Sonic & SEGA All-Stars Racing: Difference between revisions

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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever  = 1.01
|connect  = Yes <!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|notes    = Creating a lobby instantly gives an error and sends you back to main menu, times won't submit to leaderboards. [https://cdn.discordapp.com/attachments/319224795785068545/952959638532423760/RPCS3.log.gz RPCS3.log.gz]
}}

Revision as of 16:06, 14 March 2022

Sonic & SEGA All-Stars Racing
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
ZCULL accuracy Precise Fixes too bright lens flare.
Write color buffers On Fixes broken brightness in graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 Yes No No No Creating a lobby instantly gives an error and sends you back to main menu, times won't submit to leaderboards. RPCS3.log.gz