Scott Pilgrim vs. The World: The Game: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> |preferred spu threads notes = " to "|preferred spu threads = <!-- Auto, Single dig...)
m (Text replacement)
Line 16: Line 16:
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                        = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder                        = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder notes                  =
|ppu decoder notes                  =  
|spu decoder                        = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                        = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder notes                  =
|spu decoder notes                  =  
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes        =
|preferred spu threads notes        =  
|firmware settings                  = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
|firmware settings                  = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
|firmware settings notes            = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
|firmware settings notes            = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler notes      =
|enable thread scheduler notes      =  
|lower spu thread priority          = <!-- On, Off -->
|lower spu thread priority          = <!-- On, Off -->
|lower spu thread priority notes    =
|lower spu thread priority notes    =  
|enable spu loop detection          = <!-- On, Off -->
|enable spu loop detection          = <!-- On, Off -->
|enable spu loop detection notes    =
|enable spu loop detection notes    =  
|spu cache                          = <!-- On, Off -->
|spu cache                          = <!-- On, Off -->
|spu cache notes                    =
|spu cache notes                    =  
|accurate xfloat                    = <!-- On, Off -->
|accurate xfloat                    = <!-- On, Off -->
|accurate xfloat notes              =
|accurate xfloat notes              =  
|spu block size                      = <!--  Safe, Mega, Giga -->
|spu block size                      = <!--  Safe, Mega, Giga -->
|spu block size notes                =
|spu block size notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer notes                      =
|renderer notes                      =  
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes                  =  
|aspect ratio notes                  =  
|framelimit                          = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                          = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                    =
|framelimit notes                    =  
|anisotropic filter                  = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter                  = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter notes            =
|anisotropic filter notes            =  
|default resolution                  = 1920x1080 <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                  = 1920x1080 <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes            = Using default resolution of 1280x720 will produce black borders when maximised
|default resolution notes            = Using default resolution of 1280x720 will produce black borders when maximised
|resolution scale                    = <!-- Range between 50% to 800% -->
|resolution scale                    = <!-- Range between 50% to 800% -->
|resolution scale notes              =
|resolution scale notes              =  
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes    =
|resolution scale threshold notes    =  
|write color buffers                = <!-- On, Off -->
|write color buffers                = <!-- On, Off -->
|write color buffers notes          =
|write color buffers notes          =  
|strict rendering mode              = <!-- On, Off -->
|strict rendering mode              = <!-- On, Off -->
|strict rendering mode notes        =
|strict rendering mode notes        =  
|vsync                              = <!-- On, Off -->
|vsync                              = <!-- On, Off -->
|vsync notes                        =
|vsync notes                        =  
|stretch to display area            = <!-- On, Off -->
|stretch to display area            = <!-- On, Off -->
|stretch to display area notes      =
|stretch to display area notes      =  
|disable vertex cache                = On <!-- On, Off -->
|disable vertex cache                = On <!-- On, Off -->
|disable vertex cache notes          =  
|disable vertex cache notes          =  
|disable async shader compiler      = <!-- On, Off -->
|disable async shader compiler      = <!-- On, Off -->
|disable async shader compiler notes =
|disable async shader compiler notes =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                  = <!-- XAudio2, OpenAL -->
|audio out windows                  = <!-- XAudio2, OpenAL -->
|audio out windows notes            =
|audio out windows notes            =  
|audio out linux                    = <!-- OpenAL, PulseAudio, ALSA -->
|audio out linux                    = <!-- OpenAL, PulseAudio, ALSA -->
|audio out linux notes              =
|audio out linux notes              =  
|dump to file                        = <!-- On, Off -->
|dump to file                        = <!-- On, Off -->
|dump to file notes                  =  
|dump to file notes                  =  
|convert to 16-bit                  = <!-- On, Off -->
|convert to 16-bit                  = <!-- On, Off -->
|convert to 16-bit notes            =
|convert to 16-bit notes            =  
|downmix to stereo                  = <!-- On, Off -->
|downmix to stereo                  = <!-- On, Off -->
|downmix to stereo notes            =
|downmix to stereo notes            =  
|volume                              = <!-- Range between 0% to 200% -->
|volume                              = <!-- Range between 0% to 200% -->
|volume notes                        =
|volume notes                        =  
|enable buffering                    = <!-- On, Off -->
|enable buffering                    = <!-- On, Off -->
|enable buffering notes              =
|enable buffering notes              =  
|audio buffer duration              = <!-- Range between 20ms to 250ms -->
|audio buffer duration              = <!-- Range between 20ms to 250ms -->
|audio buffer duration notes        =
|audio buffer duration notes        =  
|enable time stretching              = <!-- On, Off -->
|enable time stretching              = <!-- On, Off -->
|enable time stretching notes        =
|enable time stretching notes        =  
|time stretching threshold          = <!-- Range between 0% to 100% -->
|time stretching threshold          = <!-- Range between 0% to 100% -->
|time stretching threshold notes    =
|time stretching threshold notes    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation            = <!-- On, Off -->
|force cpu blit emulation            = <!-- On, Off -->
|force cpu blit emulation notes      =
|force cpu blit emulation notes      =  
|use gpu texture scaling            = <!-- On, Off -->
|use gpu texture scaling            = <!-- On, Off -->
|use gpu texture scaling notes      =
|use gpu texture scaling notes      =  
|accurate getllar                    = <!-- On, Off -->
|accurate getllar                    = <!-- On, Off -->
|accurate getllar notes              =
|accurate getllar notes              =  
|accurate putlluc                    = <!-- On, Off -->
|accurate putlluc                    = <!-- On, Off -->
|accurate putlluc notes              =
|accurate putlluc notes              =  
|hook static functions              = <!-- On, Off -->
|hook static functions              = <!-- On, Off -->
|hook static functions notes        =
|hook static functions notes        =  
|debug console mode                  = <!-- On, Off -->
|debug console mode                  = <!-- On, Off -->
|debug console mode notes            =
|debug console mode notes            =  
}}
}}



