This page documents all patches that are shipped through RPCS3's patch download functionality. Please note this is only a display page for the patches. If you wish add patches to this list, please add the PPU patches to the respective game pages using the format specified.
3D Dot Game Heroes
Anchors: 3DDGH_FPS_notes_notes: &3DDGH_FPS_notes "Maximum framerate with the patch is half the Vblank frequency." PPU-b7d282d79e16c88e2307c270406f73bb36d8edab: "Unlock FPS": Games: "3D DOT GAME HEROES": BLES00875: [ 01.00 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] PPU-27a382cebfbaa5e5d271d746f84c683008662106: "Unlock FPS": Games: "3D DOT GAME HEROES": BLUS30490: [ 01.01 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62: "Unlock FPS": Games: "3D DOT GAME HEROES": BLJM60180: [ 01.20 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6c4, 0x60000000 ] PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4: "Unlock FPS": Games: "3D DOT GAME HEROES Trade Demo": BLUD80019: [ 01.00 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ]
50 Cent: Blood on the Sand
Anchors: 50cent_openspy_notes: &50cent_openspy_notes "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." PPU-2a1dd4aa26898a97cdb8ff196c1698ceafc5d00a: "Disable Motion Blur & DoF": Games: "50 Cent: Blood on The Sand": BLUS30256: [ All ] BLES00472: [ All ] Author: "boma" Notes: "This patch eliminates the post-processing render pass, which fixes the green screen artifacts caused by upscaling. Additionally, 16x Anisotropic Filtering can now be forced via custom config without causing issues." Patch Version: 1.0 Patch: - [ be16, 0x001740e8, 0x4800 ] "OpenSpy Online": Games: "50 Cent: Blood on The Sand": BLUS30256: [ All ] BLES00472: [ All ] Author: "FlexBy, Ninetime" Notes: *50cent_openspy_notes Patch Version: 1.0 Patch: - [ utf8, 0x120e613a, "openspy.net" ] - [ utf8, 0x1530a10a, "openspy.net" ] - [ utf8, 0x1538d1bd, "openspy.net" ] - [ utf8, 0x01657a56, "openspy.net" ] - [ utf8, 0x11c14991, "openspy.net" ] - [ utf8, 0x01a9c5e4, "openspy.net" ] - [ utf8, 0x01a9e612, "openspy.net" ] - [ utf8, 0x01a9c5be, "openspy.net" ] - [ utf8, 0x01a1d3e9, "openspy.net" ] - [ utf8, 0x15390392, "openspy.net" ] - [ utf8, 0x01657a57, "openspy.net" ] - [ utf8, 0x01659935, "openspy.net" ] - [ utf8, 0x01659e20, "openspy.net" ] - [ utf8, 0x01659e38, "openspy.net" ] - [ utf8, 0x01659e50, "openspy.net" ] - [ utf8, 0x01659fe4, "openspy.net" ] - [ utf8, 0x0165a064, "openspy.net" ] - [ utf8, 0x0165a19a, "openspy.net" ] - [ utf8, 0x0165a560, "openspy.net" ] - [ utf8, 0x0165a5bf, "openspy.net" ] - [ utf8, 0x0165b2a0, "openspy.net" ] - [ utf8, 0x0165b2de, "openspy.net" ] - [ utf8, 0x01a1d3ea, "openspy.net" ] - [ utf8, 0x01a1e4d5, "openspy.net" ] - [ utf8, 0x01a1e62d, "openspy.net" ] - [ utf8, 0x01a21a31, "openspy.net" ] - [ utf8, 0x01a9c5be, "openspy.net" ] - [ utf8, 0x01a9c5e4, "openspy.net" ] - [ utf8, 0x01a9e542, "openspy.net" ] - [ utf8, 0x016577b0, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] - [ utf8, 0x01657a40, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] PPU-9f0ef86c4c6de3793c0d7312de9095ecb02ffd4d: "OpenSpy Online": Games: "50 Cent: Blood on The Sand": BLJS10056: [ 01.00 ] Author: "FlexBy" Notes: *50cent_openspy_notes Patch Version: 1.0 Patch: - [ utf8, 0x0252db9d, "openspy.net" ] - [ utf8, 0x0252decc, "openspy.net" ] - [ utf8, 0x0252df4c, "openspy.net" ] - [ utf8, 0x0252e07a, "openspy.net" ] - [ utf8, 0x0252e440, "openspy.net" ] - [ utf8, 0x0252e49f, "openspy.net" ] - [ utf8, 0x0252f100, "openspy.net" ] - [ utf8, 0x0252f8c8, "openspy.net" ] - [ utf8, 0x0252f8e0, "openspy.net" ] - [ utf8, 0x0252f8f8, "openspy.net" ] - [ utf8, 0x0252fabe, "openspy.net" ] - [ utf8, 0x0292890d, "openspy.net" ] - [ utf8, 0x02928a65, "openspy.net" ] - [ utf8, 0x0252c2a0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x02496db0, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
Alice: Madness Returns
Anchors: alicemr_unlockfps_notes: &alicemr_unlockfps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to 58 FPS." PPU-2ce96496d48434427bd319eb88660bb89b51b9be: "Unlock FPS": Games: "Alice: Madness Returns": NPEB00625: [ 01.00 ] Author: "FlexBy" Notes: *alicemr_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x0034ca98, 0x60000000 ] PPU-935581b04fc192eac3cd677f51bb3921e22c0e41: "Unlock FPS": Games: "Alice: Madness Returns": BLES01265: [ 01.00 ] Author: "FlexBy" Notes: *alicemr_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x0034cad0, 0x60000000 ]
Alien Rage
PPU-cb9a58697797e5898d5fe478cf4d4f8a2b93be32: "Unlock FPS": Games: "Alien Rage": NPEB01088: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00349394, 0x60000000 ]
Aliens: Colonial Marines
PPU-abfef1fc79b9be0cbf4fd4b376280ef3a4fd37c5: "Unlock FPS": Games: "Aliens: Colonial Marines": NPEB01224: [ 01.01 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to 58 FPS." Patch Version: 1.0 Patch: - [ be32, 0x0015fe9c, 0x60000000 ]
All Zombies Must Die!
PPU-b1e59eaf823c7ed77022575740055f06cc605661: "Unlock FPS": Games: "All Zombies Must Die!": NPEB00316: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00346420, 0x60000000 ]
Alpha Protocol
PPU-719690daa66423444dc65cff5d111d3224c914dc: "Unlock FPS": Games: "Alpha Protocol": BLES00704: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency." Patch Version: 1.0 Patch: - [ be32, 0x000d78d48, 0x60000000 ]
Armored Core 4
PPU-9f68cdccee3b1bdd1849b346a472775fab33c2db: "Infinite Ammo": Games: "Armored Core 4": BLUS30027: [ 01.01 ] Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00aa1c20, 0x60000000 ]
Army of TWO
PPU-8dc2c858b13b0dd2051c2c43cfea6572a67216b1: "SSL Patch": Games: "Army of TWO": BLES00168: [ 01.01 ] Author: ".Simbo" Patch Version: 1.0 Notes: "Removes SSL validation for custom servers" Patch: - [ be32, 0x0173f2ec, 0x38000015 ]
Army of TWO: The 40th Day
Anchors: aot40d_fps_notes: &aot40d_fps_notes "Maximum framerate with the patch is half the Vblank frequency." PPU-97355e97c701cea87a0ed08bce085cac4949dade: "Unlock FPS": Games: "Army of TWO: The 40th Day": BLUS30408: [ 01.00 ] BLES00659: [ 01.00 ] Author: "Whatcookie" Notes: *aot40d_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x003c5f9c, 0x60000000 ] - [ be32, 0x003c6000, 0x60000000 ] - [ be32, 0x003c6010, 0x60000000 ] PPU-66e68ab81cb8c107687e708170fd7f13cfdd641e: "Unlock FPS": Games: "Army of TWO: The 40th Day": BLUS30408: [ 01.03 ] BLES00659: [ 01.02 ] Author: "Whatcookie" Notes: *aot40d_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x003cc00c, 0x60000000 ] - [ be32, 0x003cc070, 0x60000000 ] - [ be32, 0x003cc080, 0x60000000 ]
Army of TWO: The Devil's Cartel
Anchors: armyoftwotdc_speedup_notes: &armyoftwotdc_speedup_notes "Compromises visuals for extra performance." armyoftwotdc_101title: &armyoftwotdc_101title "Army of TWO The Devil's Cartel": BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] NPEB01216: [ 01.01 ] NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] armyoftwotdc_demotitle: &armyoftwotdc_demotitle "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] PPU-17a273d69dad20980377e405809f7d888b6c6dce: "Disable MLAA": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00512f94, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x016de8f0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. "Disable Bloom": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x016de8f0, 0x98bf0186 ] # duplicate from mlaa patch in case of using without mlaa patch - [ be32, 0x016de8fc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! "Speedup": Games: *armyoftwotdc_demotitle Author: "ZEROx, illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b48, 0x991f ] - [ be16, 0x01732b54, 0x991f ] "Blocky depth fix": Games: *armyoftwotdc_demotitle Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01732a60, 0x991f ] "Disable Dynamic Lights": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b58, 0x991f ] "Disable Dynamic Spotlights": Games: *armyoftwotdc_demotitle Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01732b5c, 0x991f ] "60 FPS": Games: *armyoftwotdc_demotitle Author: "ZEROx, illusion" Notes: "Set VBlank to 120" Patch Version: 1.0 Patch: - [ be16, 0x016adafe, 0x4270 ] - [ be32, 0x0013bf28, 0x3bc0003c ] - [ bef64, 0x01c54a50, 0.0166666666666667 ] - [ bef64, 0x01c54a58, 30 ] - [ bef64, 0x01c54a60, 0.0166666666666667 ] PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: "Disable MLAA": Games: *armyoftwotdc_101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004e51a4, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x01701bf0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. "Disable Bloom": Games: *armyoftwotdc_101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01701bfc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! "Speedup": Games: *armyoftwotdc_101title Author: "ZEROx, illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bc8, 0x991f ] - [ be16, 0x01755bd4, 0x991f ] "Blocky depth fix": Games: *armyoftwotdc_101title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01755ae0, 0x991f ] "Disable Dynamic Lights": Games: *armyoftwotdc_101title Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bd8, 0x991f ] "Disable Dynamic Spotlights": Games: *armyoftwotdc_101title Author: "illusion" Notes: *armyoftwotdc_speedup_notes Patch Version: 1.0 Patch: - [ be16, 0x01755bdc, 0x991f ] "60 FPS": Games: *armyoftwotdc_101title Author: "ZEROx, illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x016e209e, 0x4270 ] - [ be32, 0x00140c28, 0x3bc0003c ] - [ bef64, 0x01c854b8, 0.0166666666666667 ] - [ bef64, 0x01c854c0, 30 ] - [ bef64, 0x01c854c8, 0.0166666666666667 ] - [ be32, 0x004e9c44, 0x3ba00001 ] # Remove vblank hack requirement
