Sleeping Dogs: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = [[File:{{#setmainimage:SleepingDogs.jpg‎}}|300px]]
|developer = United Front Games
|developer = United Front Games
|publisher = Square Enix{{vgregion|}}
|publisher = Square Enix
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|NA=August 14, 2012|AU=August 16, 2012}}{{vgregion|EU=August 17, 2012}}
|date      = {{vgregion|NA=August 14, 2012|AU=August 16, 2012|EU=August 17, 2012}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BLES01639, BLES01661, BLES01662, BLUS30927, BLJM60501, NPEB01046, NPUB30818|oid=NPJB00221, NPHB00572|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90441, NPUB90832|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Sleeping_Dogs_(video_game)<!-- delete if not applicable -->
|wikipedia = https://en.wikipedia.org/wiki/Sleeping_Dogs_(video_game)
|vndb      = <!-- delete if not applicable -->
|internal resolution =  
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''Sleeping Dogs''''' (released in Japan under the title '''''Sleeping Dogs: Hong Kong Secret Police''''') is an action-adventure game set in contemporary Hong Kong, the story follows martial artist and undercover police officer Wei Shen who infiltrates the Sun On Yee Triad organization.
'''''Sleeping Dogs''''' (released in Japan under the title '''''Sleeping Dogs: Hong Kong Secret Police''''') is an action-adventure game set in contemporary Hong Kong, the story follows martial artist and undercover police officer Wei Shen who infiltrates the Sun On Yee Triad organization.


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
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|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
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|thread scheduler notes                =  
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|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
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|spu xfloat accuracy notes            =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
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|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
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|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
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|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
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|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
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|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
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|disable vertex cache notes           =  
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|clocks scale notes                    =  
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|force cpu blit emulation notes        =  
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|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
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|hook static functions                = <!-- On, Off -->
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<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}



Latest revision as of 12:34, 19 August 2023

Sleeping Dogs
SleepingDogs.jpg
Developer(s) United Front Games
Publisher(s) Square Enix
Release date(s) NA August 14, 2012
AU August 16, 2012
EU August 17, 2012
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLES01639 (IRD), BLES01661 (IRD), BLES01662 (IRD), BLUS30927 (IRD), BLJM60501 (IRD), NPEB01046, NPUB30818, NPJB00221, NPHB00572
Demo
NPEB90441, NPUB90832
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Sleeping Dogs (released in Japan under the title Sleeping Dogs: Hong Kong Secret Police) is an action-adventure game set in contemporary Hong Kong, the story follows martial artist and undercover police officer Wei Shen who infiltrates the Sun On Yee Triad organization.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes