Killzone: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
Line 168: Line 168:
|version = 1.2
|version = 1.2
|content =  
|content =  
Anchors:
  kz1_60fps_notes: &kz1_60fps_notes
    "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
  kz1_EU100title: &kz1_EU100title
    "Killzone":
      BCES01743: [ 01.00 ]
      NPEA00418: [ 01.00 ]
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
   "Extended FOV":
   "Extended FOV":
     Games:
     Games: *kz1_EU100title
      "Killzone":
        NPEA00418: [ 01.00 ]
        BCES01743: [ 01.00 ]
     Author: "illusion"
     Author: "illusion"
     Notes:
     Notes:
Line 180: Line 186:
       - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory
       - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory
   "60 FPS":
   "60 FPS":
     Games:
     Games: *kz1_EU100title
      "Killzone":
        NPEA00418: [ 01.00 ]
        BCES01743: [ 01.00 ]
     Author: "ZEROx, illusion"
     Author: "ZEROx, illusion"
     Notes: "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."
     Notes: *kz1_60fps_notes
     Patch Version: 2.0
     Patch Version: 2.0
     Patch:
     Patch:
Line 207: Line 210:
         NPUA80856: [ 01.00 ]
         NPUA80856: [ 01.00 ]
     Author: "ZEROx, illusion"
     Author: "ZEROx, illusion"
     Notes: "Version 2.0 no longer requires 200% clock scale. Reset to default before using this updated patch."
     Notes: *kz1_60fps_notes
     Patch Version: 2.0
     Patch Version: 2.0
     Patch:
     Patch:

Revision as of 15:16, 20 May 2023

Killzone
KillzoneHD.jpg
Developer(s) Guerrilla Games, Supermassive Games
Publisher(s) Sony Computer Entertainment
Series Killzone
Release date(s) NA October 23, 2012
EU October 24, 2012
AU November 8, 2012
Release type PlayStation exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BCES01743 (IRD), NPEA00418, NPUA80856
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  kz1_60fps_notes: &kz1_60fps_notes
    "Version 2.0 no longer requires 200% clock scale, reset to default before using this updated patch."

  kz1_EU100title: &kz1_EU100title
    "Killzone":
      BCES01743: [ 01.00 ]
      NPEA00418: [ 01.00 ]

PPU-70ad975e7fbb5bb57bb2159a16ec895cbccd3b4e:
  "Extended FOV":
    Games: *kz1_EU100title
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory
  "60 FPS":
    Games: *kz1_EU100title
    Author: "ZEROx, illusion"
    Notes: *kz1_60fps_notes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x002125a4, 0x3ca03f00 ] # same method as asasega patch
      - [ be32, 0x002192f8, 0x3ca03f00 ]
      - [ bef64, 0x0021c0a0, 0.06 ]

PPU-0bb16b9f48bfea44a892110beec812664e84539f:
  "Extended FOV":
    Games:
      "Killzone":
        NPUA80856: [ 01.00 ]
    Author: "illusion, Mew21"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x005e7f6c, 0.65 ] # static float in memory
  "60 FPS":
    Games:
      "Killzone":
        NPUA80856: [ 01.00 ]
    Author: "ZEROx, illusion"
    Notes: *kz1_60fps_notes
    Patch Version: 2.0
    Patch:
      - [ be32, 0x002125f4, 0x3ca03f00 ] # same method as asasega patch
      - [ be32, 0x00219348, 0x3ca03f00 ]
      - [ bef64, 0x0021c0f0, 0.06 ]