HerrHulaHoop (talk | contribs) (Updated GameIDs) |
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|genre = Platform, Stealth | |genre = Platform, Stealth | ||
|modes = Single-player | |modes = Single-player | ||
|gameid = {{gameid|id=NPEA00341|oid=NPUA80663|ird=NA}} | |gameid = {{gameid|id=NPEA00341|oid=NPUA80663|ird=NA}} <!-- In Europe this game is known as Sly Raccoon--> | ||
|title = <!-- Used only in niche scenarios. Delete if not applicable --> | |title = <!-- Used only in niche scenarios. Delete if not applicable --> | ||
}} | }} | ||
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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |enable thread scheduler = <!-- On, Off --> | ||
| | |enable thread scheduler notes = | ||
|enable | |lower spu thread priority = <!-- On, Off --> | ||
|enable | |lower spu thread priority notes = | ||
| | |enable spu loop detection = <!-- On, Off --> | ||
| | |enable spu loop detection notes = | ||
| | |spu cache = <!-- On, Off --> | ||
| | |spu cache notes = | ||
| | |accurate xfloat = <!-- On, Off --> | ||
| | |accurate xfloat notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |||
|spu block size notes = | |||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |||
|aspect ratio notes = | |||
|aspect ratio | |framelimit = 60 <!-- Off, 59.94, 50, 60, 30, Auto --> | ||
|aspect ratio notes | |framelimit notes = Otherwise, the game will speed up. | ||
|framelimit | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|framelimit notes | |anisotropic filter notes = | ||
|anisotropic filter | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anisotropic filter notes | |anti-aliasing notes = | ||
|default resolution | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes | |default resolution notes = | ||
|resolution scale | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes | |resolution scale notes = | ||
|resolution scale threshold | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
| | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
| | |shader mode notes = | ||
| | |write color buffers = <!-- On, Off --> | ||
| | |write color buffers notes = | ||
|strict rendering mode | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes | |strict rendering mode notes = | ||
|vsync | |vsync = <!-- On, Off --> | ||
|vsync notes | |vsync notes = | ||
|stretch to display area | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes | |stretch to display area notes = | ||
|disable vertex cache | |enable 3d = <!-- On, Off --> | ||
|disable vertex cache notes = | |enable 3d notes = | ||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
<!-- Audio configuration --> | |||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |||
|audio out windows notes = | |||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |||
|audio out linux notes = | |||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |||
|dump to file notes = | |||
|convert to 16-bit = <!-- On, Off --> | |||
|convert to 16-bit notes = | |||
|volume = <!-- Value between 0% to 200% --> | |||
|volume notes = | |||
|enable buffering = <!-- On, Off --> | |||
|enable buffering notes = | |||
|audio buffer duration = <!-- Value between 20ms to 250ms --> | |||
|audio buffer duration notes = | |||
|enable time stretching = <!-- On, Off --> | |||
|enable time stretching notes = | |||
|time stretching threshold = <!-- Value between 0% to 100% --> | |||
|time stretching threshold notes = | |||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |||
|silence all logs notes = | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> | |||
|firmware settings notes = <!-- Where libraries are manually selected, mention the list of libraries to be selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |||
|relaxed zcull sync notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |disable zcull occlusion queries notes = | ||
|force cpu blit emulation = <!-- On, Off --> | |||
|force cpu blit emulation notes = | |||
|use gpu texture scaling = <!-- On, Off --> | |||
|use gpu texture scaling notes = | |||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|hook static functions = <!-- On, Off --> | |||
|hook static functions notes = | |||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
}} | }} | ||
Line 72: | Line 159: | ||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-4954615ba4883e0799e933ee8619098b26830416: | |||
Flat Lighting: | |||
Games: | |||
"Sly Cooper and the Thievius Raccoonus": | |||
NPUA80663: [ 01.00 ] | |||
Author: VelocityRa | |||
Notes: Removes shadows and fog. | |||
Patch Version: 2.1 | |||
Patch: | |||
- [ be32, 0x001300a8, 0xeda00024 ] | |||
Spooky Lighting: | |||
Games: | |||
"Sly Cooper and the Thievius Raccoonus": | |||
NPUA80663: [ 01.00 ] | |||
Author: VelocityRa | |||
Notes: Changes light colors in an unpredictable manner. | |||
Patch Version: 2.1 | |||
Patch: | |||
- [ be32, 0x001300a8, 0xedad6824 ] | |||
Unskippable Images Intro Skip: | |||
Games: | |||
"Sly Cooper and the Thievius Raccoonus": | |||
NPUA80663: [ 01.00 ] | |||
Author: VelocityRa | |||
Notes: Skips the "Warning" & Sanzaru logo intro/splash images. | |||
Patch Version: 2.1 | |||
Patch: | |||
- [ be32, 0x039d190, 0x00000000 ] | |||
}} |
Revision as of 04:35, 16 February 2021
Sly Cooper and the Thievius Raccoonus | |
---|---|
Developer(s) | Sucker Punch Productions |
Publisher(s) | Sony Computer Entertainment |
Series | Sly Cooper |
Release date(s) | NA November 9, 2010 AU December 2, 2010 EU December 3, 2010 JP January 27, 2011 |
Release type | PlayStation exclusive |
Genre(s) | Platform, Stealth |
Mode(s) | Single-player |
GameID(s) | NPEA00341, NPUA80663 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Otherwise, the game will speed up. |
Known Issues
Some minor sound effects are missing and the game may crash upon beating the Crocodile boss or the Final boss when you unlock a trophy. Upon beating the boss again this will not happen.
Special Notes
Patches
PPU-4954615ba4883e0799e933ee8619098b26830416: Flat Lighting: Games: "Sly Cooper and the Thievius Raccoonus": NPUA80663: [ 01.00 ] Author: VelocityRa Notes: Removes shadows and fog. Patch Version: 2.1 Patch: - [ be32, 0x001300a8, 0xeda00024 ] Spooky Lighting: Games: "Sly Cooper and the Thievius Raccoonus": NPUA80663: [ 01.00 ] Author: VelocityRa Notes: Changes light colors in an unpredictable manner. Patch Version: 2.1 Patch: - [ be32, 0x001300a8, 0xedad6824 ] Unskippable Images Intro Skip: Games: "Sly Cooper and the Thievius Raccoonus": NPUA80663: [ 01.00 ] Author: VelocityRa Notes: Skips the "Warning" & Sanzaru logo intro/splash images. Patch Version: 2.1 Patch: - [ be32, 0x039d190, 0x00000000 ]