Assassin's Creed
PPU-fccf7c4880b7c580c8a15ad2beabd5da59ac0832: "Skip intro": Games: "Assassin's Creed": NPEB00393: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x10044de0, 0x60000000 ] - [ be32, 0x10044dc8, 0x60000000 ] - [ be32, 0x10044db0, 0x60000000 ] - [ be32, 0x10044da0, 0x60000000 ] - [ be32, 0x10044d88, 0x60000000 ] PPU-ae6dc392f80f85bff5fda457856c9123085a7c45: "Skip intro": Games: "Assassin's Creed": BLES00158: [ 01.10 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x10044fd0, 0x60000000 ] - [ be32, 0x10044fb8, 0x60000000 ] - [ be32, 0x10044fa0, 0x60000000 ] - [ be32, 0x10044f90, 0x60000000 ] - [ be32, 0x10044f78, 0x60000000 ]
Asura's Wrath
Anchors: ASURA_FPS_notes: &ASURA_FPS_notes "Maximum framerate with the patch is half the Vblank frequency. While most of the game works without any issue, some of the button mashing QTEs are tied to framerate. It's possible to play through the game at 60 FPS if you are good at button mashing, but 120 FPS and higher are unplayable in several missions. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS." ASURA_FPS: &ASURA_FPS - [ be32, 0x008bbd04, 0x60000000 ] # nop - [ be32, 0x008bbd64, 0x60000000 ] # nop - [ be32, 0x008bbd68, 0x60000000 ] # nop ASURA_DEV_notes: &ASURA_DEV_notes "Press D-pad Left at any time to access the Developer Menu." ASURA_DEV: &ASURA_DEV - [ be32, 0x014d69ec, 0x38600000 ] # li r3, 0 - [ be32, 0x01166744, 0x38600001 ] # li r3, 1 - [ be32, 0x0167e460, 0x00500053 ] # ren string "BCGTOC.ini" to "PS3TOC.txt" - [ be32, 0x0167e464, 0x00330054 ] - [ be32, 0x0167e468, 0x004f0043 ] - [ be32, 0x0167e46c, 0x002e0054 ] - [ be32, 0x0167e470, 0x00580054 ] ASURA_AO: &ASURA_AO - [ be32, 0x00686dcc, 0x38600000 ] # li r3, 0 ASURA_BLOOM: &ASURA_BLOOM - [ be32, 0x0011ae5c, 0x38c00000 ] # li r6, 0 - [ be32, 0x003ba264, 0x38c00000 ] # li r6, 0 ASURA_MB: &ASURA_MB - [ be32, 0x0067a908, 0x60000000 ] # nop - disables radial blur - [ be32, 0x0067a940, 0x38600000 ] # li r3, 0 - disables camera-based blur ASURA_DoF: &ASURA_DoF - [ be32, 0x0031cb10, 0x38a00000 ] # li r5, 0 - [ be32, 0x0011ae68, 0x38a00000 ] # li r5, 0 - [ be32, 0x003ba270, 0x38a00000 ] # li r5, 0 asuraW_EUtitle: &asuraW_EUtitle "Asura's Wrath": BLES01227: [ All ] asuraW_UStitle: &asuraW_UStitle "Asura's Wrath": BLUS30721: [ All ] asuraW_JPtitle: &asuraW_JPtitle "Asura's Wrath": BLJM60409: [ All ] PPU-83096111daff850cc92b637aec1780c4079e1c58: "Unlock FPS": Games: *asuraW_UStitle Author: "Whatcookie" Notes: *ASURA_FPS_notes Patch Version: 1.0 Patch: - [ load, *ASURA_FPS ] "Developer Menu": Games: *asuraW_UStitle Author: "dron_3" Notes: *ASURA_DEV_notes Patch Version: 1.0 Patch: - [ load, *ASURA_DEV ] "Disable Ambient Occlusion": Games: *asuraW_UStitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_AO ] "Disable Bloom": Games: *asuraW_UStitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_BLOOM ] "Disable Depth of Field": Games: *asuraW_UStitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_DoF ] "Disable Motion Blur": Games: *asuraW_UStitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_MB ] PPU-69f53b470d81ea961c1c2ff264ade6ab8077d2a1: "Unlock FPS": Games: *asuraW_EUtitle Author: "Whatcookie, Mew21" Notes: *ASURA_FPS_notes Patch Version: 1.0 Patch: - [ load, *ASURA_FPS ] "Developer Menu": Games: *asuraW_EUtitle Author: "dron_3" Notes: *ASURA_DEV_notes Patch Version: 1.0 Patch: - [ load, *ASURA_DEV ] "Disable Ambient Occlusion": Games: *asuraW_EUtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_AO ] "Disable Bloom": Games: *asuraW_EUtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_BLOOM ] "Disable Depth of Field": Games: *asuraW_EUtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_DoF ] "Disable Motion Blur": Games: *asuraW_EUtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_MB ] PPU-6585c59c9d46eb1aaab617dce0406dc0004388fe: "Unlock FPS": Games: *asuraW_JPtitle Author: "Whatcookie, Mew21" Notes: *ASURA_FPS_notes Patch Version: 1.0 Patch: - [ load, *ASURA_FPS ] "Developer Menu": Games: *asuraW_JPtitle Author: "dron_3" Notes: *ASURA_DEV_notes Patch Version: 1.0 Patch: - [ load, *ASURA_DEV ] "Disable Ambient Occlusion": Games: *asuraW_JPtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_AO ] "Disable Bloom": Games: *asuraW_JPtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_BLOOM ] "Disable Depth of Field": Games: *asuraW_JPtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_DoF ] "Disable Motion Blur": Games: *asuraW_JPtitle Author: "boma" Notes: Patch Version: 1.0 Patch: - [ load, *ASURA_MB ] PPU-4e9a32794deb72bef3985b9cf16e58a82fcea8f7: "Unlock FPS": Games: "ASURA'S WRATH Preview": BLES01227: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x008ec4b0, 0x60000000 ] - [ be32, 0x008ec510, 0x60000000 ] - [ be32, 0x008ec514, 0x60000000 ] "Boot to title screen": Games: "ASURA'S WRATH Preview": BLES01227: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01534eec, 0x38600000 ]
Batman: Arkham Asylum
Anchors: batmanAA_unlockfps_notes: &batmanAA_unlockfps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." batmanAA_debugmenu_notes: &batmanAA_debugmenu_notes "Press R1 + START in-game to access the Debug Menu (god mode, no clip, etc.)" batmanAA_goty_title: &batmanAA_goty_title "Batman: Arkham Asylum GOTY": BLES00827: [ 01.00 ] BLUS30515: [ 01.00 ] PPU-4050da6fa9d7eed65e7d748b03a6ba89023b90c3: "Debug Menu": Games: *batmanAA_goty_title Author: "dron_3" Notes: *batmanAA_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x0121dbac, 0x38600000 ] "Unlock FPS": Games: *batmanAA_goty_title Author: "FlexBy" Notes: *batmanAA_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x000d0a10, 0x60000000 ] PPU-17c764fa09d201180c094d96282458eeb4e87501: "Debug Menu": Games: "Batman: Arkham Asylum": NPEB01156: [ 01.00 ] Author: "dron_3, FlexBy" Notes: *batmanAA_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x0121d948, 0x38600000 ] "Unlock FPS": Games: "Batman: Arkham Asylum": NPEB01156: [ 01.00 ] Author: "FlexBy" Notes: *batmanAA_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x000d1830, 0x60000000 ] PPU-2e4517a2dc5b9a3905dfb571d72ad5cc7e8ea8f1: "Debug Menu": Games: "Batman: Arkham Asylum Demo": NPEB90170: [ 01.00 ] Author: "dron_3, FlexBy" Notes: *batmanAA_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x01217298, 0x38600000 ] "Unlock FPS": Games: "Batman: Arkham Asylum Demo": NPEB90170: [ 01.00 ] Author: "FlexBy" Notes: *batmanAA_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x000d12c8, 0x60000000 ]
Batman: Arkham City
PPU-342cfff6572ba74b4f4a55b454fa07e172577aa9: "Debug Menu": Games: "Batman Arkham City GOTY": BLES01587: [ 01.00 ] BLUS30978: [ 01.00 ] Author: "dron_3" Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)" Patch Version: 1.0 Patch: - [ be32, 0x00e36504, 0x38600000 ] PPU-51b2e261b4195fd5d4b645c2cdd46b0588825202: "Unlock FPS": Games: "Batman: Arkham City Demo": NPEB90405: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001b1d30, 0x60000000 ]
Batman: Arkham Origins
Anchors: Batman_AO_106: &Batman_AO_106 "Batman: Arkham Origins": BLUS31147: [ 01.06 ] BLES01784: [ 01.06 ] Batman_AO_InfiniteHealth: &Batman_AO_InfiniteHealth - [ be32, 0x0059f3bc, 0x38600080 ] - [ be32, 0x0059f3c0, 0x907f02ac ] - [ be32, 0x0059f3c4, 0x60000000 ] Batman_AO_ContinuousCombo: &Batman_AO_ContinuousCombo - [ be32, 0x012d8d10, 0x38600000 ] - [ be32, 0x012d8d14, 0x90650000 ] - [ be32, 0x012d8d18, 0x4e800020 ] - [ be32, 0x012d8d1c, 0x386713ac ] - [ be32, 0x012d8d20, 0x7c032800 ] - [ be32, 0x012d8d24, 0x4182fff4 ] - [ be32, 0x012d8d28, 0x386713e0 ] - [ be32, 0x012d8d2c, 0x7c032800 ] - [ be32, 0x012d8d30, 0x4182ffe8 ] - [ be32, 0x012d8d34, 0x3867140c ] - [ be32, 0x012d8d38, 0x7c032800 ] - [ be32, 0x012d8d3c, 0x4082ffd4 ] - [ be32, 0x012d8d40, 0x38600000 ] - [ be32, 0x012d8d44, 0x906713ac ] - [ be32, 0x012d8d48, 0x906713e0 ] - [ be32, 0x012d8d4c, 0x4bffffc8 ] - [ be32, 0x000340f8, 0x492a4c24 ] Batman_AO_DebugMenu_Notes: &Batman_AO_DebugMenu_Notes "Press R1+START in-game to access the Debug Menu." Batman_AO_DebugMenu: &Batman_AO_DebugMenu - [ be32, 0x00f249f0, 0x38600000 ] PPU-35b43474e889783b7646e5cc1f457ebc28b7b796: "Infinite Health": Games: *Batman_AO_106 Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ load, *Batman_AO_InfiniteHealth ] "Continuous Combo": Games: *Batman_AO_106 Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ load, *Batman_AO_ContinuousCombo ] "Debug Menu": Games: *Batman_AO_106 Author: "dron_3" Notes: *Batman_AO_DebugMenu_Notes Patch Version: 1.0 Patch: - [ load, *Batman_AO_DebugMenu ]
Battlefield 1943
PPU-d6b889b6081c0d2942b38b8036809cd8aa7e83c7: "Redirect logs to tty": Games: "Battlefield 1943": NPEB00092: [ 01.00 ] Author: "Faith" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00bc957c, 0x60000000 ] # nop - [ be32, 0x00bc9580, 0x7c832378 ] # or r3, r4, r4 - [ be32, 0x00bc9584, 0x483a61b5 ] # bl j__printf
Battlefield 3
