JoJo's Bizarre Adventure: All-Star Battle: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|read color buffers notes = |vblank rate = <!-- Range between 1 to 500 --> |vblank rate notes = |clocks scale = <!-- Range between 10 to 1000 --> |clocks scale notes = " to "|read color buffers notes = |driver wake-up delay = <!-- Value between 0 to 7000 --> |driver wake-up delay notes = |vblank rate = <!-- Value betwee...)
m (Updated template)
Line 56: Line 56:
|default resolution                  = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                  = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes            =  
|default resolution notes            =  
|resolution scale                    = <!-- Range between 50% to 800% -->
|resolution scale                    = <!-- Value between 50% to 800% -->
|resolution scale notes              =  
|resolution scale notes              =  
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold          = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes    =  
|resolution scale threshold notes    =  
|write color buffers                = <!-- On, Off -->
|write color buffers                = <!-- On, Off -->
Line 85: Line 85:
|downmix to stereo                  = <!-- On, Off -->
|downmix to stereo                  = <!-- On, Off -->
|downmix to stereo notes            =  
|downmix to stereo notes            =  
|volume                              = <!-- Range between 0% to 200% -->
|volume                              = <!-- Value between 0% to 200% -->
|volume notes                        =  
|volume notes                        =  
|enable buffering                    = Off <!-- On, Off -->
|enable buffering                    = Off <!-- On, Off -->
|enable buffering notes              = Disable audio buffering if you experience audio issues (or Pause/Unpause emulation)
|enable buffering notes              = Disable audio buffering if you experience audio issues (or Pause/Unpause emulation)
|audio buffer duration              = <!-- Range between 20ms to 250ms -->
|audio buffer duration              = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes        =  
|audio buffer duration notes        =  
|enable time stretching              = <!-- On, Off -->
|enable time stretching              = <!-- On, Off -->
|enable time stretching notes        =  
|enable time stretching notes        =  
|time stretching threshold          = <!-- Range between 0% to 100% -->
|time stretching threshold          = <!-- Value between 0% to 100% -->
|time stretching threshold notes    =  
|time stretching threshold notes    =  
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->

Revision as of 08:23, 24 January 2020

JoJo's Bizarre Adventure: All-Star Battle
Developer(s) CyberConnect2
Publisher(s) Bandai Namco Games
Series JoJo's Bizarre Adventure
Release date(s) JP August 29, 2013
EU/AU April 25, 2014
NA April 29, 2014
Release type PlayStation 3 exclusive
Genre(s) Fighting
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01986 (IRD), BLUS31405 (IRD), BLJS10217, NPEB01922, NPUB31391, NPJB00331
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

JoJo's Bizarre Adventure: All Star Battle (Japanese: ジョジョの奇妙な冒険 オールスターバトル Hepburn: JoJo no Kimyō na Bōken Ōru Sutā Batoru) is based on Hirohiko Araki's long-running manga series JoJo's Bizarre Adventure, the game allows players to compete against each other using over 40 characters taken from all eight current story arcs.

All Star Battle features many different game modes. Story Mode is a single player option that allows players to go through an original story inspired by the eight parts of the manga. Players control the protagonists of the series, partly reenacting various scenes from the manga. Winning Scenarios awards the player Gold that they can use to buy Support Items, items that change certain conditions in battle, for Story Mode or in the Gallery Shop.

Campaign Mode is an online mode where players can unlock items known as Customize Medals which allow them to change the preset appearance and mannerisms of their unlocked characters. Players either fight a Vision, a computer opponent customized by another player, or a Boss character, which appears usually less than 7% of the time.

Versus Mode features both local offline play and online play in either free battles or ranked matches which affect a player's Battle Score. Customize Mode allows players to utilize the Customize Medals won through Campaign Mode to change their character's taunt phrases, taunt poses, and winning poses, as well as customize their own Vision other players compete against in Campaign Mode.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Audio configuration

Setting Option Notes
Enable buffering Off Disable audio buffering if you experience audio issues (or Pause/Unpause emulation)

Known Issues

There are no reported issues with this title.

Missing health bars - Fixed by PR 6415

The health bars ingame may randomly disappear. It has been known to affect both Nvidia and AMD GPUs while using either graphics backend. This bug is tracked in Issue 4380.