Kingdoms of Amalur: Reckoning

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Revision as of 18:29, 23 July 2023 by RPCS3 Bot (talk | contribs) (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|accurate xfloat = <!-- On, Off -->↵|accurate xfloat notes = ↵|spu block size = <!-- Safe, Mega, Giga -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> |sp...)
Kingdoms of Amalur: Reckoning
Developer(s) 38 Studios, Big Huge Games
Publisher(s) Electronic Arts
Release date(s) NA February 7, 2012
EU February 10, 2012
AU February 9, 2012
Release type Multi-platform
Genre(s) Action role-playing
Mode(s) Single-player
GameID(s) BLES01251 (IRD), BLUS30710 (IRD), NPEB01055, BLJS10191
Demo
NPUB90707
Quick links Check Compatibility
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Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Resolution scale threshold 256 x 256 Fixes colour gradients and dark area colours
Shader mode Legacy (singlethreaded) Fixes textures not loading properly when moving close to an object
Write color buffers On Renders lighting and bloom correctly

Known Issues

There are no reported issues with this title.

Special Notes