Shadows of the Damned: Difference between revisions

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m (Lowercase hex, add quotation marks)
m (Text replacement - "|anti-aliasing notes = ↵|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->↵" to "|anti-aliasing notes = |zcull accuracy = <!-- Precise, Approximate, Relaxed --> |zcull accuracy notes = |shader quality = <!-- High, Low, Auto --> |shader quality notes = |3d rendering m...)
 
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 26: Line 26:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 43: Line 39:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
Line 49: Line 45:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 74: Line 72:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|relaxed zcull sync notes             =  
|rsx fifo accuracy notes               =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling notes     =  
|ppu thread count notes               =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =  
}}
}}


Line 170: Line 184:
|content =  
|content =  
Anchors:
Anchors:
   SHADOWS_FPSnotes: &SHADOWS_FPSnotes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31 FPS."
   ShadowsoftheDamned_FPS_notes: &ShadowsoftheDamned_FPS_notes
 
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31 FPS."
   SHADOWS_FPS: &SHADOWS_FPS
   ShadowsoftheDamned_FPS: &ShadowsoftheDamned_FPS
     - [ be32, 0x009e0ce4, 0x60000000 ] # nop
     - [ be32, 0x009e0ce4, 0x60000000 ] # nop
     - [ be32, 0x009e0d64, 0x60000000 ] # nop
     - [ be32, 0x009e0d64, 0x60000000 ] # nop


   SHADOWS_DOFnotes: &SHADOWS_DOFnotes "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
   ShadowsoftheDamned_DOF_notes: &ShadowsoftheDamned_DOF_notes
 
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
   SHADOWS_DOF: &SHADOWS_DOF
   ShadowsoftheDamned_DOF: &ShadowsoftheDamned_DOF
     - [ be32, 0x00126960, 0x38a00000 ] # li r5 0
     - [ be32, 0x00126960, 0x38a00000 ] # li r5 0
     - [ be32, 0x00325488, 0x38a00000 ] # li r5 0
     - [ be32, 0x00325488, 0x38a00000 ] # li r5 0
     - [ be32, 0x003e3050, 0x38a00000 ] # li r5 0
     - [ be32, 0x003e3050, 0x38a00000 ] # li r5 0


   SHADOWS_GRAIN: &SHADOWS_GRAIN
   ShadowsoftheDamned_Grain: &ShadowsoftheDamned_Grain
     - [ be16, 0x003e3398, 0x4800 ] # b 0x3e3410
     - [ be16, 0x003e3398, 0x4800 ] # b 0x3e3410


   SHADOWS_BLUR: &SHADOWS_BLUR
   ShadowsoftheDamned_Blur: &ShadowsoftheDamned_Blur
     - [ be32, 0x003e3998, 0x38600000 ] # li r3 0
     - [ be32, 0x003e3998, 0x38600000 ] # li r3 0


Line 195: Line 209:
         BLUS30653: [ All ]
         BLUS30653: [ All ]
     Author: "Whatcookie"
     Author: "Whatcookie"
     Notes: *SHADOWS_FPSnotes
     Notes: *ShadowsoftheDamned_FPS_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_FPS ]
       - [ load, *ShadowsoftheDamned_FPS ]
   "Disable Image Grain":
   "Disable Image Grain":
     Games:
     Games:
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     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_GRAIN ]
       - [ load, *ShadowsoftheDamned_Grain ]
   "Disable Low-Resolution Depth of Field":
   "Disable Low-Resolution Depth of Field":
     Games:
     Games:
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         BLUS30653: [ All ]
         BLUS30653: [ All ]
     Author: "boma"
     Author: "boma"
     Notes: *SHADOWS_DOFnotes
     Notes: *ShadowsoftheDamned_DOF_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_DOF ]
       - [ load, *ShadowsoftheDamned_DOF ]
   "Disable Motion Blur":
   "Disable Motion Blur":
     Games:
     Games:
Line 225: Line 239:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_BLUR ]
       - [ load, *ShadowsoftheDamned_Blur ]


