Resident Evil Code: Veronica X: Difference between revisions

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m (Text replacement - "|vblank rate notes = ↵|clocks scale = <!-- Value between 10 to 1000 -->↵" to "|vblank rate notes = |vblank ntsc fixup = <!-- On, Off --> |vblank ntsc fixup notes = |clocks scale = <!-- Value between 10 to 1000 --> ")
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] -->
|developer = Capcom
|developer = Capcom
|publisher = Capcom{{vgregion|}}
|publisher = Capcom{{vgregion|}}
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|audio buffer duration                = <!-- Value between 20ms to 250ms -->
|audio buffer duration                = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes          =  
|audio buffer duration notes          =  
|enable time stretching                = <!-- On, Off -->
|enable time stretching                = On<!-- On, Off -->
|enable time stretching notes          =  
|enable time stretching notes          = Fixes audio popping.
|time stretching threshold            = <!-- Value between 0% to 100% -->
|time stretching threshold            = <!-- Value between 0% to 100% -->
|time stretching threshold notes      =  
|time stretching threshold notes      =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
Latest working build is #12381


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
Steam Deck: Set TDP to 15w and GPU to 1600 to solve the frame pacing issue.
{{patch
{{patch
|type    = PPU
|type    = PPU
Line 171: Line 187:
|content =  
|content =  
PPU-5b1fe8f0b8eab817078b6db007de327653bc65dc: # BIOHAZARD CODE: Veronica 完全版 (JP)
PPU-5b1fe8f0b8eab817078b6db007de327653bc65dc: # BIOHAZARD CODE: Veronica 完全版 (JP)
   Remove Door Animations:
   "Remove Door Animations":
     Games:
     Games:
       "BIOHAZARD CODE: Veronica 完全版":
       "BIOHAZARD CODE: Veronica 完全版":
         NPJB00135: [ 01.00 ]
         NPJB00135: [ 01.00 ]
     Author: Kapdap
     Author: "Kapdap"
     Notes: Remove door animations patch for the JP release.
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x1AE304, 0x38600000 ]
       - [ be32, 0x001ae304, 0x38600000 ]
     
 
PPU-37f854495138eeb5afdc2db9d4cf6a2d4918beb6: # BIOHAZARD CODE: Veronica 完全版 (JP)
PPU-37f854495138eeb5afdc2db9d4cf6a2d4918beb6: # BIOHAZARD CODE: Veronica 完全版 (JP)
   Remove Door Animations:
   "Remove Door Animations":
     Games:
     Games:
       "BIOHAZARD CODE: Veronica 完全版":
       "BIOHAZARD CODE: Veronica 完全版":
         NPJB00135: [ 01.00 ]
         NPJB00135: [ 01.00 ]
     Author: Kapdap
     Author: "Kapdap"
     Notes: Remove door animations patch for the JP release.
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x1AE304, 0x38600000 ]
       - [ be32, 0x001ae304, 0x38600000 ]
     
 
PPU-b4b1ebe7a069782537a13d5bdbc15d6e900ceb25: # RESIDENT EVIL CODE: Veronica X (US)
PPU-b4b1ebe7a069782537a13d5bdbc15d6e900ceb25: # RESIDENT EVIL CODE: Veronica X (US)
   Remove Door Animations:
   "Remove Door Animations":
     Games:
     Games:
       "RESIDENT EVIL CODE: Veronica X":
       "RESIDENT EVIL CODE: Veronica X":
         NPUB30467: [ 01.00 ]
         NPUB30467: [ 01.00 ]
     Author: Kapdap
     Author: "Kapdap"
     Notes: Remove door animations patch for the US release.
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x1AE25C, 0x38600000 ]
       - [ be32, 0x001ae25c, 0x38600000 ]
     
 
PPU-df822d7d47de09c5672201db8cc633009037f54f: # RESIDENT EVIL CODE: Veronica X (EU)
PPU-df822d7d47de09c5672201db8cc633009037f54f: # RESIDENT EVIL CODE: Veronica X (EU)
   Remove Door Animations:
   "Remove Door Animations":
     Games:
     Games:
       "RESIDENT EVIL CODE: Veronica X":
       "RESIDENT EVIL CODE: Veronica X":
         NPEB00553: [ 01.00 ]
         NPEB00553: [ 01.00 ]
     Author: Kapdap
     Author: "Kapdap"
     Notes: Remove door animations patch for the EU release.
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x1AFCCC, 0x38600000 ]
       - [ be32, 0x001afccc, 0x38600000 ]
}}
}}

Latest revision as of 18:14, 24 July 2023

Resident Evil Code: Veronica X
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) JP March 13, 2012
NA September 27, 2011
EU September 28, 2011
AU November 15, 2011
Release type Console exclusive
Genre(s) Survival horror
GameID(s) NPEB00553, NPUB30467, NPJB00135
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Audio configuration

Setting Option Notes
Enable time stretching On Fixes audio popping.

Known Issues

Latest working build is #12381

Special Notes

Steam Deck: Set TDP to 15w and GPU to 1600 to solve the frame pacing issue.

Patches

PPU-5b1fe8f0b8eab817078b6db007de327653bc65dc: # BIOHAZARD CODE: Veronica 完全版 (JP)
  "Remove Door Animations":
    Games:
      "BIOHAZARD CODE: Veronica 完全版":
        NPJB00135: [ 01.00 ]
    Author: "Kapdap"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001ae304, 0x38600000 ]

PPU-37f854495138eeb5afdc2db9d4cf6a2d4918beb6: # BIOHAZARD CODE: Veronica 完全版 (JP)
  "Remove Door Animations":
    Games:
      "BIOHAZARD CODE: Veronica 完全版":
        NPJB00135: [ 01.00 ]
    Author: "Kapdap"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001ae304, 0x38600000 ]

PPU-b4b1ebe7a069782537a13d5bdbc15d6e900ceb25: # RESIDENT EVIL CODE: Veronica X (US)
  "Remove Door Animations":
    Games:
      "RESIDENT EVIL CODE: Veronica X":
        NPUB30467: [ 01.00 ]
    Author: "Kapdap"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001ae25c, 0x38600000 ]

PPU-df822d7d47de09c5672201db8cc633009037f54f: # RESIDENT EVIL CODE: Veronica X (EU)
  "Remove Door Animations":
    Games:
      "RESIDENT EVIL CODE: Veronica X":
        NPEB00553: [ 01.00 ]
    Author: "Kapdap"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001afccc, 0x38600000 ]