Just Cause 2: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] -->
|image    = [[File:{{#setmainimage:JustCause2.jpg}}|300px]]
|developer = Avalanche Studios
|developer = Avalanche Studios
|publisher = Eidos Interactive{{vgregion|}}
|publisher = Eidos Interactive
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|NA=March 23, 2010|EU=March 26, 2010|AU=April 1, 2010}}
|date      = {{vgregion|}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLUS30400, BLES00517, NPEB00751, NPUB30606|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90227, NPUB90359|ird=NA}}
|gameid    = {{gameid|id=BLUS30400, BLES00517, NPEB00751, NPUB30606|oid=BLJM60232|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90227, NPUB90359|oid=NPJB90259|ird=NA}}
|wikipedia = <!-- delete if not applicable -->
|internal resolution =  
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Rendering issues===
* {{issue|14872}}: When looking at certain objects from certain camera angles, the most obvious of which are roads, paths, and some structures in the city areas, they start to become discolored or black.


==Special Notes==
==Special Notes==
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     Patch:
     Patch:
       - [ be32, 0x004087a8, 0x38600000 ]
       - [ be32, 0x004087a8, 0x38600000 ]
PPU-18f780e2743421f51061ffccc74e6658b3d806eb:
  "60 FPS":
    Games:
      "Just Cause 2":
        NPEB00751: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004087a8, 0x38600000 ]
PPU-891a67a5b923b8900a41f9ecb737769a66e44d55:
  "60 FPS":
    Games:
      "Just Cause 2":
        BLES00517: [ 01.02 ]
        BLUS30400: [ 01.02 ]
    Author: "illusion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0035d3e4, 0x38600000 ]
PPU-64f6b26f9400dae11dd90fc63c1a94e975b52b6e:
  "60 FPS":
    Games:
      "Just Cause 2":
        BLJM60232: [ 01.02 ]
    Author: "illusion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0040d320, 0x38600000 ]
}}
}}

Latest revision as of 16:55, 3 March 2024

Just Cause 2
JustCause2.jpg
Developer(s) Avalanche Studios
Publisher(s) Eidos Interactive
Release date(s) NA March 23, 2010
EU March 26, 2010
AU April 1, 2010
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLUS30400 (IRD), BLES00517 (IRD), NPEB00751, NPUB30606, BLJM60232 (IRD)
Demo
NPEB90227, NPUB90359, NPJB90259
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Rendering issues

  • Issue 14872: When looking at certain objects from certain camera angles, the most obvious of which are roads, paths, and some structures in the city areas, they start to become discolored or black.

Special Notes

Patches

PPU-e27b1dd51632a8712d2bcab7184374fcb5b57ad8:
  "60 FPS":
    Games:
      "Just Cause 2":
        NPUB30606: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004087a8, 0x38600000 ]

PPU-18f780e2743421f51061ffccc74e6658b3d806eb:
  "60 FPS":
    Games:
      "Just Cause 2":
        NPEB00751: [ 01.02 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004087a8, 0x38600000 ]

PPU-891a67a5b923b8900a41f9ecb737769a66e44d55:
  "60 FPS":
    Games:
      "Just Cause 2":
        BLES00517: [ 01.02 ]
        BLUS30400: [ 01.02 ]
    Author: "illusion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0035d3e4, 0x38600000 ]

PPU-64f6b26f9400dae11dd90fc63c1a94e975b52b6e:
  "60 FPS":
    Games:
      "Just Cause 2":
        BLJM60232: [ 01.02 ]
    Author: "illusion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0040d320, 0x38600000 ]