Metal Gear Rising: Revengeance: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Audio configuration -->↵|audio out windows = <!-- XAudio2, OpenAL, Disabled -->↵|audio out windows notes = ↵|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled -->↵|audio out linux notes = ↵|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->↵|audio channels notes = ↵|dump to file...)
 
(19 intermediate revisions by 4 users not shown)
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
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|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
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|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
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|accurate getllar                      = <!-- On, Off -->
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<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
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|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


Line 172: Line 180:
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
  mgrr_disc_eu_titles: &mgrr_disc_eu_titles
    "Metal Gear Rising: Revengeance":
      BLES01750: [ 01.00 ]
 
  mgrr_psn_eu_titles: &mgrr_psn_eu_titles
    "Metal Gear Rising: Revengeance":
      NPEB01228: [ 01.00 ]
  mgrr_godmode_notes: &mgrr_godmode_notes
    "Don't enable it for first fight with Sam or you will get soft-locked."
 
PPU-15011f960541d24709d0f5691708e8ebbd7e01d2:
PPU-15011f960541d24709d0f5691708e8ebbd7e01d2:
   "1-Hit Kills":
   "1-Hit Kills":
     Games:
     Games: *mgrr_disc_eu_titles
      "Metal Gear Rising: Revengeance":
        BLES01750: [ 01.00 ]
     Author: "CodeUnique3"
     Author: "CodeUnique3"
     Notes:
     Notes:
Line 184: Line 201:
       - [ be32, 0x004a25d4, 0x38800000 ]
       - [ be32, 0x004a25d4, 0x38800000 ]
   "Infinite Health":
   "Infinite Health":
     Games:
     Games: *mgrr_disc_eu_titles
      "Metal Gear Rising: Revengeance":
        BLES01750: [ 01.00 ]
     Author: "CodeUnique3"
     Author: "CodeUnique3"
     Notes:
     Notes: *mgrr_godmode_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x0063f36c, 0x38a00000 ]
       - [ be32, 0x0063f36c, 0x38a00000 ]
   "Max FC on Gain":
   "Max FC on Gain":
     Games:
     Games: *mgrr_disc_eu_titles
      "Metal Gear Rising: Revengeance":
        BLES01750: [ 01.00 ]
     Author: "CodeUnique3"
     Author: "CodeUnique3"
     Notes:
     Notes:
Line 202: Line 215:
       - [ be32, 0x005edff8, 0xd0230004 ]
       - [ be32, 0x005edff8, 0xd0230004 ]
   "Max BP on Gain":
   "Max BP on Gain":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beb38, 0x7ce6292d ]
PPU-d944608b757f50c6207f4147db21df0f8f05e65e:
  "Infinite Health":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0063f6dc, 0x38a00000 ]
  "Max FC on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005ee368, 0xd0230004 ]
  "Max BP on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beea8, 0x7ce6292d ]
PPU-fbed5d1b1dd40b43ebba9c5ec4812c9a44533165:
  "Infinite Health":
    Games:
      "Metal Gear Rising: Revengeance":
        NPEB01228: [ 01.04 ]
    Author: "FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a82844, 0x38a00000 ]
  "Can Always Use Ripper Mode":
     Games:
     Games:
       "Metal Gear Rising: Revengeance":
       "Metal Gear Rising: Revengeance":
         BLES01750: [ 01.00 ]
         NPEB01228: [ 01.04 ]
     Author: "CodeUnique3"
     Author: "bungholio, FlexBy"
     Notes:
     Notes:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x006beb38, 0x7ce6292d ]
       - [ be32, 0x00a33fd8, 0x38600001 ]
}}
}}

Latest revision as of 18:08, 21 December 2023

Metal Gear Rising: Revengeance
MGRR.jpg
Developer(s) Kojima Productions, PlatinumGames
Publisher(s) Konami
Series Metal Gear
Release date(s) NA February 19, 2013
EU/JP February 21, 2013
AU February 26, 2013
Release type Multi-platform
Genre(s) Action, Adventure, Hack and slash
Mode(s) Single-player
GameID(s) BLES01750 (IRD), BLUS31045 (IRD), BLJM60554 (IRD), NPEB01228, NPUB31057, NPJB00281
Demo
BLJX94009 (IRD), NPEB90462, NPUB90925, NPUB90930, NPJB90548
Internal resolution 1152x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Metal Gear Rising: Revengeance is a 2013 hack and slash game developed by PlatinumGames and published by Konami Digital Entertainment. Released for the PlayStation 3, Xbox 360, and Microsoft Windows, it is a spin-off in the Metal Gear series, and is set four years after the events of Metal Gear Solid 4: Guns of the Patriots. In the game, players control Raiden, a cyborg who confronts the private military company Desperado Enforcement, with the gameplay focusing on fighting enemies using a sword and other weapons to perform combos and counterattacks. Through the use of Blade Mode, Raiden can cut cyborgs in slow motion and steal parts stored in their bodies. The series' usual stealth elements are also optional to reduce combat.

The game was originally being developed internally by Kojima Productions, who announced the game in 2009 under the title of Metal Gear Solid: Rising. However, the team met with difficulties in developing a game based on swordplay, so executive producer Hideo Kojima postponed its development until a solution could be found. The project resurfaced in late 2011 under its finalized title, with PlatinumGames as the new developer. The game underwent significant changes in its play mechanics and storyline under PlatinumGames' involvement, although Kojima Productions retained responsibility for the game's overall plot and Raiden's design.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Audio configuration

Setting Option Notes
Audio buffer duration 10 Fixes stuttering in pre-rendered cutscenes, values above 10ms introduce stuttering however.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

Freezing/Crashes - Issue 11821

  • Game suffers from random crashes or freezes making it not playable.

Special Notes

Patches

Anchors:
  mgrr_disc_eu_titles: &mgrr_disc_eu_titles
    "Metal Gear Rising: Revengeance":
      BLES01750: [ 01.00 ]

  mgrr_psn_eu_titles: &mgrr_psn_eu_titles
    "Metal Gear Rising: Revengeance":
      NPEB01228: [ 01.00 ]
  mgrr_godmode_notes: &mgrr_godmode_notes
    "Don't enable it for first fight with Sam or you will get soft-locked."

PPU-15011f960541d24709d0f5691708e8ebbd7e01d2:
  "1-Hit Kills":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004a25d4, 0x38800000 ]
  "Infinite Health":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0063f36c, 0x38a00000 ]
  "Max FC on Gain":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005edff8, 0xd0230004 ]
  "Max BP on Gain":
    Games: *mgrr_disc_eu_titles
    Author: "CodeUnique3"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beb38, 0x7ce6292d ]

PPU-d944608b757f50c6207f4147db21df0f8f05e65e:
  "Infinite Health":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0063f6dc, 0x38a00000 ]
  "Max FC on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005ee368, 0xd0230004 ]
  "Max BP on Gain":
    Games: *mgrr_psn_eu_titles
    Author: "CodeUnique3, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x006beea8, 0x7ce6292d ]

PPU-fbed5d1b1dd40b43ebba9c5ec4812c9a44533165:
  "Infinite Health":
    Games:
      "Metal Gear Rising: Revengeance":
        NPEB01228: [ 01.04 ]
    Author: "FlexBy"
    Notes: *mgrr_godmode_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a82844, 0x38a00000 ]
  "Can Always Use Ripper Mode":
    Games:
      "Metal Gear Rising: Revengeance":
        NPEB01228: [ 01.04 ]
    Author: "bungholio, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a33fd8, 0x38600001 ]