SOCOM 4: U.S. Navy SEALs

From RPCS3 Wiki
SOCOM 4: U.S. Navy SEALs
SOCOMSF.jpg
Developer(s) Zipper Interactive
Publisher(s) Sony Computer Entertainment
Series SOCOM
Release date(s) NA April 19, 2011
PAL April 21, 2011
Release type PlayStation 3 exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BCUS98135 (IRD), BCES00938 (IRD), BCES00939 (IRD), BCJS30052 (IRD), BCAS20121, BCKS10137
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SOCOM 4 U.S. Navy SEALs (known as SOCOM: Special Forces in PAL regions) is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment exclusively for PlayStation 3.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-7bf98dfa97ff84d8db49fcf198e2ecb9d9975ac6: # bin\s4_g.self
  "60 FPS":
    Games:
      "SOCOM 4: U.S. Navy SEALs (Special Forces)":
        BCES00938: [ 01.00 ]
        BCUS98135: [ 01.00 ]
    Author: "illusion"
    Notes: "Set Clock scale to 200% for 60 FPS.\nIGC might still be double speed."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x016f2ecc, 0x3f00 ]
  "Extended FOV":
    Games:
      "SOCOM 4: U.S. Navy SEALs (Special Forces)":
        BCES00938: [ 01.00 ]
        BCUS98135: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x016efe34, 0.65 ]
  "Disable MLAA":
    Games:
      "SOCOM 4: U.S. Navy SEALs (Special Forces)":
        BCES00938: [ 01.00 ]
        BCUS98135: [ 01.00 ]
    Author: "illusion"
    Notes: "Allows for the use of resolution scaling.\nSome effects like fire, smoke, muzzle flashes and possibly more will be missing due to the particle rendering system being tied into MLAA." # ugh, who thought this would be a good idea
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001ec268, 0x38600000 ] # EdgeMlaa3d
      - [ be32, 0x001ec298, 0x38c00000 ]