Resident Evil: Operation Raccoon City: Difference between revisions

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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
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|multithreaded rsx notes              =  
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|dump to file notes                    =  
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|network status notes                  =
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|psn status notes                      =
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}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
The game is playable but will crash/freeze randomly, often when a player or an enemy throws a grenade and the explosion effect from a grenade is displayed. Since it is not possible to prevent enemies from throwing grenades the game is not playable. Sometimes grenades will not trigger a crash but crashes i did see were when grenades were on screen.
The game does not handle increasing resolution well either and will slow down/freeze if resolution is increased.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever  = 1.03
|gamever       = 1.0
|connect = Yes <!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version = 0.0.31 16376
|lobbies = Yes <!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = Yes <!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = Untested <!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Campaign Co-op works, versus modes are untested.
|features       = Untested<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         = RPCN 1.2.4 - 2024/04/25 - COOP campaign works, versus public match due to lack of minimum players unable to start, private match call invite freeze the game
}}
}}

Latest revision as of 05:07, 25 April 2024

Resident Evil: Operation Raccoon City
ReORC.jpg
Developer(s) Slant Six Games, Capcom
Publisher(s) Capcom
Series Resident Evil
Release date(s) JP April 26, 2012
NA March 20, 2012
EU March 23, 2012
AU March 22, 2012
Release type Multi-platform
Genre(s) Third-person shooter
GameID(s) BLES01288 (IRD), BLJM60342 (IRD), BLUS30750 (IRD), NPEB00985, NPUB30767, BLES01417 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

The game is playable but will crash/freeze randomly, often when a player or an enemy throws a grenade and the explosion effect from a grenade is displayed. Since it is not possible to prevent enemies from throwing grenades the game is not playable. Sometimes grenades will not trigger a crash but crashes i did see were when grenades were on screen. The game does not handle increasing resolution well either and will slow down/freeze if resolution is increased.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.0 0.0.31 16376 Yes Yes Yes Untested Not required RPCN 1.2.4 - 2024/04/25 - COOP campaign works, versus public match due to lack of minimum players unable to start, private match call invite freeze the game