Resident Evil 6: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- True, False -->" to "<!-- On, Off -->")
 
(3 intermediate revisions by 2 users not shown)
Line 59: Line 59:
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            = Fixes lighting issues
|write color buffers notes            = Fixes lighting issues
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = On <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          = Fixes white squares pop in when ingame
|vsync                                = <!-- On, Off -->
|vsync                                = <!-- On, Off -->
|vsync notes                          =  
|vsync notes                          =  
Line 143: Line 143:
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 160: Line 162:
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


Line 168: Line 177:
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{patch
|type    = Canary
|version = 1.2
|content =
PPU-f267260d0219b8bc667b41876e98a49a37b5475f:
  "Unlock FPS":
    Games:
      "Resident Evil 6 Demo":
        NPEB90464: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0106ee08, 0x60000000 ]
      - [ be32, 0x0106ee1c, 0x60000000 ]
}}

Latest revision as of 23:01, 22 December 2023

Resident Evil 6
Re6.jpg
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) NA/EU October 2, 2012
JP October 4, 2012
Release type Multi-platform
Genre(s) Third-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01465 (IRD), BLJM60405 (IRD), BLUS30855 (IRD), NPEB01150, NPUB30984, BLES01683 (IRD), NPJB00319
Demo
NPEB90464, NPUB90772, NPUB90864, NPEB90426, NPJB90541, NPHB00514
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes lighting issues
Strict rendering mode On Fixes white squares pop in when ingame

Known Issues

There are no reported issues with this title.

Special Notes

Canary Patches

PPU-f267260d0219b8bc667b41876e98a49a37b5475f:
  "Unlock FPS":
    Games:
      "Resident Evil 6 Demo":
        NPEB90464: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0106ee08, 0x60000000 ]
      - [ be32, 0x0106ee1c, 0x60000000 ]