Megamind: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> ")
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|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
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|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->

Revision as of 18:10, 23 July 2023

Megamind
Developer(s) THQ Studio Australia
Publisher(s) THQ
Release date(s) NA November 2, 2010
EU November 26, 2010
Release type Console exclusive
Genre(s) Action
Mode(s) Single-player, Co-op
GameID(s) BLES00867 (IRD), BLUS30518 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
Write color buffers On Fixes black screen in some levels.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On Required to fix blur if not using illusion's Disable Depth of Field patch. Hurts performance.

Known Issues

Special Notes

Patches

PPU-179c21b99e97c6a575236708c16f98066fcb8fc2:
  "Disable Depth of Field":
    Games:
      "Megamind":
        BLES00867: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x001cfa4d, 0x6a ]