Resident Evil 6: Difference between revisions

From RPCS3 Wiki
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes lighting issues
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 19:41, 13 February 2023

Resident Evil 6
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) JP October 4, 2012
NA/EU October 2, 2012
Release type Multi-platform
Genre(s) Third-person shooter
GameID(s) BLES01465 (IRD), BLJM60405 (IRD), BLUS30855 (IRD), NPEB01150, NPUB30984, BLES01683 (IRD)
Demo
NPEB90464, NPUB90772, NPUB90864
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes lighting issues

Known Issues

There are no reported issues with this title.

Special Notes