Revision as of 14:21, 16 May 2019

Scott Pilgrim vs. The World: The Game
Developer(s) Ubisoft
Publisher(s) Ubisoft
Release date(s) NA August 10, 2010
EU August 11, 2010
JP October 20, 2010
Release type Console exclusive
Genre(s) Beat 'em up
Mode(s) Single-player, Multiplayer, Co-op
GameID(s) NPEB00258, NPUB30162
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Scott Pilgrim vs. the World: The Game is a side-scrolling game based on the Scott Pilgrim series of Oni Press graphic novels by Bryan Lee O'Malley, tying in with the release of the film of the same name. Loosely following the story of the graphic novels, up to four players can play as Scott Pilgrim, Ramona Flowers, Kim Pine or Stephen Stills (along with the unlockable character NegaScott and the downloadable characters Knives Chau and Wallace Wells), who must battle through seven levels in order to defeat Ramona's seven evil exes. Characters have their own individual movesets, which can be expanded upon by gaining enough experience, and are also able to use weapons. Each player has Heart Points and Guts Points, the latter of which can revive players if they are knocked out, or be used to perform special moves such as summoning Knives Chau or the unlockable assist character Mr. Chau. Defeating enemies earns coins which can be spent in shops to purchase items that can replenish health or boost stats. Certain items can be taken 'to go' to be automatically used when the player runs out of health. Players can also enter Subspace areas which act as bonus areas where extra coins can be earned. During co-operative play, players can revive fallen comrades at the cost of some money, give each other health or money and simultaneously taunt for a combined attack. Various cheat codes unlock extra features, such as a Boss Rush and a Survival Horror mode.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan
Default resolution 1920x1080 Using default resolution of 1280x720 will produce black borders when maximised

Advanced configuration

Setting Option Notes
Disable vertex cache On

Known Issues

There are no reported issues with this title.