Ratchet & Clank Future: Tools of Destruction: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|renderer = Vulkan <!-- OpenGL, Vulkan --> |renderer notes = |aspect ratio = <!-- Auto, 4:3, 16:9 --> " to "|renderer = Vulkan <!-- O...)
(Added WCB requirement)
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|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes    =  
|resolution scale threshold notes    =  
|write color buffers                = <!-- On, Off -->
|write color buffers                = On <!-- On, Off -->
|write color buffers notes          =  
|write color buffers notes          =  
|strict rendering mode              = <!-- On, Off -->
|strict rendering mode              = <!-- On, Off -->

Revision as of 18:51, 27 October 2019

Ratchet & Clank Future: Tools of Destruction
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Write color buffers On

Known Issues

There are no reported issues with this title.

Special Notes