Anchors: bf3_109_title: &bf3_109_title "Battlefield 3": BLES01275: [ 01.09 ] BLUS30762: [ 01.09 ] NPEB00723: [ 01.09 ] PPU-fbb251a511c29cb38f33da72675bdf041ceadf4e: "60 FPS": Games: *bf3_109_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ byte, 0x00012fcb, 0x3c ] - [ byte, 0x00013007, 0x3c ] - [ be32, 0x00272f58, 0x38a00000 ] - [ be32, 0x007d9a98, 0x4ba99501 ] # Call - [ be32, 0x00272f98, 0x3cc041f0 ] # r6 = 0x41f00000 - [ be32, 0x00272f9c, 0x7f833000 ] # cmpw cr7,r3,r6 - [ be32, 0x00272fa0, 0x419e0008 ] # beq cr7 - [ be32, 0x00272fa4, 0x90640000 ] # stw r3,0x0(r4) - [ be32, 0x00272fa8, 0x4e800020 ] # ret - [ be16, 0x0127cf26, 0x4270 ] - [ be16, 0x017d3f88, 0x3f91 ] - [ be16, 0x017d3f90, 0x404e ] - [ be16, 0x017d3f98, 0x3f91 ]
Battlefield 4
Anchors: bf4120_title: &bf4120_title "Battlefield 4": BLES01832: [ 01.20 ] BLUS31162: [ 01.20 ] BLJM61039: [ 01.20 ] NPUB31148: [ 01.20 ] NPEB01303: [ 01.20 ] PPU-f7ff4ca5d07f753244f290dc5e54907948e03613: "Disable MLAA": Games: *bf4120_title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0094ec04, 0x38600000 ] "Disable Dynamic Lights": Games: *bf4120_title Author: "illusion" Notes: "Compromises visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x01499ab8, 0x98bf ] - [ be16, 0x01499abc, 0x98bf ] "Disable Bloom": Games: *bf4120_title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x01487934, 0x98bf ] - [ be16, 0x01487938, 0x98bf ]
Battlefield: Bad Company
Anchors: bfbc_demo_fps: &bfbc_demo_fps - [ be32, 0x00010b6c, 0x3c004270 ] - [ be32, 0x0004794c, 0x38800001 ] - [ be32, 0x00047340, 0x3ba00000 ] # remove vblank requirement bfbc_full_v120_fps: &bfbc_full_v120_fps - [ be32, 0x00010bd0, 0x3c004270 ] - [ be32, 0x0004864c, 0x38800001 ] - [ be32, 0x00048040, 0x3ba00000 ] # remove vblank requirement bfbc_demo_devmenu: &bfbc_demo_devmenu - [ be32, 0x01363828, 0x000000f1 ] bfbc_full_v120_devmenu: &bfbc_full_v120_devmenu - [ be32, 0x013a3840, 0x000000f1 ] bfbc_full_v120_filmgrain: &bfbc_full_v120_filmgrain - [ be32, 0x014b2ae8, 0x60000000 ] bfbc_full_v120_skipintro: &bfbc_full_v120_skipintro - [ be32, 0x013d3600, 0x60000000 ] bfbc_fps_notes: &bfbc_fps_notes "Patch works fine for Single-player mode, in Multi-player mode gamespeed is doubled." bfbc_skipintro_notes: &bfbc_skipintro_notes "Breaks menu background video." PPU-7aa8dc113c7068f4372f239cb9b7cc2c92d9c057: "60 FPS": Games: "Battlefield: Bad Company Demo": NPUB90070: [ 01.00 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_demo_fps ] "Dev Menu": Games: "Battlefield: Bad Company Demo": NPUB90070: [ 01.00 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_demo_devmenu ] PPU-52c55a2495130940baf49afb06a134175131b73b: "60 FPS": Games: "Battlefield: Bad Company Demo": NPEB90073: [ 01.00 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_demo_fps ] "Dev Menu": Games: "Battlefield: Bad Company Demo": NPEB90073: [ 01.00 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_demo_devmenu ] PPU-4c3bd27c0a7af517b03322d1826735ae17088826: "60 FPS": Games: "Battlefield: Bad Company Demo": NPJB90112: [ 01.00 ] Author: "illusion, FlexBy" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00010b6c, 0x3c004270 ] - [ be32, 0x00047824, 0x38800001 ] - [ be32, 0x00047218, 0x3ba00000 ] "Dev Menu": Games: "Battlefield: Bad Company Demo": NPJB90112: [ 01.00 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_demo_devmenu ] PPU-ad211ac5bcbddc69bf3ad9a897c7777bf65dd64e: "60 FPS": Games: "Battlefield: Bad Company": BLUS30118: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_fps ] "Dev Menu": Games: "Battlefield: Bad Company": BLUS30118: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ] "No Film Grain": Games: "Battlefield: Bad Company": BLUS30118: [ 01.20 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_filmgrain ] "Skip Intro": Games: "Battlefield: Bad Company": BLUS30118: [ 01.20 ] Author: "FlexBy" Notes: *bfbc_skipintro_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_skipintro ] PPU-6b45e01ffabee0118e0acdbc71995b8f1f5385d2: "60 FPS": Games: "Battlefield: Bad Company": BLES00259: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_fps ] "Dev Menu": Games: "Battlefield: Bad Company": BLES00259: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ] "No Film Grain": Games: "Battlefield: Bad Company": BLES00259: [ 01.20 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_filmgrain ] "Skip Intro": Games: "Battlefield: Bad Company": BLES00259: [ 01.20 ] Author: "FlexBy" Notes: *bfbc_skipintro_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_skipintro ] PPU-4ce97e5717c82e5d38f29375c8853adb2f7b3b80: "60 FPS": Games: "Battlefield: Bad Company": BLES00261: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_fps ] "Dev Menu": Games: "Battlefield: Bad Company": BLES00261: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ] "No Film Grain": Games: "Battlefield: Bad Company": BLES00261: [ 01.20 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_filmgrain ] "Skip Intro": Games: "Battlefield: Bad Company": BLES00261: [ 01.20 ] Author: "FlexBy" Notes: *bfbc_skipintro_notes Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_skipintro ] PPU-ef7e4c1262cbd95d7267ed6d75e981003850f5d6: "60 FPS": Games: "Battlefield: Bad Company": BLJM60071: [ 01.20 ] Author: "illusion" Notes: *bfbc_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00010bd0, 0x3c004270 ] - [ be32, 0x0004855c, 0x38800001 ] - [ be32, 0x00047f50, 0x3ba00000 ] # remove vblank requirement "Dev Menu": Games: "Battlefield: Bad Company": BLJM60071: [ 01.20 ] Author: "Heico (BFBC2Toolkit), illusion" Notes: Patch Version: 1.0 Patch: - [ load, *bfbc_full_v120_devmenu ]
Battlefield: Bad Company 2
Anchors: bfbc2_disc_v105_fps: &bfbc2_disc_v105_fps - [ be32, 0x00f47670, 0x3c004270 ] - [ be32, 0x0002446c, 0x60000000 ] bfbc2_fps_notes: &bfbc2_fps_notes "Known Issues:\nDelay after the reload is increased at lower FPS.\nGuns shoots longer at lower FPS.\nDoesn't work in multiplayer." PPU-a0e5fd11cb9d03eccd48e4edb02accc0c5be4bce: "60 FPS": Games: "Battlefield Bad Company 2": NPEB00724: [ 01.05 ] Author: "FlexBy" Notes: *bfbc2_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f47eb0, 0x3cc04270 ] - [ be32, 0x000245fc, 0x60000000 ] "Skip Intro": Games: "Battlefield Bad Company 2": NPEB00724: [ 01.05 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01202c60, 0x60000000 ] "Redirect logs to tty": Games: "Battlefield Bad Company 2": NPEB00724: [ 01.05 ] Author: "Faith" Notes: Patch Version: 1.0 Patch: - [ be32, 0x007e980c, 0x60000000 ] # nop - [ be32, 0x007e9810, 0x7c832378 ] # or r3, r4, r4 - [ be32, 0x007e9814, 0x48227619 ] # bl j__printf PPU-60ba7685d4d8857640862e92b9e799c72da8e5fd: "60 FPS": Games: "Battlefield Bad Company 2": BLES00773: [ 01.05 ] Author: "FlexBy" Notes: *bfbc2_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc2_disc_v105_fps ] PPU-b2e86c6b5376ee547745c7c88f5225d36b1b5b61: "60 FPS": Games: "Battlefield Bad Company 2": BLES00779: [ 01.05 ] Author: "FlexBy" Notes: *bfbc2_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc2_disc_v105_fps ] PPU-f3ac28053a7eb0ab988c5cb8d6953da37fb78bea: "60 FPS": Games: "Battlefield Bad Company 2": BLJM60197: [ 01.05 ] Author: "FlexBy" Notes: *bfbc2_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc2_disc_v105_fps ] PPU-674b2b98b4d311a2e0f788f8c0d4865110aaf926: "60 FPS": Games: "Battlefield Bad Company 2": BLUS30458: [ 01.05 ] Author: "FlexBy" Notes: *bfbc2_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc2_disc_v105_fps ] PPU-ac2ade76721b2f72d0c7e9b6889c662e7b9f4224: "60 FPS": Games: "Battlefield Bad Company 2": BLUS30517: [ 01.05 ] Author: "FlexBy" Notes: *bfbc2_fps_notes Patch Version: 1.0 Patch: - [ load, *bfbc2_disc_v105_fps ]
Beyond: Two Souls
Anchors: BTS_debugmenu_notes: &debugmenunotesBTS "L3 = Opens Debug Menu\nL1/R1 = Change pages\nOnly tested on BCUS98298." BTS_disc_v100_debugmenu: &BTS_disc_v100_debugmenu - [ be32, 0x00d6416c, 0x82fd0008 ] - [ be32, 0x00d64170, 0xeb370000 ] - [ be32, 0x00d64174, 0x48000020 ] - [ be32, 0x00d64194, 0x3f004465 ] - [ be32, 0x00d64198, 0x63186275 ] - [ be32, 0x00d6419c, 0x7b1807c6 ] - [ be32, 0x00d641a0, 0x48000020 ] - [ be32, 0x00d641c0, 0x6718674d ] - [ be32, 0x00d641c4, 0x6318656e ] - [ be32, 0x00d641c8, 0x7fb9c040 ] - [ be32, 0x00d641cc, 0x48000020 ] - [ be32, 0x00d641ec, 0x409e005c ] - [ be32, 0x00d641f0, 0xeb370008 ] - [ be32, 0x00d641f4, 0x3f007500 ] - [ be32, 0x00d641f8, 0x48000020 ] - [ be32, 0x00d64218, 0x7b1807c6 ] - [ be32, 0x00d6421c, 0x7fb9c040 ] - [ be32, 0x00d64220, 0x409e0028 ] - [ be32, 0x00d64224, 0x48000020 ] - [ be32, 0x00d64244, 0x38600001 ] - [ be32, 0x00d64248, 0x4835b4de ] - [ be32, 0x0035b4d8, 0x48d6416e ] PPU-ec6d9414990cb8ad0adb282f5d16a1af4cb3f956: "Debug Menu": Games: "Beyond: Two Souls": BCUS98298: [ 01.00 ] BCUS99134: [ 01.00 ] BCES01121: [ 01.00 ] BCES01123: [ 01.00 ] BCAS25017: [ 01.00 ] BCJS37009: [ 01.00 ] Author: "bungholio" Notes: *debugmenunotesBTS Patch Version: 1.0 Patch: - [ load, *BTS_disc_v100_debugmenu ]
Black Knight Sword
PPU-2906daff22ed8bd1dbcef94ef8e1ec79b73dba5e: "Unlock FPS": Games: "Black Knight Sword": NPEB00859: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Physics issues at high FPS." Patch Version: 1.0 Patch: - [ be32, 0x008cdbc8, 0x60000000 ] - [ be32, 0x008cdc28, 0x60000000 ] - [ be32, 0x008cdc2c, 0x60000000 ]
