Resident Evil 5: Difference between revisions

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|genre    = Third-person shooter
|genre    = Third-person shooter
|modes    = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00485|oid=BLUS30270|ird=Yes}}<br>'''''Gold Edition'''''<br>{{gameid|id=BLES00816, BLUS30491, NPEB00687, NPUB30564|ird=Yes}}<br>'''''Alternative Edition'''''<br>{{gameid|id=BLJM60199|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90124|ird=NA}}
|gameid    = {{gameid|id=BLES00485|oid=BLUS30270|ird=Yes}}<br>'''''Gold Edition'''''<br>{{gameid|id=BLES00816, BLUS30491, NPEB00687, NPUB30564|ird=Yes}}<br>'''''Alternative Edition'''''<br>{{gameid|id=BLJM60199|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90124, NPJB90152, NPHB00070|ird=NA}}
}}
}}


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 26: Line 26:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 43: Line 39:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 51: Line 47:
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Resolution Scaling Regression===
There are no reported issues with this title.
{{issue|11608}}
 
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->


{{netplay
{{netplay
|gamever = 1.01
|gamever       = 1.01
|connect = Yes <!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = No <!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = No <!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Game shows an error communication message when joining the room.
|features       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         =
}}
{{patch
|type   = PPU
|version = 1.2
|content =
PPU-1656535f9f43b65a3623f85db15c8ea88907dcdd:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c2726c, 0x60000000 ]
      - [ be32, 0x00c27278, 0x60000000 ]
 
PPU-a9b0ce57ebd318bd02879751067ceca83b508dd1:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLUS30491: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]
 
PPU-091f777fa6b19cf25ac4490bd01104abd190ced4:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]
 
PPU-5c0ac77b1169e0cb232548b83f638015b0b3979b:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Demo (BioHazard 5 Demo)":
        NPEB90124: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00ce4eb4, 0x60000000 ]
      - [ be32, 0x00ce4ec0, 0x60000000 ]
 
PPU-091faaec5b2f609620744e254b9032e4a3b0f600:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Preview":
        BHPE00000: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00d1762c, 0x60000000 ]
      - [ be32, 0x00d17638, 0x60000000 ]
}}
}}

Latest revision as of 17:07, 27 March 2024

Resident Evil 5
RE5.jpg
Developer(s) Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) JP March 5, 2009
AU March 12, 2009
NA/EU March 13, 2009
Release type Multi-platform
Genre(s) Third-person shooter
Mode(s) Single-player, Co-op
GameID(s) BLES00485 (IRD), BLUS30270 (IRD)
Gold Edition
BLES00816 (IRD), BLUS30491 (IRD), NPEB00687, NPUB30564
Alternative Edition
BLJM60199 (IRD)
Demo
NPEB90124, NPJB90152, NPHB00070
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Resident Evil 5 is a third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was announced in 2005—the same year its predecessor Resident Evil 4 was released. Resident Evil 5 was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Microsoft Windows in September that year.

The plot involves an investigation of a terrorist threat by Bioterrorism Security Assessment Alliance agents Chris Redfield and Sheva Alomar in Kijuju, a fictional region of Africa. Chris learns that he must confront his past in the form of an old enemy, Albert Wesker, and his former partner, Jill Valentine.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes broken lighting

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 N/A Yes Yes Yes Yes Not required

Patches

PPU-1656535f9f43b65a3623f85db15c8ea88907dcdd:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c2726c, 0x60000000 ]
      - [ be32, 0x00c27278, 0x60000000 ]

PPU-a9b0ce57ebd318bd02879751067ceca83b508dd1:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLUS30491: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]

PPU-091f777fa6b19cf25ac4490bd01104abd190ced4:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Gold Edition (BioHazard 5 Gold Edition)":
        BLES00816: [ 01.01 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00c27cac, 0x60000000 ]
      - [ be32, 0x00c27cb8, 0x60000000 ]

PPU-5c0ac77b1169e0cb232548b83f638015b0b3979b:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Demo (BioHazard 5 Demo)":
        NPEB90124: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00ce4eb4, 0x60000000 ]
      - [ be32, 0x00ce4ec0, 0x60000000 ]

PPU-091faaec5b2f609620744e254b9032e4a3b0f600:
  "Unlock FPS":
    Games:
      "Resident Evil 5 Preview":
        BHPE00000: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00d1762c, 0x60000000 ]
      - [ be32, 0x00d17638, 0x60000000 ]