patch:
      - [ load, *su_102_re ]

PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.00 ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *swa_1280x720_BLJM60112 ]

PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.02 ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_v102 ]
  "Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.02 ]
    Author: "slashiee"
    Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
    Patch Version: 1.0
    Patch:
      - [ load, *su_aspectratio_v102 ]

PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB31204: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_Digital ]
  "Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB31204: [ All ]
    Author: "Margen67"
    Notes: *su_aspectratio_notes
    Configurable Values: *su_aspectratio_configurable_values
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x0295a108, "Aspect Ratio" ]

PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPEB01347: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_Digital ]

PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB90194: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_NPUB90194_Demo ]

PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPEB90132: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *su_1280x720_NPEB90132_Demo ]

PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPJB90162: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su_1280x720_notes
    Patch Version: 1.3
    Patch:
      - [ load, *swa_1280x720_NPJB90162_Demo ]