Blacklight: Tango Down
Anchors: blight_openspyonline: &blight_openspyonline - [ utf8, 0x01a4a117, "openspy.net" ] - [ utf8, 0x01a4a15e, "openspy.net" ] - [ utf8, 0x01a66e7e, "openspy.net" ] - [ utf8, 0x01a66ece, "openspy.net" ] - [ utf8, 0x01a670c8, "openspy.net" ] - [ utf8, 0x01a670e0, "openspy.net" ] - [ utf8, 0x01a670f8, "openspy.net" ] - [ utf8, 0x01a67645, "openspy.net" ] - [ utf8, 0x01a676da, "openspy.net" ] - [ utf8, 0x01a68737, "openspy.net" ] - [ utf8, 0x01a68be8, "openspy.net" ] - [ utf8, 0x01a69adc, "openspy.net" ] - [ utf8, 0x01a69b5c, "openspy.net" ] - [ utf8, 0x01a69d49, "openspy.net" ] - [ utf8, 0x01deceb5, "openspy.net" ] - [ utf8, 0x01decef5, "openspy.net" ] - [ utf8, 0x01a687e0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x01986fa0, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] blight_100title: &blight_100title "Blacklight: Tango Down": NPEB00365: [ 01.00 ] NPUB30224: [ 01.00 ] PPU-9d84d0b2f526213d80b79228a15c521801011807: "OpenSpy Online": Games: *blight_100title Author: "FlexBy" Notes: "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." Patch Version: 1.0 Patch: - [ load, *blight_openspyonline ] "Unlock FPS": Games: *blight_100title Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00531990, 0x60000000 ]
Bloodbath
PPU-976896152cd756aed8ae7cfe8a6e91260bb21361: "Unlock FPS": Games: "Bloodbath": NPEB01932: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00334500, 0x60000000 ]
Borderlands
Anchors: border1v107_title: &border1v107_title "Borderlands": BLUS30386: [ 01.07 ] BLES00697: [ 01.07 ] NPEB00458: [ 01.07 ] NPUB30413: [ 01.07 ] border1_fps_notes: &border1_fps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." PPU-3760b7d673fc130e13295fa5071164537880adad: "Infinite Ammo": Games: *border1v107_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00630d60, 0x60000000 ] "Max Cash": Games: *border1v107_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x005d5c28, 0x976302b8 ] "Demigod Mode": Games: *border1v107_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0064fc88, 0x80030905 ] - [ be32, 0x0064fc8c, 0x60000008 ] - [ be32, 0x0064fc90, 0x64008000 ] - [ be32, 0x0064fc94, 0x90030905 ] "Max Experience on Gain": Games: *border1v107_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x005f2220, 0x3c007000 ] "Max Weapon Damage": Games: *border1v107_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x006a3fd0, 0xec3f07f2 ] - [ be32, 0x006a3fd4, 0xec210072 ] PPU-ca5a8abf389604437e5e6f38f9ac8c50ae525b56: "Unlock FPS": Games: "Borderlands": NPEB00459: [ 01.05 ] Author: "FlexBy" Notes: *border1_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001bce34, 0x60000000 ] PPU-2e842b2ee620434777bcad37d795030f2c4f6062: "Unlock FPS": Games: "Borderlands": NPEB00459: [ 01.07 ] Author: "FlexBy" Notes: *border1_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001bcf04, 0x60000000 ]
Borderlands 2
Anchors: border2v115_title: &border2v115_title "Borderlands 2": BLUS30982: [ 01.15 ] BLES01684: [ 01.15 ] NPEB01144: [ 01.15 ] NPUB30898: [ 01.15 ] border2_fps_notes: &border2_fps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." PPU-70ce632c4b8910f8f2d3eb5ed97ae29fae31d5f0: "God Mode": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001afa04, 0x79200fa4 ] - [ be32, 0x001afa0c, 0x7800f846 ] "Infinite Ammo": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x007d3a18, 0x60000000 ] "Max Cash": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00678504, 0x7d6b4a14 ] - [ be32, 0x00678508, 0x3c600600 ] - [ be32, 0x0067850c, 0x906b0014 ] "Max Experience on Gain": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x006a1348, 0x3c007000 ] "Unlock FPS": Games: *border2v115_title Author: "FlexBy" Notes: *border2_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001ef34c, 0x60000000 ] PPU-4858ad471e6477c1d67943746b4f89982724024b: "Unlock FPS": Games: "Borderlands 2": NPEB01144: [ 01.00 ] Author: "FlexBy" Notes: *border2_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001ed76c, 0x60000000 ]
Borderlands: The Pre-Sequel
Anchors: bordertps_fps_notes: &bordertps_fps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." PPU-478ad4a2af14cadc8c1275dc7e5209fce95336e2: "God Mode": Games: "Borderlands: The Pre-Sequel": BLUS31445: [ 01.07 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00187a94, 0x79200fa4 ] - [ be32, 0x00187a9c, 0x7800f846 ] "Infinite Ammo": Games: "Borderlands: The Pre-Sequel": BLUS31445: [ 01.07 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x007b4e44, 0x60000000 ] "Max Cash": Games: "Borderlands: The Pre-Sequel": BLUS31445: [ 01.07 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0063a6c0, 0x7d6b4a14 ] - [ be32, 0x0063a6c4, 0x3c600600 ] - [ be32, 0x0063a6c8, 0x906b0010 ] "Max Experience on Gain": Games: "Borderlands: The Pre-Sequel": BLUS31445: [ 01.07 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0065fe4c, 0x3c007000 ] PPU-80613947be16e4d7c46e91b6526c81459f456501: "Unlock FPS": Games: "Borderlands: The Pre-Sequel": NPEB02061: [ 01.00 ] Author: "FlexBy" Notes: *bordertps_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001bffec, 0x60000000 ] PPU-6e4f122b76c248c3944b04a71ef1a2288a174eab: "Unlock FPS": Games: "Borderlands: The Pre-Sequel": NPEB02061: [ 01.07 ] Author: "FlexBy" Notes: *bordertps_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001bf91c, 0x60000000 ]
Brothers in Arms: Hell's Highway
PPU-10752b875de334735d16c0606bf2805feba25497: "OpenSpy Online": Games: "Brothers in Arms: Hell's Highway": BLES00319: [ 01.00 ] Author: "FridiNaTor" Notes: "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." Patch Version: 1.0 Patch: - [ utf8, 0x0186a8dd, "openspy.net" ] - [ utf8, 0x0186abf8, "openspy.net" ] - [ utf8, 0x0186ac10, "openspy.net" ] - [ utf8, 0x0186ac28, "openspy.net" ] - [ utf8, 0x0186acca, "openspy.net" ] - [ utf8, 0x0186b090, "openspy.net" ] - [ utf8, 0x0186bd50, "openspy.net" ] - [ utf8, 0x01b84fa5, "openspy.net" ] - [ utf8, 0x01b85105, "openspy.net" ] - [ utf8, 0x0186678f, "openspy.net" ] - [ utf8, 0x0186b0ef, "openspy.net" ] - [ utf8, 0x0186c73e, "openspy.net" ] - [ utf8, 0x01b865a5, "openspy.net" ] - [ utf8, 0x01b8688c, "openspy.net" ] - [ utf8, 0x01868fd8, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x017bcb90, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
Bulletstorm
PPU-e29e8b61cb53d1d3a454e20ffc2cef12e9c0d371: "OpenSpy Online": Games: "Bulletstorm": NPEB00622: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x018ab7a3, "openspy.net" ] - [ utf8, 0x018ab7ea, "openspy.net" ] - [ utf8, 0x018b09b1, "openspy.net" ] - [ utf8, 0x018b0cbc, "openspy.net" ] - [ utf8, 0x018b0cd4, "openspy.net" ] - [ utf8, 0x018b0cec, "openspy.net" ] - [ utf8, 0x018b0d50, "openspy.net" ] - [ utf8, 0x018b0dda, "openspy.net" ] - [ utf8, 0x018b1878, "openspy.net" ] - [ utf8, 0x018b18aa, "openspy.net" ] - [ utf8, 0x01c8ade1, "openspy.net" ] - [ utf8, 0x01c8ae25, "openspy.net" ] - [ utf8, 0x018aedac, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x018aeca2, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] "Unlock FPS": Games: "Bulletstorm": NPEB00622: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00358e88, 0x60000000 ]
Call of Duty 3
PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf "Extended FOV": Games: "Call of Duty 3": BLES00016: [ All ] # Needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo Author: "illusion" Notes: "Needs testing on other versions." Patch Version: 1.0 Patch: - [ bef32, 0x012248e8, 0.64 ]
Call of Duty 4: Modern Warfare
PPU-dc0320a71151f24d72be25d34cd860d3092b074b: # EBOOT_SP.BIN 1.00/1.40 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Singleplayer)": BLUS30072: [ All ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d6838, 0x60000000 ] - [ be32, 0x11e81990, 0x453b8000 ] # memory PPU-b5f0842fa22a9213c2135946f69b78a7c5fea60c: # EBOOT_SP.BIN 1.00/1.40 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Singleplayer)": BLES00148: [ All ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d6938, 0x60000000 ] - [ be32, 0x11e81a90, 0x453b8000 ] # memory PPU-06f5e139a921135abc274fe6c016e84fd242c5cf: # EBOOT_SP.BIN 1.00/1.40 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Singleplayer)": BLJS10013: [ All ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d6a78, 0x60000000 ] - [ be32, 0x11e81a90, 0x453b8000 ] # memory PPU-1ef63a154ec16352bce3c013c3a6055a6d55cfe5: # EBOOT_SP.BIN 1.00/1.40 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Singleplayer)": BLES00149: [ All ] BLES00154: [ All ] BLES00155: [ All ] BLES00156: [ All ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d6a60, 0x60000000 ] - [ be32, 0x11e81a90, 0x453b8000 ] # memory PPU-900e4d225f95c89cb7998d2c632f2f326d9b5706: # EBOOT_SP.self "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Singleplayer)": NPUB30588: [ 01.40 ] NPEB00740: [ 01.40 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d8320, 0x60000000 ] - [ be32, 0x11ea1b10, 0x453b8000 ] # memory PPU-2e7c33720155d05029ac9e8e25090e38fce458b6: # EBOOT_MP.BIN 1.00 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Multiplayer)": BLUS30072: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002f1788, 0x60000000 ] - [ be32, 0x12c99e90, 0x453b8000 ] # memory PPU-24e4051b2802c273d4ea3164f41c8226a16df31b: # EBOOT_MP.BIN 1.00 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Multiplayer)": BLES00148: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002f1bc8, 0x60000000 ] - [ be32, 0x12c99f10, 0x453b8000 ] # memory PPU-88314d95eb1bd91e0e2aadade1ebb6da790e3b47: # EBOOT_MP.BIN 1.00 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Multiplayer)": BLJS10013: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002f1c98, 0x60000000 ] - [ be32, 0x12c99f10, 0x453b8000 ] # memory PPU-472d71f5cdda8d3ef1421dd95029a9b4624ef3c6: # EBOOT_MP.BIN 1.00 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Multiplayer)": BLES00149: [ 01.00 ] BLES00154: [ 01.00 ] BLES00155: [ 01.00 ] BLES00156: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002f1c28, 0x60000000 ] - [ be32, 0x12c99f10, 0x453b8000 ] # memory PPU-258ad55150fc50492609f7f7ea5533fbcc732f9d: # EBOOT_MP.BIN 1.40 "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Multiplayer)": BLES00148: [ 01.40 ] BLES00149: [ 01.40 ] BLES00154: [ 01.40 ] BLES00155: [ 01.40 ] BLES00156: [ 01.40 ] BLJS10013: [ 01.40 ] BLKS20048: [ 01.40 ] BLUS30072: [ 01.40 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002faa88, 0x60000000 ] - [ be32, 0x12ca1290, 0x453b8000 ] # memory PPU-7d2bde7162621321360f5fa570541c72e05013ff: # EBOOT_MP.self "Unlock FPS": Games: "Call of Duty 4: Modern Warfare (Multiplayer)": NPUB30588: [ 01.40 ] NPEB00740: [ 01.40 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002fafe0, 0x60000000 ] - [ be32, 0x12ca1290, 0x453b8000 ] # memory
Call of Duty: Advanced Warfare
PPU-ae4813836fefc002f423e6ebc7ff6d008282f4f9: # default.self 1.00 "1280x720 Resolution": Games: "Call of Duty: Advanced Warfare (Singleplayer)": BLES02077: [ 01.00 ] Author: "FlexBy" Notes: "Original resolution is 1024x600. Might cause rendering bugs." Patch Version: 1.0 Patch: - [ be16, 0x008182be, 1280 ] - [ be16, 0x008182c2, 720 ]
Call of Duty: Black Ops
PPU-78324d71c201beabe143ea2a2b4b6ab65db8c79c: # t5_ps3f.self "Unlock FPS": Games: "Call of Duty: Black Ops (Singleplayer)": BLES01031: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00647970, 0x60000000 ] - [ be32, 0x01bf08a4, 0x453b8000 ] # memory PPU-c5bfb7ce22e587ea94a21dea88fc6729f0754a6f: # t5_ps3f.self "Unlock FPS": Games: "Call of Duty: Black Ops (Singleplayer)": BLES01031: [ 01.13 ] BLES01032: [ 01.13 ] BLES01033: [ 01.13 ] BLES01034: [ 01.13 ] BLES01036: [ 01.13 ] BLES01105: [ 01.13 ] BLUS30591: [ 01.13 ] BLJM60286: [ 01.13 ] BLJM60287: [ 01.13 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00679988, 0x60000000 ] - [ be32, 0x01cc0424, 0x453b8000 ] # memory
Call of Duty: Ghosts
PPU-8e5f9b6eb28af7d3ba4f6b565287b9689045d070: # default.self 1.00 "1280x720 Resolution": Games: "Call of Duty: Ghosts (Singleplayer)": BLES01945: [ 01.00 ] Author: "FlexBy" Notes: "Original resolution is 896x600. Might cause rendering bugs." Patch Version: 1.0 Patch: - [ be16, 0x007b438e, 1280 ] - [ be16, 0x007b4392, 720 ] PPU-ef0d788aa8ca2375017221fe1b261922bd41c3aa: # default.self 1.16 "1280x720 Resolution": Games: "Call of Duty: Ghosts (Singleplayer)": BLES01945: [ 01.16 ] Author: "FlexBy" Notes: "Original resolution is 896x600. Might cause rendering bugs." Patch Version: 1.0 Patch: - [ be16, 0x007f5cc2, 1280 ] - [ be16, 0x007f5cc6, 720 ]
Call of Duty: Modern Warfare 2
PPU-a347f6287acbfaa15ba9af59e1dfed6a5cf47c23: # default.self 1.00 "1280x720 Resolution": Games: "Call of Duty: Modern Warfare 2 (Singleplayer)": BLES00683: [ 01.00 ] Author: "FlexBy" Notes: "Original resolution is 1024x600. Might cause rendering bugs." Patch Version: 1.0 Patch: - [ be16, 0x0071714a, 1280 ] - [ be16, 0x0071714e, 720 ]
Call of Duty: World at War
PPU-9f96803487f5a18dc96d68e398d767fc8717effb: # sp.self 1.00 "Unlock FPS": Games: "Call of Duty: World at War (Singleplayer)": BLES00457: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0058dbac, 0x60000000 ] - [ be32, 0x02998f50, 0x453b8000 ] # memory PPU-11c5751dcf65fa70da7171c96d53e9bebc281ede: # mp.self 1.00 "Unlock FPS": Games: "Call of Duty: World at War (Multiplayer)": BLES00457: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0055a574, 0x60000000 ] - [ be32, 0x031d9ed0, 0x453b8000 ] # memory PPU-a57a6ec21cefcf2274ac1ed7dd61711da9f85504: # sp.self 1.07/1.08 "Unlock FPS": Games: "Call of Duty: World at War (Singleplayer)": BLES00354: [ 01.07 ] BLES00355: [ 01.07 ] BLES00357: [ 01.07 ] BLES00404: [ 01.07 ] BLUS30192: [ 01.07 ] BLKS20098: [ 01.07 ] BLES00457: [ 01.08 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x005a8e3c, 0x60000000 ] - [ be32, 0x02a947d0, 0x453b8000 ] # memory PPU-f1c3d2c0290947f7fbfa0a36c7842e21e7392414: # mp.self 1.07/1.08 "Unlock FPS": Games: "Call of Duty: World at War (Multiplayer)": BLES00354: [ 01.07 ] BLES00355: [ 01.07 ] BLES00357: [ 01.07 ] BLES00404: [ 01.07 ] BLUS30192: [ 01.07 ] BLKS20098: [ 01.07 ] BLES00457: [ 01.08 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0056ef6c, 0x60000000 ] - [ be32, 0x030f1ed0, 0x453b8000 ] # memory
Call of Juarez: Bound in Blood
PPU-3a86a608b71f6a2b90ee0d52f4220fe9d1458b8a: "Dev Menu": Games: "Call of Juarez: Bound in Blood": NPEB00532: [ 01.00 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00cf66e4, 0x39200001 ] - [ be32, 0x00cf66f0, 0x992b0000 ] - [ be32, 0x00cf66f8, 0x39200000 ]
Call of Juarez: Gunslinger
PPU-55575baa2f88d9600f705434bd5de9aea92042da: "Developer Menu": Games: "Call of Juarez: Gunslinger": NPEB01214: [ 01.02 ] NPUB31079: [ 01.02 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00e73718, 0x9be39c8d ]
Call of Juarez: The Cartel
PPU-d8edc43468f59e453ec1404094e810e487591bfd: "Dev Menu": Games: "Call of Juarez: The Cartel": BLUS30795: [ 01.01 ] BLES01352: [ 01.00 ] BLES01352: [ 01.01 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00614e70, 0x38800001 ] - [ be32, 0x00614e74, 0x98830aad ] - [ be32, 0x00614e78, 0x60000000 ]
Castle of Illusion Starring Mickey Mouse
PPU-ba038bf4525e23b82c34247afc42f3ca2d2c473f: "Unlock FPS": Games: "Castle of Illusion Starring Mickey Mouse": NPUB31099: [ 01.00 ] NPEB01427: [ 01.00 ] Author: "Jao" Notes: Patch Version: 1.0 Patch: - [ be32, 0x000f8908, 0x60000000 ]
Chivalry: Medieval Warfare
PPU-1f4ac52b4a75eae0be9c7e4e0922342cafba74da: "Unlock FPS": Games: "Chivalry: Medieval Warfare": NPUB31526: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 58 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00929260, 0x60000000 ] - [ be32, 0x009292c0, 0x60000000 ] - [ be32, 0x009292c4, 0x60000000 ]
Contrast
PPU-1efcaa54695427194aede33645f2f30132a0c98d: "Unlock FPS": Games: "Contrast": NPEB01861: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x00327cdc, 0x60000000 ]
Crazy Taxi
Anchors: CTAXI_AR_Configurable_Values: &CTAXI_AR_Configurable_Values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-77794aa320de58a1666e1f494d1a88a0a6adc949: "Aspect Ratio": Games: "Crazy Taxi": NPJB00087: [ 01.00 ] Author: "FlexBy" Notes: Configurable Values: *CTAXI_AR_Configurable_Values Patch Version: 1.0 Patch: - [ be32, 0x00014168, 0x60000000 ] - [ bef32, 0x0038059c, "Aspect Ratio" ]
Dante's Inferno
Anchors: dantesinferno_ar_notes: &dantesinferno_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." dantesinferno_ar_configurable_values: &dantesinferno_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-46bf3c2b3292d77f10d82e3a8729625ab0d3d6c2: "Aspect Ratio": Games: "Dante's Inferno": BLUS30405: [ 01.00 ] BLES00713: [ 01.00 ] Author: "boma" Notes: *dantesinferno_ar_notes Configurable Values: *dantesinferno_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x00f5283c, "Aspect Ratio" ] - [ bef32, 0x00f5f3f4, "Aspect Ratio" ] - [ bef32, 0x00f63128, "Aspect Ratio" ] PPU-539a6d42763b06228b136fa70f42070b34d30529: "Aspect Ratio": Games: "Dante's Inferno": BLUS30405: [ 01.04 ] BLES00713: [ 01.04 ] Author: "boma" Notes: *dantesinferno_ar_notes Configurable Values: *dantesinferno_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x011bfa38, "Aspect Ratio" ] - [ bef32, 0x011c3928, "Aspect Ratio" ] - [ bef32, 0x011b0ae0, "Aspect Ratio" ]
Dark Souls
