Sonic Unleashed: Difference between revisions

From RPCS3 Wiki
m (Remove whitespace)
m (Lowercase hex, add quotation marks)
Line 36: Line 36:
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                =  
|accurate xfloat notes                =  
|spu block size                        = Mega <!-- Safe, Mega, Giga -->
|spu block size                        = Mega<!-- Safe, Mega, Giga -->
|spu block size notes                  = Slight performance increase.
|spu block size notes                  = Slight performance increase.
|tsx instructions                      = Disabled <!-- Enabled, Disabled, Forced -->
|tsx instructions                      = Disabled<!-- Enabled, Disabled, Forced -->
|tsx instructions notes                = Having this enabled causes the game to randomly freeze.
|tsx instructions notes                = Having this enabled causes the game to randomly freeze.
<!-- GPU configuration -->
<!-- GPU configuration -->
Line 45: Line 45:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = Off <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = Off<!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                      = Uncaps the framerate, allowing the game to run at framerates above 60 FPS, if your hardware can support it. Introduces issues with ice physics above 60fps, however.
|framelimit notes                      = Uncaps the framerate allowing the game to run at framerates above 60 FPS if your hardware can support it. Introduces issues with ice physics above 60 FPS, however.
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = Relaxed <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = Relaxed<!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  = Improves performance slightly without affecting stability or causing graphical issues.
|zcull accuracy notes                  = Improves performance slightly without affecting stability or causing graphical issues.
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
Line 76: Line 76:
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = On<!-- On, Off -->
|asynchronous texture streaming        = On<!-- On, Off -->
|asynchronous texture streaming notes  = Improves performance
|asynchronous texture streaming notes  = Improves performance.
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
Line 124: Line 124:
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes          =  
|sleep timers accuracy notes          =  
|maximum spurs threads                = 4 <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = 4<!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          = Can slightly improve performance on some CPUs, test if it helps you
|maximum spurs threads notes          = Can slightly improve performance on some CPUs, test if it helps you.
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware libraries notes              = <!-- Mention the libraries to be manually selected here -->
|firmware libraries notes              = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
|rsx fifo accuracy                    = Atomic <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability, eliminates RSX violation crashes.
|rsx fifo accuracy notes              = Helps with stability and eliminates RSX violation crashes.
|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
Line 153: Line 153:
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling notes        =  
|use gpu texture scaling notes        =  
|accurate getllar                      = On <!-- On, Off -->
|accurate getllar                      = On<!-- On, Off -->
|accurate getllar notes                = Fixes random freezes.
|accurate getllar notes                = Fixes random freezes.
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
Line 177: Line 177:
   su1280x720_Digital: &su1280x720_Digital
   su1280x720_Digital: &su1280x720_Digital
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013D197A, 1280 ]
     - [ be16, 0x013d197a, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x0144A53E, 1280 ]
     - [ be16, 0x0144a53e, 1280 ]
     - [ be16, 0x0144A5F6, 1280 ]
     - [ be16, 0x0144a5f6, 1280 ]
     - [ be16, 0x0144A652, 1280 ]
     - [ be16, 0x0144a652, 1280 ]


   su1280x720_USEUPhysical: &su1280x720_USEUPhysical
   su1280x720_USEUPhysical: &su1280x720_USEUPhysical
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x00DD85B6, 1280 ]
     - [ be16, 0x00dd85b6, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x013608D6, 1280 ]
     - [ be16, 0x013608d6, 1280 ]
     - [ be16, 0x0136098E, 1280 ]
     - [ be16, 0x0136098e, 1280 ]
     - [ be16, 0x013609EA, 1280 ]
     - [ be16, 0x013609ea, 1280 ]


