Metal Gear Online: Difference between revisions

From RPCS3 Wiki
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 8: Line 8:
|genre    = Stealth, Third-person shooter
|genre    = Stealth, Third-person shooter
|modes    = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLJM60082|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90122, NPUB90177, NPJB90053|ird=NA}}<br>'''''Premiere β'''''<br>{{gameid|id=BLET70000|oid=NPUB90086, NPJB90090|ird=NA}}
|gameid    = {{gameid|id=BLJM60082|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90122, NPUB90177, NPJB90053|ird=NA}}<br>'''''Premiere β'''''<br>{{gameid|id=BLET70000|oid=NPUB90086, NPJB90090|ird=NA}}
}}
}}


Line 55: Line 55:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 137: Line 139:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
Line 177: Line 183:
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. -->
<!-- Mention any additional notes if necessary. -->
{{netplay
|gamever        =
|rpcs3 version  = N/A
|connect        = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = No<!-- Yes, No, Partial, Untested, N/A -->
|match          = No<!-- Yes, No, Partial, Untested, N/A -->
|features      = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Available<!-- Available, Not available, Not required, Untested -->
|notes          = Currently the game doesn't work on official RPCS3 builds but can be played on a [https://mgo2pc.com/ custom build].
}}

Latest revision as of 15:26, 27 March 2024

Metal Gear Online
MGO.jpg
Developer(s) Kojima Productions
Publisher(s) Konami
Series Metal Gear
Release date(s) NA/EU June 12, 2008
JP July 17, 2008
Release type PlayStation 3 exclusive
Genre(s) Stealth, Third-person shooter
Mode(s) Multiplayer
GameID(s) BLJM60082 (IRD)
Demo
NPEB90122, NPUB90177, NPJB90053
Premiere β
BLET70000, NPUB90086, NPJB90090
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Metal Gear Online was a stealth third-person shooter video game for the PlayStation 3. It was an online multiplayer spin-off of the Metal Gear video game series. The starter pack of Online was available worldwide bundled with Metal Gear Solid 4: Guns of the Patriots, with a standalone release for Japan. The name Metal Gear Online is common with earlier online components for Metal Gear Solid 3: Subsistence and Metal Gear Solid: Portable Ops. Metal Gear Online's North American and European servers were shut down on June 12, 2012.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
N/A No No No No Available Currently the game doesn't work on official RPCS3 builds but can be played on a custom build.