Mass Effect: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> ")
m (Text replacement - "<!-- Off, 59.94, 50, 60, 30, Auto -->" to "<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->")
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->

Revision as of 18:21, 23 July 2023

Mass Effect
Developer(s) BioWare
Publisher(s) Electronic Arts
Series Mass Effect
Release type Multi-platform
Genre(s) Action role-playing
GameID(s) BLES01774, NPUB31052, NPEB01195
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Forcing Anisotropic filtering causes red artifacts, use Auto

Known Issues

There are no reported issues with this title.

Special Notes