Sid Meier's Civilization: Revolution: Difference between revisions

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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever  = 1.01
|connect  = Partial<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = Partial<!-- Yes, No, Partial, Untested, N/A -->
|match    = Partial<!-- Yes, No, Partial, Untested, N/A -->
|features = Untested<!-- Yes, No, Partial, Untested, N/A -->
|notes    = RPCN 0.7.6 - 2023/08/11
Running with the RPCN network setting connected crashes the game.
LAN play works with the disconnected state.
}}

Revision as of 18:45, 11 August 2023

Sid Meier's Civilization: Revolution
Developer(s) Firaxis
Publisher(s) 2K Games
Release date(s) NA July 8, 2008
EU June 13, 2008
Release type Console exclusive
Genre(s) Strategy
Mode(s) Single-player, Multiplayer
GameID(s) BLES00238 (IRD), BLUS30130 (IRD)
Demo
NPEB90077, NPUB90101
Quick links Check Compatibility
Open Issues
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Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Silence all logs On Prevents issues due to log spam

Known Issues

===Log Spam and Crashing===

  • Issue 12673: The log file fills with a large amount of errors during gameplay leading to large file size during longer plays. Also freezes become more common after the in-game year reaches 1950.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 Partial Partial Partial Untested RPCN 0.7.6 - 2023/08/11

Running with the RPCN network setting connected crashes the game. LAN play works with the disconnected state.