Sonic Adventure: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Advanced configuration -->↵|debug console mode = <!-- On, Off -->↵|debug console mode notes = ↵|accurate llvm dfma = <!-- On, Off -->↵|accurate llvm dfma notes = ↵|accurate rsx reservation access = <!-- On, Off -->↵|accurate rsx reservation access notes = ↵|ppu llvm accurate vector nans = <!-- On, Off -->↵|ppu llvm accurate vector nans notes...)
m (Text replacement - "<!-- Debug configuration -->↵|disable zcull occlusion queries = <!-- On, Off -->↵|disable zcull occlusion queries notes = ↵|force cpu blit emulation = <!-- On, Off -->↵|force cpu blit emulation notes = ↵|use gpu texture scaling = <!-- On, Off -->↵|use gpu texture scaling notes = ↵|accurate getllar = <!-- On, Off -->↵|accurate getllar notes = &...)
Line 155: Line 155:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling notes     =  
|ppu thread count notes               =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =  
}}
}}



Revision as of 12:02, 23 July 2023

Sonic Adventure
SonicAdventure.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Release date(s) NA September 20, 2010
EU September 21, 2010
JP September 29, 2010
Release type Multi-platform
Genre(s) Action, Adventure, Platform
Mode(s) Single-player
GameID(s) NPEB00304, NPUB30249, NPJB00083, NPHB00228
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  SA_169: &SA_169
    - [ be32, 0x05043f18, 0x3f400000 ]
    - [ be32, 0x00909260, 0x009b1604 ]
    - [ be32, 0x0090e5b0, 0x40a00000 ]
    - [ be32, 0x00909270, 0x40400000 ]
    - [ be32, 0x00909274, 0xc0400000 ]
    - [ be32, 0x00909278, 0xbf400000 ]

PPU-5fc2b4ea8ae9cd7a4247f28dc6af65ca1a6a9fa4:
  "16:9 Aspect Ratio":
    Games:
      "Sonic Adventure":
        NPUB30249: [ All ]
        NPEB00304: [ All ]
    Author: "Esppiral"
    Notes: "This game originally rendered at 11:9 aspect ratio (880x720). With this patch it will render at a resolution of 16:9 aspect ratio (1280x720)."
    Patch Version: 1.0
    Patch:
      - [ load, *SA_169 ]