Anchors: DS1_100_FPS_Notes: &DS1_100_FPS_Notes "For people who would like to play the unpatched version of Dark Souls at decent framerates. Unpatched PC version is equivalent to 1.06 on consoles." DS1_109_FPS_Notes: &DS1_109_FPS_Notes "Based on Whatcookie's & Gibbed's work." DS1_US_FPS: &DS1_US_FPS # 60 FPS no skip - [ be32, 0x00146e40, 0x38800002 ] # li r4 0x2 - [ be32, 0x00146e44, 0x989f070c ] - [ be32, 0x00146e48, 0x989f070d ] # delta time - [ be32, 0x001423e8, 0x494447e9 ] # jump to code cave # get mftb - [ be32, 0x01586bd0, 0x7eac42e6 ] # mftb r21 // move from timebase register (clock) # get mftb delta - [ be32, 0x01586bd4, 0x3ec0017d ] # lis r22,0x017d // load high bits of address (0x017de3f8) - [ be32, 0x01586bd8, 0x62d6e3f8 ] # ori r22,r22,0xe3f8 // load low bits of address - [ be32, 0x01586bdc, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x01586be0, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x01586be4, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x01586be8, 0xfa7600e0 ] # std r19,0xe0(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x01586bec, 0xcbd600e0 ] # lfd f30,0xe0(r22) // load mftb delta into FPR - [ be32, 0x01586bf0, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x01586bf4, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x01586bf8, 0x3e400158 ] # r18,0x158 // load high bits constants pointer - [ be32, 0x01586bfc, 0x62526bd0 ] # ori r18,r18,0x6bd0 // load low bits of constants pointer - [ be32, 0x01586c00, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x01586c04, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x01586c08, 0xfffee824 ] # fdiv f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x01586c0c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x01586c10, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x01586c14, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x01586c18, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x01586c1c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x01586c20, 0x4e800020 ] # blr // return # constants - [ be32, 0x01586c24, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x01586c28, 0.05 ] # maximum timestep size (50ms or 20 FPS) DS1_BLES01396_FPS: &DS1_BLES01396_FPS # offset by Lilium # 60 FPS noskip; addresses offset by +0x108 - [ be32, 0x00146f48, 0x38800002 ] # li r4 0x2 - [ be32, 0x00146f4c, 0x989f070c ] - [ be32, 0x00146f50, 0x989f070d ] # delta time; address offset by +0x108, jump target offset by +0x18 - [ be32, 0x001424f0, 0x49444801 ] # jump to code cave # the following addresses are offset by +0x120 # get mftb - [ be32, 0x01586cf0, 0x7eac42e6 ] # mftb r21 // Move from timebase register (clock) # get mftb delta - [ be32, 0x01586cf4, 0x3ec0017d ] # lis r22,0x017d // load high bits of address (0x017de3f8) - [ be32, 0x01586cf8, 0x62d6e3f8 ] # ori r22,r22,0xe3f8 // load low bits of address - [ be32, 0x01586cfc, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x01586d00, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x01586d04, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x01586d08, 0xfa7600e0 ] # std r19,0xe0(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x01586d0c, 0xcbd600e0 ] # lfd f30,0xe0(r22) // load mftb delta into FPR - [ be32, 0x01586d10, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x01586d14, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x01586d18, 0x3e400158 ] # r18,0x0158 // load high bits constants pointer - [ be32, 0x01586d1c, 0x62526cf0 ] # ori r18,r18,0x6cf0 // load low bits of constants pointer (offset by +0x120) - [ be32, 0x01586d20, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x01586d24, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x01586d28, 0xfffee824 ] # fdiv f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x01586d2c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x01586d30, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x01586d34, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x01586d38, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x01586d3c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x01586d40, 0x4e800020 ] # blr // return # constants - [ be32, 0x01586d44, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x01586d48, 0.05 ] # maximum timestep size (50ms or 20 FPS) DS1_BLES01402_FPS: &DS1_BLES01402_FPS # offset by Lilium # 60 FPS no skip; addresses offset by -0x770 - [ be32, 0x001466d0, 0x38800002 ] # li r4 0x2 - [ be32, 0x001466d4, 0x989f070c ] - [ be32, 0x001466d8, 0x989f070d ] # delta time; address offset by -0x770, jump target offset by +0x10 - [ be32, 0x00141c78, 0x494447f9 ] # jump to code cave # the following addresses are offset by -0x760 # get mftb - [ be32, 0x01586470, 0x7eac42e6 ] # mftb r21 // Move from timebase register (clock) # get mftb delta - [ be32, 0x01586474, 0x3ec0017d ] # lis r22,0x017d // load high bits of address (0x017de3f8) - [ be32, 0x01586478, 0x62d6e3f8 ] # ori r22,r22,0xe3f8 // load low bits of address - [ be32, 0x0158647c, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x01586480, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x01586484, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x01586488, 0xfa7600e0 ] # std r19,0xe0(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x0158648c, 0xcbd600e0 ] # lfd f30,0xe0(r22) // load mftb delta into FPR - [ be32, 0x01586490, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x01586494, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x01586498, 0x3e400158 ] # r18,0x0158 // load high bits constants pointer - [ be32, 0x0158649c, 0x62526470 ] # ori r18,r18,0x6470 // load low bits of constants pointer (offset by -0x760) - [ be32, 0x015864a0, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x015864a4, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x015864a8, 0xfffee824 ] # fdiv f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x015864ac, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x015864b0, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x015864b4, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x015864b8, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x015864bc, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x015864c0, 0x4e800020 ] # blr // return # constants - [ be32, 0x015864c4, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x015864c8, 0.05 ] # maximum timestep size (50ms or 20 FPS) PPU-3577a3e8efa233c68dedce81a3d0a63dab05dbed: "Unlock FPS": Games: "Dark Souls": BLUS30782: [ 01.00 ] Author: "Whatcookie" Notes: *DS1_100_FPS_Notes Patch Version: 1.0 Patch: - [ load, *DS1_US_FPS ] PPU-451f1a767110d8ac166c5de50b67e057120644f5: "Unlock FPS": Games: "Dark Souls": BLES01396: [ 01.00 ] Author: "Whatcookie, offset by Lilium" Notes: *DS1_100_FPS_Notes Patch Version: 1.0 Patch: - [ load, *DS1_BLES01396_FPS ] PPU-23d264a90e9ff8077c6d2e9418d6ae7ccd9bb0a0: "Unlock FPS": Games: "Dark Souls": BLES01402: [ 01.00 ] Author: "Whatcookie, offset by Lilium" Notes: *DS1_100_FPS_Notes Patch Version: 1.0 Patch: - [ load, *DS1_BLES01402_FPS ]
Dark Souls II
Anchors: DS2_Net_Notes: &DS2_Net_Notes "Restores the functionality of the network test client." DS2_USEU_Net: &DS2_USEU_Net - [ be32, 0x019a8c00, 0x01a43068 ] - [ be32, 0x019a8c04, 0x01a43060 ] - [ be32, 0x019a8c08, 0x01a42f18 ] - [ be32, 0x019a8c0c, 0x01a42f10 ] - [ be32, 0x019a8c10, 0x01a42fb8 ] - [ be32, 0x019a8c14, 0x01a42b60 ] - [ be32, 0x019a8c18, 0x01a42ec0 ] DS2_JP_Net: &DS2_JP_Net - [ be32, 0x01998b00, 0x01a32ec8 ] - [ be32, 0x01998b04, 0x01a32ec0 ] - [ be32, 0x01998b08, 0x01a32d78 ] - [ be32, 0x01998b0c, 0x01a32d70 ] - [ be32, 0x01998b10, 0x01a32e18 ] - [ be32, 0x01998b14, 0x01a329c8 ] - [ be32, 0x01998b18, 0x01a32d20 ] DS2_100title: &DS2_100title "Dark Souls II": BLES01959: [ 01.00 ] BLUS41045: [ 01.00 ] NPEB01853: [ 01.00 ] NPUB31358: [ 01.00 ] DS2_JP100title: &DS2_JP100title "Dark Souls II": BLJM61113: [ 01.00 ] NPJB00555: [ 01.00 ] DS2beta_EUtitle: &DS2beta_EUtitle "Dark Souls II Network Test": BLET50006: [ All ] DS2beta_UStitle: &DS2beta_UStitle "Dark Souls II Network Test": NPUB90979: [ All ] DS2beta_JPtitle: &DS2beta_JPtitle "Dark Souls II Network Test": NPJB90625: [ All ] DS2_SoulsNeverDecrease_notes: &DS2_SoulsNeverDecrease_notes "Doesn't affect loss after death.\nNeeds testing for other merchants." PPU-efd8e00902c586ebf88f5c97dcbdfe27bdce3bcc: "Keep Souls After Death": Games: *DS2_100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0066128c, 0x60000000 ] "Souls Never Decrease": Games: *DS2_100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0085f388, 0x60000000 ] # level up - [ be32, 0x0085e600, 0x60000000 ] # darksign, merchant "Infinite Stamina": Games: *DS2_100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x007c4108, 0x60000000 ] "Max Souls": Games: *DS2_100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0085fd1c, 0x3b9ac9ff ] PPU-a5b0abb782d787d81e65f954f3f1d1147d26a2dd: "Keep Souls After Death": Games: *DS2_JP100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x006622b4, 0x60000000 ] "Souls Never Decrease": Games: *DS2_JP100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00861ce8, 0x60000000 ] # level up - [ be32, 0x00860f60, 0x60000000 ] # darksign, merchant "Infinite Stamina": Games: *DS2_JP100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x007c6390, 0x60000000 ] "Max Souls": Games: *DS2_JP100title Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0086267c, 0x3b9ac9ff ] PPU-4909c02cae0f37fab78a5642a3e9ba9aff45b5b0: "Bypass Network Requirement": Games: *DS2beta_EUtitle Author: "DriftItem" Notes: *DS2_Net_Notes Patch Version: 1.0 Patch: - [ load, *DS2_USEU_Net ] "Keep Souls After Death": Games: *DS2beta_EUtitle Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004c6bb8, 0x60000000 ] "Souls Never Decrease": Games: *DS2beta_EUtitle Author: "FlexBy" Notes: *DS2_SoulsNeverDecrease_notes Patch Version: 1.0 Patch: - [ be32, 0x0032d7dc, 0x60000000 ] # hag melentia on buy - [ be32, 0x00656f94, 0x60000000 ] # level up - [ be32, 0x00446084, 0x60000000 ] # darksign "Infinite Stamina": Games: *DS2beta_EUtitle Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x005cf048, 0x60000000 ] "Max Souls": Games: *DS2beta_EUtitle Author: "illusion, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x006572e8, 0x3b9ac9ff ] PPU-377ee65d27e19d824b8d4700b86b3f18fb787fb3: "Bypass Network Requirement": Games: *DS2beta_UStitle Author: "DriftItem" Notes: *DS2_Net_Notes Patch Version: 1.0 Patch: - [ load, *DS2_USEU_Net ] "Keep Souls After Death": Games: *DS2beta_UStitle Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004c6a98, 0x60000000 ] "Souls Never Decrease": Games: *DS2beta_UStitle Author: "FlexBy" Notes: *DS2_SoulsNeverDecrease_notes Patch Version: 1.0 Patch: - [ be32, 0x0032d6bc, 0x60000000 ] # hag melentia on buy - [ be32, 0x00656e4c, 0x60000000 ] # level up - [ be32, 0x00445f64, 0x60000000 ] # darksign PPU-c0a65507d3e05da170b8dbde0729ce7ee40ef906: "Bypass Network Requirement": Games: *DS2beta_JPtitle Author: "DriftItem" Notes: *DS2_Net_Notes Patch Version: 1.0 Patch: - [ load, *DS2_JP_Net ]