PPU-57b3bd94bab3f0db81625c843cdd9bc04d77cd4a:
PPU-57b3bd94bab3f0db81625c843cdd9bc04d77cd4a:
Line 233: Line 247:
         BLES01276: [ All ]
         BLES01276: [ All ]
     Author: "Whatcookie, Dante3732"
     Author: "Whatcookie, Dante3732"
     Notes: *SHADOWS_FPSnotes
     Notes: *ShadowsoftheDamned_FPS_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_FPS ]
       - [ load, *ShadowsoftheDamned_FPS ]
   "Disable Image Grain":
   "Disable Image Grain":
     Games:
     Games:
Line 245: Line 259:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_GRAIN ]
       - [ load, *ShadowsoftheDamned_Grain ]
   "Disable Low-Resolution Depth of Field":
   "Disable Low-Resolution Depth of Field":
     Games:
     Games:
Line 251: Line 265:
         BLES01276: [ All ]
         BLES01276: [ All ]
     Author: "boma"
     Author: "boma"
     Notes: *SHADOWS_DOFnotes
     Notes: *ShadowsoftheDamned_DOF_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_DOF ]
       - [ load, *ShadowsoftheDamned_DOF ]
   "Disable Motion Blur":
   "Disable Motion Blur":
     Games:
     Games:
Line 263: Line 277:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *SHADOWS_BLUR ]
       - [ load, *ShadowsoftheDamned_Blur ]
}}
}}

Latest revision as of 15:50, 24 July 2023

Shadows of the Damned
Developer(s) Grasshopper Manufacture
Publisher(s) Electronic Arts
Release date(s) JP September 22, 2011
NA June 21, 2011
EU June 24, 2011
AU June 23, 2011
Release type Console exclusive
Genre(s) Action
Mode(s) Single-player
GameID(s) BLES01276 (IRD), BLUS30653 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 512 x 512 Fixes artifacts when using Resolution scaling above 100%.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  ShadowsoftheDamned_FPS_notes: &ShadowsoftheDamned_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 31 FPS."
  ShadowsoftheDamned_FPS: &ShadowsoftheDamned_FPS
    - [ be32, 0x009e0ce4, 0x60000000 ] # nop
    - [ be32, 0x009e0d64, 0x60000000 ] # nop

  ShadowsoftheDamned_DOF_notes: &ShadowsoftheDamned_DOF_notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
  ShadowsoftheDamned_DOF: &ShadowsoftheDamned_DOF
    - [ be32, 0x00126960, 0x38a00000 ] # li r5 0
    - [ be32, 0x00325488, 0x38a00000 ] # li r5 0
    - [ be32, 0x003e3050, 0x38a00000 ] # li r5 0

  ShadowsoftheDamned_Grain: &ShadowsoftheDamned_Grain
    - [ be16, 0x003e3398, 0x4800 ] # b 0x3e3410

  ShadowsoftheDamned_Blur: &ShadowsoftheDamned_Blur
    - [ be32, 0x003e3998, 0x38600000 ] # li r3 0

PPU-888f4088d305a6add6f83728bdf917c8245fb72c:
  "Unlock FPS":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "Whatcookie"
    Notes: *ShadowsoftheDamned_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_FPS ]
  "Disable Image Grain":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes: *ShadowsoftheDamned_DOF_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_DOF ]
  "Disable Motion Blur":
    Games:
      "Shadows of the Damned":
        BLUS30653: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Blur ]

PPU-57b3bd94bab3f0db81625c843cdd9bc04d77cd4a:
  "Unlock FPS":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "Whatcookie, Dante3732"
    Notes: *ShadowsoftheDamned_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_FPS ]
  "Disable Image Grain":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes: *ShadowsoftheDamned_DOF_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_DOF ]
  "Disable Motion Blur":
    Games:
      "Shadows of the Damned":
        BLES01276: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ShadowsoftheDamned_Blur ]