   swa1280x720_BLJM60112: &swa1280x720_BLJM60112
   swa1280x720_BLJM60112: &swa1280x720_BLJM60112
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x00DEC49E, 1280 ]
     - [ be16, 0x00dec49e, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x013644FE, 1280 ]
     - [ be16, 0x013644fe, 1280 ]
     - [ be16, 0x013645B6, 1280 ]
     - [ be16, 0x013645b6, 1280 ]
     - [ be16, 0x01364612, 1280 ]
     - [ be16, 0x01364612, 1280 ]


   su1280x720_v102: &su1280x720_v102
   su1280x720_v102: &su1280x720_v102
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x00DFD7C6, 1280 ]
     - [ be16, 0x00dfd7c6, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x01371B8E, 1280 ]
     - [ be16, 0x01371b8e, 1280 ]
     - [ be16, 0x01371C46, 1280 ]
     - [ be16, 0x01371c46, 1280 ]
     - [ be16, 0x01371CA2, 1280 ]
     - [ be16, 0x01371ca2, 1280 ]


   su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo
   su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013C4B5A, 1280 ]
     - [ be16, 0x013c4b5a, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x01439086, 1280 ]
     - [ be16, 0x01439086, 1280 ]
     - [ be16, 0x0143913E, 1280 ]
     - [ be16, 0x0143913e, 1280 ]
     - [ be16, 0x0143919A, 1280 ]
     - [ be16, 0x0143919a, 1280 ]


   su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo
   su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013C4B62, 1280 ]
     - [ be16, 0x013c4b62, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x0143908E, 1280 ]
     - [ be16, 0x0143908e, 1280 ]
     - [ be16, 0x01439146, 1280 ]
     - [ be16, 0x01439146, 1280 ]
     - [ be16, 0x014391A2, 1280 ]
     - [ be16, 0x014391a2, 1280 ]


   swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo
   swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo
   # Main backbuffer (880x720)
   # Main backbuffer (880x720)
     - [ be16, 0x013C4B56, 1280 ]
     - [ be16, 0x013c4b56, 1280 ]


   # Other buffers
   # Other buffers
     - [ be16, 0x01439086, 1280 ]
     - [ be16, 0x01439086, 1280 ]
     - [ be16, 0x0143913E, 1280 ]
     - [ be16, 0x0143913e, 1280 ]
     - [ be16, 0x0143919A, 1280 ]
     - [ be16, 0x0143919a, 1280 ]


   su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."
   su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."
Line 242: Line 242:
   suAspectRatio_v102: &suAspectRatio_v102
   suAspectRatio_v102: &suAspectRatio_v102
   # Aspect ratio. Divide width by height to get the float value.
   # Aspect ratio. Divide width by height to get the float value.
     - [ bef32, 0x0275DB2C, 2.37037037 ]
     - [ bef32, 0x0275db2c, 2.37037037 ]


   suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch."
   suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch."


   su102mb: &su102mb
   su102mb: &su102mb
     - [ be32, 0x00E234E8, 0x38000000 ]
     - [ be32, 0x00e234e8, 0x38000000 ]
   su102dof: &su102dof
   su102dof: &su102dof
     - [ be32, 0x00E5D7C4, 0x38000000 ]
     - [ be32, 0x00e5d7c4, 0x38000000 ]
   su102ds: &su102ds
   su102ds: &su102ds
     - [ be32, 0x00E0464C, 0x38000000 ]
     - [ be32, 0x00e0464c, 0x38000000 ]
   su102re: &su102re
   su102re: &su102re
     - [ be32, 0x00E1EEF0, 0x38000000 ]
     - [ be32, 0x00e1eef0, 0x38000000 ]


   suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality."
   suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality."


PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.00 ]
         BLUS30244: [ 01.00 ]
         BLES00425: [ 01.00 ]
         BLES00425: [ 01.00 ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
Line 270: Line 270:


PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_v102 ]
       - [ load, *su1280x720_v102 ]
   21:9 Aspect Ratio:
   "21:9 Aspect Ratio":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: slashiee
     Author: "slashiee"
     Notes: *suAspectRatio_Notes
     Notes: *suAspectRatio_Notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *suAspectRatio_v102 ]
       - [ load, *suAspectRatio_v102 ]
   Disable Depth of Field:
   "Disable Depth of Field":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102dof ]
       - [ load, *su102dof ]
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102mb ]
       - [ load, *su102mb ]
   Disable Dynamic Shadows:
   "Disable Dynamic Shadows":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *suborkednotes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102ds ]
       - [ load, *su102ds ]
   Disable Real-time Reflections:
   "Disable Real-time Reflections":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLUS30244: [ 01.02 ]
         BLUS30244: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *suborkednotes
     Patch Version: 1.0
     Patch Version: 1.0
Line 326: Line 326:


PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_v102 ]
       - [ load, *su1280x720_v102 ]
   21:9 Aspect Ratio:
   "21:9 Aspect Ratio":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: slashiee
     Author: "slashiee"
     Notes: *suAspectRatio_Notes
     Notes: *suAspectRatio_Notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *suAspectRatio_v102 ]
       - [ load, *suAspectRatio_v102 ]
   Disable Depth of Field:
   "Disable Depth of Field":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102dof ]
       - [ load, *su102dof ]
   Disable Motion Blur:
   "Disable Motion Blur":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes:  
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102mb ]
       - [ load, *su102mb ]
   Disable Dynamic Shadows:
   "Disable Dynamic Shadows":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *suborkednotes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *su102ds ]
       - [ load, *su102ds ]
   Disable Real-time Reflections:
   "Disable Real-time Reflections":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLES00425: [ 01.02 ]
         BLES00425: [ 01.02 ]
     Author: illusion
     Author: "illusion"
     Notes: *suborkednotes
     Notes: *suborkednotes
     Patch Version: 1.0
     Patch Version: 1.0
Line 382: Line 382:


PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLJM60112: [ 01.00 ]
         BLJM60112: [ 01.00 ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
Line 393: Line 393:


PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLJM60112: [ 01.02 ]
         BLJM60112: [ 01.02 ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
     Patch:
     Patch:
       - [ load, *su1280x720_v102 ]
       - [ load, *su1280x720_v102 ]
   21:9 Aspect Ratio:
   "21:9 Aspect Ratio":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         BLJM60112: [ 01.02 ]
         BLJM60112: [ 01.02 ]
     Author: slashiee
     Author: "slashiee"
     Notes: *suAspectRatio_Notes
     Notes: *suAspectRatio_Notes
     Patch Version: 1.0
     Patch Version: 1.0
Line 413: Line 413:


PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         NPUB31204: [ All ]
         NPUB31204: [ All ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
Line 424: Line 424:


PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         NPEB01347: [ All ]
         NPEB01347: [ All ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
Line 435: Line 435:


PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         NPUB90194: [ All ]
         NPUB90194: [ All ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
Line 446: Line 446:


PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         NPEB90132: [ All ]
         NPEB90132: [ All ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3
Line 457: Line 457:


PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
   1280x720 Resolution:
   "1280x720 Resolution":
     Games:
     Games:
       "Sonic Unleashed (Sonic World Adventure)":
       "Sonic Unleashed (Sonic World Adventure)":
         NPJB90162: [ All ]
         NPJB90162: [ All ]
     Author: TGEnigma, slashiee
     Author: "TGEnigma, slashiee"
     Notes: *su1280x720_Notes
     Notes: *su1280x720_Notes
     Patch Version: 1.3
     Patch Version: 1.3

Revision as of 13:26, 21 February 2023

Sonic Unleashed
SU ps3 version.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Release date(s) NA December 9, 2008
AU December 18, 2008
EU December 19, 2008
JP February 19, 2009
Release type Console exclusive
Genre(s) Action, Adventure, Beat 'em up, Platform
Mode(s) Single-player
GameID(s) BLES00425 (IRD), BLUS30244 (IRD), BLJM60112, NPEB01347, NPUB31204
Demo
NPEB90132, NPUB90194
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Sonic Unleashed (known in Japan as 'Sonic World Adventure') follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with having become a "Werehog", a werewolf-esque transformation, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.