Dark Void
Anchors: dvoid_unlockfps_notes: &dvoid_unlockfps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 58 FPS." PPU-335430b0f98f9dccde34df782904f00d23fdd99a: "Unlock FPS": Games: "Dark Void Demo": NPUB90296: [ 01.00 ] Author: "FlexBy" Notes: *dvoid_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00269f28, 0x60000000 ] PPU-4bb9b09dba202b2aa235953e7bc0157b73ada131: "Unlock FPS": Games: "Dark Void Demo": NPEB90198: [ 01.00 ] Author: "FlexBy" Notes: *dvoid_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00269f28, 0x60000000 ]
Dead Island
PPU-1b9f40bb5ccd04cce20d8a5fccedd0e42324f567: "Developer Menu": Games: "Dead Island": NPEB00721: [ 01.00 ] BLES00749: [ 01.04 ] BLUS30790: [ 01.04 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00ff135c, 0x38800001 ] - [ be32, 0x00ff1360, 0x988351fd ] - [ be32, 0x00ff1364, 0x38600001 ]
Dead Island: Riptide
PPU-29daccad6db847d9790068762add8ea1de083cde: "Developer Menu": Games: "Dead Island Riptide": BLES01739: [ 01.01 ] NPUB31145: [ 01.01 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x01027fc4, 0x9be3ca81 ]
Deadly Premonition: The Director's Cut
PPU-b6c244044dbd6fcee19bb9e0d82f434119524629: "Ultrawide 21:9 (3440x1440)": Games: "Deadly Premonition: Director's Cut": NPEB01352: [ 01.00 ] Author: "faith" Patch Version: 1.0 Notes: "Requires \"Stretch To Display Area\" checked in the GPU settings. HUD will be stretched. Certain scenes may have visual bugs." Group: AR Patch: - [ be32, 0x771c80, 0x4820d148 ] # jump to cave - [ be32, 0x97ed98, 0x409e0048 ] # create code cave - [ be32, 0x97edc8, 0x3f004018 ] # lis r24,0x(high part) - [ be32, 0x97edcc, 0x6318e38e ] # ori r24,r24,0x(low part) - [ be32, 0x97edd0, 0x93010070 ] # stw r24,0x70(r1) - [ be32, 0x97edd4, 0xc3e10070 ] # lfs f31,0x70(r1) - [ be32, 0x97edd8, 0xd3e30064 ] # stfs f31,0x64(param_1) - [ be32, 0x97eddc, 0x4bdf2ea8 ] # return "Skip intro videos": Games: "Deadly Premonition: Director's Cut": NPEB01352: [ 01.00 ] Author: "faith" Patch Version: 1.0 Notes: "Skips intro videos, goes to main menu immediately after controller notice" Group: Patch: - [ be32, 0x5c4a7c, 0x38000000 ] # li r0, 0x0
Deadpool
PPU-aa19cb14cdbc500656b0ef0cfe572efe40977011: "Unlock FPS": Games: "Deadpool": NPUB31069: [ 01.00 ] NPEB01243: [ 01.00 ] BLUS31146: [ 01.00 ] BLES01789: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency." Patch Version: 1.0 Patch: - [ be32, 0x007ed630, 0x60000000 ]
Demon's Souls
Anchors: BLUS30443_FpsUnlock: &BLUS30443_FpsUnlock # Set 60 FPS with no frameskip # by Gibbed - [ be16, 0x00025ed8, 0x981f ] # delta time # by Whatcookie - [ be32, 0x0001b964, 0x496ac2cd ] # jump to code cave # get mftb - [ be32, 0x016c7c30, 0x7eac42e6 ] # mftb r21 // move from timebase register (clock) # get mftb delta - [ be32, 0x016c7c34, 0x3ec00185 ] # lis r22,0x0185 // load high bits of address - [ be32, 0x016c7c38, 0x3ad62608 ] # addi r22,r22,0x2608 // load low bits of address - [ be32, 0x016c7c3c, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x016c7c40, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x016c7c44, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x016c7c48, 0xfa760018 ] # std r19,0x18(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x016c7c4c, 0xcbd60018 ] # lfd f30,0x18(r22) // load mftb delta into FPR - [ be32, 0x016c7c50, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x016c7c54, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x016c7c58, 0x3e40016c ] # r18,0x16c // load high bits constants pointer - [ be32, 0x016c7c5c, 0x3a527c30 ] # addi r18,r18,0x7c30 // load low bits of constants pointer - [ be32, 0x016c7c60, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x016c7c64, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x016c7c68, 0xeffee824 ] # fdivs f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x016c7c6c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x016c7c70, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x016c7c74, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x016c7c78, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x016c7c7c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x016c7c80, 0x4e800020 ] # blr // return # constants - [ be32, 0x016c7c84, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x016c7c88, 0.05 ] # maximum timestep size (50ms or 20 FPS) BLES00932_FpsUnlock: &BLES00932_FpsUnlock # Set 60 FPS with no frameskip # by Gibbed - [ be16, 0x00026ac0, 0x981f ] # delta time # by Whatcookie - [ be32, 0x0001c534, 0x496ada1d ] # jump to code cave # get mftb - [ be32, 0x016c9f50, 0x7eac42e6 ] # mftb r21 // move from timebase register (clock) # get mftb delta - [ be32, 0x016c9f54, 0x3ec00185 ] # lis r22,0x0185 // load high bits of address - [ be32, 0x016c9f58, 0x3ad62608 ] # addi r22,r22,0x2608 // load low bits of address - [ be32, 0x016c9f5c, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x016c9f60, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x016c9f64, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x016c9f68, 0xfa760018 ] # std r19,0x18(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x016c9f6c, 0xcbd60018 ] # lfd f30,0x18(r22) // load mftb delta into FPR - [ be32, 0x016c9f70, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x016c9f74, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x016c9f78, 0x3e40016c ] # r18,0x16c // load high bits constants pointer - [ be32, 0x016c9f7c, 0x62529f50 ] # ori r18,r18,0x9f50 // load low bits of constants pointer - [ be32, 0x016c9f80, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x016c9f84, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x016c9f88, 0xeffee824 ] # fdivs f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x016c9f8c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x016c9f90, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x016c9f94, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x016c9f98, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x016c9f9c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x016c9fa0, 0x4e800020 ] # blr // return # constants - [ be32, 0x016c9fa4, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x016c9fa8, 0.05 ] # maximum timestep size (50ms or 20 FPS) BCAS20071_FpsUnlock: &BCAS20071_FpsUnlock # Set 60 FPS with no frameskip # by Gibbed, KokutouKiritsugu port to BCAS20071 - [ be16, 0x00024148, 0x981f ] # delta time # by Whatcookie - [ be32, 0x00019794, 0x496af37d ] # jump to code cave # get mftb - [ be32, 0x016c8b10, 0x7eac42e6 ] # mftb r21 // move from timebase register (clock) # get mftb delta - [ be32, 0x016c8b14, 0x3ec00185 ] # lis r22,0x0185 // load high bits of address - [ be32, 0x016c8b18, 0x3ad62608 ] # addi r22,r22,0x2608 // load low bits of address - [ be32, 0x016c8b1c, 0x7e96a02a ] # ldx r20,r22,r20 // load previous frames mftb reading - [ be32, 0x016c8b20, 0xfab60000 ] # std r21,0x0(r22) // store this frames mftb reading - [ be32, 0x016c8b24, 0x7e74a850 ] # subf r19,r21,r20 // subtract previous mftb reading from this mftb frames reading # mftb delta to float - [ be32, 0x016c8b28, 0xfa760018 ] # std r19,0x18(r22) // store mftb delta (to be loaded into FPR) - [ be32, 0x016c8b2c, 0xcbd60018 ] # lfd f30,0x18(r22) // load mftb delta into FPR - [ be32, 0x016c8b30, 0xffc0f69c ] # fcfid f30,f30 // convert integer to double - [ be32, 0x016c8b34, 0xffc0f018 ] # frsp f30,f30 // round to single precision # mftb delta to seconds - [ be32, 0x016c8b38, 0x3e40016c ] # r18,0x16c // load high bits constants pointer - [ be32, 0x016c8b3c, 0x62528b10 ] # ori r18,r18,0x8b10 // load low bits of constants pointer - [ be32, 0x016c8b40, 0xc3b20054 ] # lfs f29,0x54(r18) // load timebase frequency constant - [ be32, 0x016c8b44, 0xc3920058 ] # lfs f28,0x58(r18) // load maximum timestep size - [ be32, 0x016c8b48, 0xeffee824 ] # fdivs f31,f30,f29 // divide timebase delta by timebase frequency # check timestep size - [ be32, 0x016c8b4c, 0xff9fe000 ] # fcmpu cr7,f31,f28 // compare current delta time to maximum timestep - [ be32, 0x016c8b50, 0x419c0008 ] # blt +0x08 // don't return the maximum timestep size # set maximum timestep - [ be32, 0x016c8b54, 0xffe0e090 ] # fmr f31,f28 // move maximum timestep to be returned # cleanup - [ be32, 0x016c8b58, 0x7e94a278 ] # xor r20,r20,r20 // zero r20 - [ be32, 0x016c8b5c, 0x7e94a278 ] # xor r19,r19,r19 // zero r19 - [ be32, 0x016c8b60, 0x4e800020 ] # blr // return # constants - [ be32, 0x016c8b64, 0x4c989680 ] # timebase frequency as hexfloat (80mhz) - [ bef32, 0x016c8b68, 0.05 ] # maximum timestep size (50ms or 20 FPS) DeS_FPS_Notes: &DeS_FPS_Notes "Patch version 2.0 and above is not compatible with the settings used for the previous patch. Clocks scale and Vblank rate must be set to the defaults. Vblank rate can be modified to increase the framelimit beyond 60 FPS. However, it's