Sly Cooper and the Thievius Raccoonus: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
#REDIRECT [[The Sly Collection]]
|developer = Sucker Punch Productions
[[Category:Games]]
|publisher = Sony Computer Entertainment
|series    = Sly Cooper
|date      = {{vgregion|NA=November 9, 2010|AU=December 2, 2010}}{{vgregion|EU=December 3, 2010}}{{vgregion|JP=January 27, 2011}}
|release  = PlayStation exclusive
|genre    = Platform, Stealth
|modes    = Single-player
|gameid    = {{gameid|id=NPEA00341|oid=NPUA80663|ird=NA}}
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
 
<!-- Give a brief description about the game -->
 
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- CPU configuration -->
|ppu decoder                      = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder notes                =
|spu decoder                      = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder notes                =
|preferred spu threads            = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes      =
|firmware settings                = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
|firmware settings notes          = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
|enable thread scheduler          = <!-- On, Off -->
|enable thread scheduler notes    =
|lower spu thread priority        = <!-- On, Off -->
|lower spu thread priority notes  =
|enable spu loop detection        = <!-- On, Off -->
|enable spu loop detection notes  =
|hook static function            = <!-- On, Off -->
|hook static function notes      =
<!-- GPU configuration -->
|renderer                        = <!-- OpenGL, Vulkan -->
|renderer notes                  =
|graphics device                  = <!-- This option is used only with Vulkan renderer to select the graphics card to be used by RPCS3 when multiple eligible cards exist. Do not used this parameter on game pages. -->
|graphics device notes            =
|aspect ratio                    = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes              =
|framelimit                      = 60
|framelimit notes                = With framelimit disabled if you do manage to go over 60fps the game will speed up, use RPCS3's framelimiter to avoid this.
|anisotropic filter              = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter notes        =
|default resolution              = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes        =
|resolution scale                = <!-- Range between 50% to 800% -->
|resolution scale notes          =
|resolution scale threshold      = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes =
|write color buffer              = <!-- On, Off -->
|write color buffer notes        =
|use gpu texture scaling          = <!-- On, Off -->
|use gpu texture scaling notes    =
|strict rendering mode            = <!-- On, Off -->
|strict rendering mode notes      =
|vsync                            = <!-- On, Off -->
|vsync notes                      =
|stretch to display area          = <!-- On, Off -->
|stretch to display area notes    =
|disable vertex cache            = <!-- On, Off -->
|disable vertex cache notes      =
<!-- Debug configuration -->
|force cpu blit emulation        = <!-- On, Off -->
|force cpu blit emulation notes  =
}}
 
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
Some minor sound effects are missing and the game may crash upon beating the Crocodile boss or the Final boss when you unlock a trophy. Upon beating the boss again this will not happen.
 
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Latest revision as of 12:27, 28 July 2021

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