Mirror's Edge: Difference between revisions

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Revision as of 11:56, 23 July 2023

Mirror's Edge
Developer(s) DICE
Publisher(s) Electronic Arts
Release date(s) NA November 11, 2008
AU November 13, 2008
EU November 14, 2008
JP December 11, 2008
Release type Multi-platform
Genre(s) Action, Adventure, Platform
Mode(s) Single-player
GameID(s) BLES00322 (IRD), BLUS30179 (IRD), BLJM60104, BLJM60181, NPEB00052, NPUB30838, BLKS20094
Demo
NPEB90114, NPUB90119
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Mirror's Edge is a first-person video game developed by EA DICE and is powered by Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE. Mirror's Edge is set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Faith Connors, act as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments, negotiating obstacles using movements inspired by parkour.

The game has a brightly colored, minimalist style and differs from most previous first-person perspective video games in allowing for a greater freedom of movement with regard to its 3D environment. This allows for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges; in having no heads-up display; and in allowing a range of vision which incorporated the legs, arms, and torso of the character as frequently visible elements on-screen.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Vblank rate 120 Enables versions of the game that do not have an FPS unlocker patch available such as the Japanese version to run at 60 FPS without any side effects. Cutscene videos still run at 30 FPS.

Known Issues

There are no reported issues with this title.

Special Notes

Render Resolution on Real Hardware

Width Height
1280 720

(This is for your information only, don't set this resolution on RPCS3.) This is the internal resolution the game runs at on console.

Patches

Anchors:
  MirrorsEdge_UnlockFPS_Notes: &MirrorsEdge_UnlockFPS_Notes
    "Removes the ~62 FPS limit. Maximum framerate is half the Vblank frequency."

  MirrorsEdge_UnlockFPS_Disc: &MirrorsEdge_UnlockFPS_Disc
    - [ be32, 0x00eaa348, 0x60000000 ]
  MirrorsEdge_UnlockFPS_PSN: &MirrorsEdge_UnlockFPS_PSN
    - [ be32, 0x00eaa6d0, 0x60000000 ]

PPU-11db6db9c4edc67887b09aa7ec83b18f27adf9a3:
  "Unlock FPS":
    Games:
      "Mirror's Edge":
        BLES00322: [ 01.01 ]
    Author: "illusion"
    Notes: *MirrorsEdge_UnlockFPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *MirrorsEdge_UnlockFPS_Disc ]

PPU-95323989be16af11f04a017518802d090bc3eb47:
  "Unlock FPS":
    Games:
      "Mirror's Edge":
        BLUS30179: [ 01.01 ]
    Author: "illusion"
    Notes: *MirrorsEdge_UnlockFPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *MirrorsEdge_UnlockFPS_Disc ]

PPU-e8a0506d192495504c7f954ce9430e8ba1416c64:
  "Unlock FPS":
    Games:
      "Mirror's Edge":
        NPUB30838: [ 01.01 ]
    Author: "illusion"
    Notes: *MirrorsEdge_UnlockFPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *MirrorsEdge_UnlockFPS_PSN ]

PPU-19449ce904fff4a8b8f610b60461481f8a8bbd7b:
  "Unlock FPS":
    Games:
      "Mirror's Edge":
        NPEB00052: [ 01.01 ]
    Author: "illusion"
    Notes: *MirrorsEdge_UnlockFPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *MirrorsEdge_UnlockFPS_PSN ]