PlayStation: Home: Difference between revisions

From RPCS3 Wiki
m (PSORG (Jumpsuit) has publicly stated that they no longer work on PS Home so a group that has a working and publicly open server has taken the place. https://discord.com/channels/756702841804030052/1085044342860808213/1105203395725373632)
(→‎Special Notes: Changed link to more popular project Destination Home (12,500 members) -- project lead is myself (author of the MLAA Patch))
Line 187: Line 187:
|match    =  Yes<!-- Yes, No, Partial, Untested, N/A -->
|match    =  Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = Partial<!-- Yes, No, Partial, Untested, N/A -->
|features = Partial<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires custom PKG and specific DNS. [https://youtu.be/wXxeNkGZ94w Video Tutorial], [https://discord.gg/87W5qaMtgB Discord Server]
|notes    = Requires specific build, PKG and DNS. [https://github.com/DestinationHome/Destination-Home-Online/wiki/%E2%85%A9%E2%85%A0%E2%85%A0-%7C-How-to-play-PlayStation%C2%AEHome-on-RPCS3 Tutorial], [https://discord.gg/playstationhome Discord Server]
}}
}}



Revision as of 15:56, 2 December 2023

PlayStation Home
PSHome.png
Developer(s) London Studio
Publisher(s) Sony Computer Entertainment
Release date(s) December 11, 2008
Release type PlayStation 3 exclusive
Genre(s) Virtual World
Mode(s) Multiplayer
GameID(s) NPIA00005, NPIA00010, NPEA00013
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open beta on 11 December 2008. Home remained as a perpetual beta until its closure on 31 March 2015.

Home allowed users to create a custom avatar, which could be groomed realistically. Each avatar was given a personal apartment that users could decorate with free, bought, or won items. Users could travel throughout the Home world, which was frequently updated by Sony and its partners. Public spaces were made for display, entertainment, advertising, and networking. Home's primary forms of advertising included spaces themselves, video screens, posters, and mini-games. Home also featured many single and multiplayer mini-games, and hosted a variety of special events, some of which provided prizes to players. Users could use won items to further customise their avatar or apartments.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.86 (But shows as 1.87) Yes Yes Yes Partial Requires specific build, PKG and DNS. Tutorial, Discord Server

Patches

PPU-cf8528c5a94d26438e19d8e4272b85cd1671088c:
  "Disable MLAA":
    Games:
      "PlayStation: Home":
        NPIA00010: [ 01.86 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005c59f4, 0x38000000 ]

PPU-8aaf3d8c1d18650967013d128f848327a91b5fe0:
  "Disable MLAA":
    Games:
      "PlayStation: Home":
        NPIA00005: [ 01.87 ]
    Author: "Knight"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0003bcb0, 0x38000000 ]