Public anticipation for Sonic Unleashed was high, as video game journalists saw it as a possible return to Sonic's platforming roots. While it was commercially successful—selling 2.45 million units—critical reception was mixed. Reviewers praised certain elements, such as the sense of speed in daylight stages and the graphics and audio that make up the environments, but criticized others, such as the Werehog game mechanic, as well as several gameplay and design concepts. Many felt Unleashed was not the game to reinvigorate the series.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU xfloat accuracy Relaxed Slight improves performance without affecting stability.
SPU block size Mega Slight performance increase.
TSX instructions Disabled Having this enabled causes the game to randomly freeze.

GPU configuration

Setting Option Notes
Framelimit Off Uncaps the framerate allowing the game to run at framerates above 60 FPS if your hardware can support it. Introduces issues with ice physics above 60 FPS, however.
ZCULL accuracy Relaxed Improves performance slightly without affecting stability or causing graphical issues.
Asynchronous texture streaming On Improves performance.

Advanced configuration

Setting Option Notes
Accurate GETLLAR On Fixes random freezes.
Maximum SPURS threads 4 Can slightly improve performance on some CPUs, test if it helps you.
RSX FIFO accuracy Atomic Helps with stability and eliminates RSX violation crashes.

Known Issues

Even with optimal settings and very powerful hardware, this game is known to have a pretty inconsistent framerate, especially in stages such as Rooftop Run Night and Jungle Joyride Day.

Special Notes

The 'Disable Dynamic Shadows' patch can give a significant performance boost at the cost of removing shadows, which may make platforming a bit harder.

Patches

Anchors:
  su1280x720_Digital: &su1280x720_Digital
  # Main backbuffer (880x720)
    - [ be16, 0x013d197a, 1280 ]

  # Other buffers
    - [ be16, 0x0144a53e, 1280 ]
    - [ be16, 0x0144a5f6, 1280 ]
    - [ be16, 0x0144a652, 1280 ]

  su1280x720_USEUPhysical: &su1280x720_USEUPhysical
  # Main backbuffer (880x720)
    - [ be16, 0x00dd85b6, 1280 ]

  # Other buffers
    - [ be16, 0x013608d6, 1280 ]
    - [ be16, 0x0136098e, 1280 ]
    - [ be16, 0x013609ea, 1280 ]

  swa1280x720_BLJM60112: &swa1280x720_BLJM60112
  # Main backbuffer (880x720)
    - [ be16, 0x00dec49e, 1280 ]

  # Other buffers
    - [ be16, 0x013644fe, 1280 ]
    - [ be16, 0x013645b6, 1280 ]
    - [ be16, 0x01364612, 1280 ]

  su1280x720_v102: &su1280x720_v102
  # Main backbuffer (880x720)
    - [ be16, 0x00dfd7c6, 1280 ]

  # Other buffers
    - [ be16, 0x01371b8e, 1280 ]
    - [ be16, 0x01371c46, 1280 ]
    - [ be16, 0x01371ca2, 1280 ]

  su1280x720_NPUB90194_Demo: &su1280x720_NPUB90194_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013c4b5a, 1280 ]

  # Other buffers
    - [ be16, 0x01439086, 1280 ]
    - [ be16, 0x0143913e, 1280 ]
    - [ be16, 0x0143919a, 1280 ]

  su1280x720_NPEB90132_Demo: &su1280x720_NPEB90132_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013c4b62, 1280 ]

  # Other buffers
    - [ be16, 0x0143908e, 1280 ]
    - [ be16, 0x01439146, 1280 ]
    - [ be16, 0x014391a2, 1280 ]

  swa1280x720_NPJB90162_Demo: &swa1280x720_NPJB90162_Demo
  # Main backbuffer (880x720)
    - [ be16, 0x013c4b56, 1280 ]

