RPCS3 is an experimental open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. Development began in early 2011 by a small team of programmers lead by DH and Hykem. The emulator was first able to successfully boot and run simple homebrew projects and was then later publicly released in June of 2012. Today, RPCS3 is capable of running over 1,800 commercial titles on top of its low-level Vulkan and OpenGL renderers and is dubbed one of the most complex video game console emulators of all time with an endless goal to effectively emulate the Sony PlayStation 3 and all of its aspects.
Keep up with the latest developments and featured progress at our Blog!
Welcome to RPCS3's Wiki!
In the same way as RPCS3, this wiki is a community driven project. Anyone can edit most pages! A lot of time and work is needed to make this the best resource available. One single person is not capable of achieving this. With everyone's help we can achieve our goals. Therefore, every bit of information is welcome and appreciated.
To get started with RPCS3 wiki, click here.
|Getting started with RPCS3||Quickstart guide, FAQs, Compatibility list|
|Meet the community||Discord, Forum, Asking for support|
|Contribute to the emulator:|
|Code on Github||Repository, Coding style, Developer information, Roadmap|
|Testing compatibility||Game compatibility, Guidelines for submitting game reports|