Ratchet & Clank: Into the Nexus: Difference between revisions

From RPCS3 Wiki
(Reworded issue and removed recommendation of PPU interpreter)
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = Interpreter (fast) <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder notes                    = To avoid black screen and go to ingame, but bad performance.
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you will get an infinite black screen after the intro videos. The only way to get into gameplay consistently is by using PPU Fast or Precise.
===Blackscreen after Intro - {{issue|10636}}===
 
You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you will get an infinite black screen after the intro videos. Few ways to overcome this issue is to use PPU Interpreter (Fast or Precise).
For more info:
https://github.com/RPCS3/rpcs3/issues/10636


==Special Notes==
==Special Notes==

Revision as of 15:22, 24 October 2021

Ratchet & Clank: Into the Nexus
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Blackscreen after Intro - Issue 10636

You can get into gameplay with LLVM with no save data or shader cache, but if there is existing save data or cached shaders, you will get an infinite black screen after the intro videos. Few ways to overcome this issue is to use PPU Interpreter (Fast or Precise).

Special Notes

Patches

PPU-1155df736bedc95424c866d84a20766a4115774d:
  Unlock FPS:
    Games:
      "Ratchet & Clank Future: Into the Nexus":
        NPUA80908: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032efc2, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032efce, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069fdb8, 0.001  ] # init/level load

PPU-ed460e668a491f5e39f6547f3a24c2f20e2cb39b:
  Unlock FPS:
    Games:
      "Ratchet & Clank Future: Into the Nexus":
        BCES01908: [ 01.00 ]
    Author: illusion
    Notes: Maximum framerate with the patch is half the Vblank frequency.
    Patch Version: 1.0
    Patch:
      - [ be16,  0x0032F002, 0x3A83 ] # level load (low bits)
      - [ be16,  0x0032F00E, 0x126F ] # level load (high bits)
      - [ bef64, 0x0069FDB8, 0.001  ] # init/level load