  # Other buffers
    - [ be16, 0x01439086, 1280 ]
    - [ be16, 0x0143913e, 1280 ]
    - [ be16, 0x0143919a, 1280 ]

  su1280x720_Notes: &su1280x720_Notes "This game originally rendered at a resolution of 880x720. With this patch, it will render at a resolution of 1280x720."

  suAspectRatio_v102: &suAspectRatio_v102
  # Aspect ratio. Divide width by height to get the float value.
    - [ bef32, 0x0275db2c, 2.37037037 ]

  suAspectRatio_Notes: &suAspectRatio_Notes "Enables 21:9 aspect ratio support. Users must enable \"Stretch to Display Area\" option to take advantage of this patch."

  su102mb: &su102mb
    - [ be32, 0x00e234e8, 0x38000000 ]
  su102dof: &su102dof
    - [ be32, 0x00e5d7c4, 0x38000000 ]
  su102ds: &su102ds
    - [ be32, 0x00e0464c, 0x38000000 ]
  su102re: &su102re
    - [ be32, 0x00e1eef0, 0x38000000 ]

  suborkednotes: &suborkednotes "Improves performance at the cost of graphics quality."

PPU-6ebcaf71dc08cd612acb82f8e32738a8693d9347:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.00 ]
        BLES00425: [ 01.00 ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_USEUPhysical ]

PPU-c2911b4248ca2090819299f90d1a2d37f50fd5a8:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_v102 ]
  "21:9 Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "slashiee"
    Notes: *suAspectRatio_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *suAspectRatio_v102 ]
  "Disable Depth of Field":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su102dof ]
  "Disable Motion Blur":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su102mb ]
  "Disable Dynamic Shadows":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102ds ]
  "Disable Real-time Reflections":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLUS30244: [ 01.02 ]
    Author: "illusion"
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102re ]

PPU-dfe27b6a57f3fd01f310e402e97a297836b46ceb:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_v102 ]
  "21:9 Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "slashiee"
    Notes: *suAspectRatio_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *suAspectRatio_v102 ]
  "Disable Depth of Field":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su102dof ]
  "Disable Motion Blur":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *su102mb ]
  "Disable Dynamic Shadows":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102ds ]
  "Disable Real-time Reflections":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLES00425: [ 01.02 ]
    Author: "illusion"
    Notes: *suborkednotes
    Patch Version: 1.0
    Patch:
      - [ load, *su102re ]

PPU-fbb2149d0f9ad51398eed59cbd26db5367d6376e:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.00 ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *swa1280x720_BLJM60112 ]

PPU-4b48caf21e1f10d47aa9a20acce8ecd8c055755e:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.02 ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_v102 ]
  "21:9 Aspect Ratio":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        BLJM60112: [ 01.02 ]
    Author: "slashiee"
    Notes: *suAspectRatio_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *suAspectRatio_v102 ]

PPU-88b57d524597bbee38df3a452eb0e86c5e789f73:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB31204: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_Digital ]

PPU-d0bf7a33f1763725609feaa87e0e4d18ab9e8acd:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPEB01347: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_Digital ]

PPU-bd76a566ab62386b90443711206c3f5063b5ab38:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPUB90194: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_NPUB90194_Demo ]

PPU-7d9105cac7fb9c8ebbbd791693c27986b12c98ad:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPEB90132: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *su1280x720_NPEB90132_Demo ]

PPU-8bc924308cd72132d78bae70fb9a1fa82af03c19:
  "1280x720 Resolution":
    Games:
      "Sonic Unleashed (Sonic World Adventure)":
        NPJB90162: [ All ]
    Author: "TGEnigma, slashiee"
    Notes: *su1280x720_Notes
    Patch Version: 1.3
    Patch:
      - [ load, *swa1280x720_NPJB90162_Demo ]