not recommended as users may encounter physics issues." DeS_DDE_Notes: &DeS_DDE_Notes "Can disable Write Color Buffers for 20% faster performance. Please note this patch gives a slightly darker tone to the game." DeS_AR_Notes: &DeS_AR_Notes "Requires \"Stretch To Display Area\" checked in the GPU settings. UI elements will be stretched." DeS_AR_Configurable_Values: &DeS_AR_Configurable_Values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 BLUS30443_FreeCam: &BLUS30443_FreeCam # Thanks to Meow for original DS1 code - [ be32, 0x0014422c, 0x480db26d ] # branch to hork's cave - [ be32, 0x0021f498, 0xf821ff61 ] - [ be32, 0x0021f49c, 0x7c0802a6 ] - [ be32, 0x0021f4a0, 0xf80100b0 ] - [ be32, 0x0021f4a4, 0x38600000 ] - [ be32, 0x0021f4a8, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx - [ be32, 0x0021f4ac, 0x60000000 ] - [ be32, 0x0021f4b0, 0x813e203c ] - [ be32, 0x0021f4b4, 0x38000000 ] - [ be32, 0x0021f4b8, 0x91210090 ] - [ be32, 0x0021f4bc, 0x90610094 ] - [ be32, 0x0021f4c0, 0x90010098 ] - [ be32, 0x0021f4c4, 0x81630004 ] - [ be32, 0x0021f4c8, 0xa06b0120 ] - [ be32, 0x0021f4cc, 0x7863bfe2 ] - [ be32, 0x0021f4d0, 0x60000000 ] - [ be32, 0x0021f4d4, 0x5463063e ] - [ be32, 0x0021f4d8, 0x2f830000 ] - [ be32, 0x0021f4dc, 0x419e0034 ] - [ be32, 0x0021f4e0, 0xa00b011e ] - [ be32, 0x0021f4e4, 0x2f80000a ] - [ be32, 0x0021f4e8, 0x409e0028 ] - [ be32, 0x0021f4ec, 0x813f0034 ] - [ be32, 0x0021f4f0, 0x800901fc ] - [ be32, 0x0021f4f4, 0x38600001 ] - [ be32, 0x0021f4f8, 0x7c001a14 ] - [ be32, 0x0021f4fc, 0x900901fc ] - [ be32, 0x0021f500, 0x2f800004 ] - [ be32, 0x0021f504, 0x409e000c ] - [ be32, 0x0021f508, 0x38000000 ] - [ be32, 0x0021f50c, 0x900901fc ] - [ be32, 0x0021f510, 0x813f0034 ] - [ be32, 0x0021f514, 0x800901fc ] - [ be32, 0x0021f518, 0x2f800001 ] - [ be32, 0x0021f51c, 0x419e005c ] - [ be32, 0x0021f520, 0x2f800002 ] - [ be32, 0x0021f524, 0x419e007c ] - [ be32, 0x0021f528, 0x2f800003 ] - [ be32, 0x0021f52c, 0x419e0080 ] - [ be32, 0x0021f530, 0x80690204 ] - [ be32, 0x0021f534, 0x80890008 ] - [ be32, 0x0021f538, 0x38630010 ] - [ be32, 0x0021f53c, 0x38840010 ] - [ be32, 0x0021f540, 0x38a00010 ] - [ be32, 0x0021f544, 0x38c00020 ] - [ be32, 0x0021f548, 0x38e00030 ] - [ be32, 0x0021f54c, 0x7c2020ce ] - [ be32, 0x0021f550, 0x7c2019ce ] - [ be32, 0x0021f554, 0x7c2428ce ] - [ be32, 0x0021f558, 0x7c2329ce ] - [ be32, 0x0021f55c, 0x7c2430ce ] - [ be32, 0x0021f560, 0x7c2331ce ] - [ be32, 0x0021f564, 0x7c2438ce ] - [ be32, 0x0021f568, 0x7c2339ce ] - [ be32, 0x0021f56c, 0x9b7f0058 ] - [ be32, 0x0021f570, 0x9b7f0059 ] - [ be32, 0x0021f574, 0x480000a0 ] - [ be32, 0x0021f578, 0xa06b0122 ] - [ be32, 0x0021f57c, 0x7863e7e2 ] - [ be32, 0x0021f580, 0x5463063e ] - [ be32, 0x0021f584, 0x2f830000 ] - [ be32, 0x0021f588, 0x419e0008 ] - [ be32, 0x0021f58c, 0x48000014 ] - [ be32, 0x0021f590, 0x38000001 ] - [ be32, 0x0021f594, 0x981f0058 ] - [ be32, 0x0021f598, 0x981f0059 ] - [ be32, 0x0021f59c, 0x48000058 ] - [ be32, 0x0021f5a0, 0x9b7f0058 ] - [ be32, 0x0021f5a4, 0x9b7f0059 ] - [ be32, 0x0021f5a8, 0x4800004c ] - [ be32, 0x0021f5ac, 0x8069000c ] - [ be32, 0x0021f5b0, 0x80890204 ] - [ be32, 0x0021f5b4, 0x38630010 ] - [ be32, 0x0021f5b8, 0x38840010 ] - [ be32, 0x0021f5bc, 0x38a00010 ] - [ be32, 0x0021f5c0, 0x38c00020 ] - [ be32, 0x0021f5c4, 0x38e00030 ] - [ be32, 0x0021f5c8, 0x7c2020ce ] - [ be32, 0x0021f5cc, 0x7c2019ce ] - [ be32, 0x0021f5d0, 0x7c2428ce ] - [ be32, 0x0021f5d4, 0x7c2329ce ] - [ be32, 0x0021f5d8, 0x7c2430ce ] - [ be32, 0x0021f5dc, 0x7c2331ce ] - [ be32, 0x0021f5e0, 0x7c2438ce ] - [ be32, 0x0021f5e4, 0x7c2339ce ] - [ be32, 0x0021f5e8, 0x9b7f0058 ] - [ be32, 0x0021f5ec, 0x9b7f0059 ] - [ be32, 0x0021f5f0, 0x48000024 ] - [ be32, 0x0021f5f4, 0x38000001 ] - [ be32, 0x0021f5f8, 0x901f0044 ] - [ be32, 0x0021f5fc, 0x38c00000 ] - [ be32, 0x0021f600, 0x38a00000 ] - [ be32, 0x0021f604, 0x80810094 ] - [ be32, 0x0021f608, 0x80690204 ] - [ be32, 0x0021f60c, 0x4bf0bced ] # DbgCamControls - [ be32, 0x0021f610, 0x60000000 ] - [ be32, 0x0021f614, 0x80610094 ] - [ be32, 0x0021f618, 0xe80100b0 ] - [ be32, 0x0021f61c, 0x7c0803a6 ] - [ be32, 0x0021f620, 0x382100a0 ] - [ be32, 0x0021f624, 0x4e800020 ] BLES00932_FreeCam: &BLES00932_FreeCam - [ be32, 0x001451f4, 0x480db12d ] # branch to hork's cave - [ be32, 0x00220320, 0xf821ff61 ] - [ be32, 0x00220324, 0x7c0802a6 ] - [ be32, 0x00220328, 0xf80100b0 ] - [ be32, 0x0022032c, 0x38600000 ] - [ be32, 0x00220330, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx - [ be32, 0x00220334, 0x60000000 ] - [ be32, 0x00220338, 0x813e203c ] - [ be32, 0x0022033c, 0x38000000 ] - [ be32, 0x00220340, 0x91210090 ] - [ be32, 0x00220344, 0x90610094 ] - [ be32, 0x00220348, 0x90010098 ] - [ be32, 0x0022034c, 0x81630004 ] - [ be32, 0x00220350, 0xa06b0120 ] - [ be32, 0x00220354, 0x7863bfe2 ] - [ be32, 0x00220358, 0x60000000 ] - [ be32, 0x0022035c, 0x5463063e ] - [ be32, 0x00220360, 0x2f830000 ] - [ be32, 0x00220364, 0x419e0034 ] - [ be32, 0x00220368, 0xa00b011e ] - [ be32, 0x0022036c, 0x2f80000a ] - [ be32, 0x00220370, 0x409e0028 ] - [ be32, 0x00220374, 0x813f0034 ] - [ be32, 0x00220378, 0x800901fc ] - [ be32, 0x0022037c, 0x38600001 ] - [ be32, 0x00220380, 0x7c001a14 ] - [ be32, 0x00220384, 0x900901fc ] - [ be32, 0x00220388, 0x2f800004 ] - [ be32, 0x0022038c, 0x409e000c ] - [ be32, 0x00220390, 0x38000000 ] - [ be32, 0x00220394, 0x900901fc ] - [ be32, 0x00220398, 0x813f0034 ] - [ be32, 0x0022039c, 0x800901fc ] - [ be32, 0x002203a0, 0x2f800001 ] - [ be32, 0x002203a4, 0x419e005c ] - [ be32, 0x002203a8, 0x2f800002 ] - [ be32, 0x002203ac, 0x419e007c ] - [ be32, 0x002203b0, 0x2f800003 ] - [ be32, 0x002203b4, 0x419e0080 ] - [ be32, 0x002203b8, 0x80690204 ] - [ be32, 0x002203bc, 0x80890008 ] - [ be32, 0x002203c0, 0x38630010 ] - [ be32, 0x002203c4, 0x38840010 ] - [ be32, 0x002203c8, 0x38a00010 ] - [ be32, 0x002203cc, 0x38c00020 ] - [ be32, 0x002203d0, 0x38e00030 ] - [ be32, 0x002203d4, 0x7c2020ce ] - [ be32, 0x002203d8, 0x7c2019ce ] - [ be32, 0x002203dc, 0x7c2428ce ] - [ be32, 0x002203e0, 0x7c2329ce ] - [ be32, 0x002203e4, 0x7c2430ce ] - [ be32, 0x002203e8, 0x7c2331ce ] - [ be32, 0x002203ec, 0x7c2438ce ] - [ be32, 0x002203f0, 0x7c2339ce ] - [ be32, 0x002203f4, 0x9b7f0058 ] - [ be32, 0x002203f8, 0x9b7f0059 ] - [ be32, 0x002203fc, 0x480000a0 ] - [ be32, 0x00220400, 0xa06b0122 ] - [ be32, 0x00220404, 0x7863e7e2 ] - [ be32, 0x00220408, 0x5463063e ] - [ be32, 0x0022040c, 0x2f830000 ] - [ be32, 0x00220410, 0x419e0008 ] - [ be32, 0x00220414, 0x48000014 ] - [ be32, 0x00220418, 0x38000001 ] - [ be32, 0x0022041c, 0x981f0058 ] - [ be32, 0x00220420, 0x981f0059 ] - [ be32, 0x00220424, 0x48000058 ] - [ be32, 0x00220428, 0x9b7f0058 ] - [ be32, 0x0022042c, 0x9b7f0059 ] - [ be32, 0x00220430, 0x4800004c ] - [ be32, 0x00220434, 0x8069000c ] - [ be32, 0x00220438, 0x80890204 ] - [ be32, 0x0022043c, 0x38630010 ] - [ be32, 0x00220440, 0x38840010 ] - [ be32, 0x00220444, 0x38a00010 ] - [ be32, 0x00220448, 0x38c00020 ] - [ be32, 0x0022044c, 0x38e00030 ] - [ be32, 0x00220450, 0x7c2020ce ] - [ be32, 0x00220454, 0x7c2019ce ] - [ be32, 0x00220458, 0x7c2428ce ] - [ be32, 0x0022045c, 0x7c2329ce ] - [ be32, 0x00220460, 0x7c2430ce ] - [ be32, 0x00220464, 0x7c2331ce ] - [ be32, 0x00220468, 0x7c2438ce ] - [ be32, 0x0022046c, 0x7c2339ce ] - [ be32, 0x00220470, 0x9b7f0058 ] - [ be32, 0x00220474, 0x9b7f0059 ] - [ be32, 0x00220478, 0x48000024 ] - [ be32, 0x0022047c, 0x38000001 ] - [ be32, 0x00220480, 0x901f0044 ] - [ be32, 0x00220484, 0x38c00000 ] - [ be32, 0x00220488, 0x38a00000 ] - [ be32, 0x0022048c, 0x80810094 ] - [ be32, 0x00220490, 0x80690204 ] - [ be32, 0x00220494, 0x4bf0be2d ] # DbgCamControls - [ be32, 0x00220498, 0x60000000 ] - [ be32, 0x0022049c, 0x80610094 ] - [ be32, 0x002204a0, 0xe80100b0 ] - [ be32, 0x002204a4, 0x7c0803a6 ] - [ be32, 0x002204a8, 0x382100a0 ] - [ be32, 0x002204ac, 0x4e800020 ] BCAS20071_FreeCam: &BCAS20071_FreeCam - [ be32, 0x00142304, 0x480db26d ] # branch to hork's cave - [ be32, 0x0021d570, 0xf821ff61 ] - [ be32, 0x0021d574, 0x7c0802a6 ] - [ be32, 0x0021d578, 0xf80100b0 ] - [ be32, 0x0021d57c, 0x38600000 ] - [ be32, 0x0021d580, 0x4bfa5639 ] # PadMan::GetPadDeviceForIdx - [ be32, 0x0021d584, 0x60000000 ] - [ be32, 0x0021d588, 0x813e203c ] - [ be32, 0x0021d58c, 0x38000000 ] - [ be32, 0x0021d590, 0x91210090 ] - [ be32, 0x0021d594, 0x90610094 ] - [ be32, 0x0021d598, 0x90010098 ] - [ be32, 0x0021d59c, 0x81630004 ] - [ be32, 0x0021d5a0, 0xa06b0120 ] - [ be32, 0x0021d5a4, 0x7863bfe2 ] - [ be32, 0x0021d5a8, 0x60000000 ] - [ be32, 0x0021d5ac, 0x5463063e ] - [ be32, 0x0021d5b0, 0x2f830000 ] - [ be32, 0x0021d5b4, 0x419e0034 ] - [ be32, 0x0021d5b8, 0xa00b011e ] - [ be32, 0x0021d5bc, 0x2f80000a ] - [ be32, 0x0021d5c0, 0x409e0028 ] - [ be32, 0x0021d5c4, 0x813f0034 ] - [ be32, 0x0021d5c8, 0x800901fc ] - [ be32, 0x0021d5cc, 0x38600001 ] - [ be32, 0x0021d5d0, 0x7c001a14 ] - [ be32, 0x0021d5d4, 0x900901fc ] - [ be32, 0x0021d5d8, 0x2f800004 ] - [ be32, 0x0021d5dc, 0x409e000c ] - [ be32, 0x0021d5e0, 0x38000000 ] - [ be32, 0x0021d5e4, 0x900901fc ] - [ be32, 0x0021d5e8, 0x813f0034 ] - [ be32, 0x0021d5ec, 0x800901fc ] - [ be32, 0x0021d5f0, 0x2f800001 ] - [ be32, 0x0021d5f4, 0x419e005c ] - [ be32, 0x0021d5f8, 0x2f800002 ] - [ be32, 0x0021d5fc, 0x419e007c ] - [ be32, 0x0021d600, 0x2f800003 ] - [ be32, 0x0021d604, 0x419e0080 ] - [ be32, 0x0021d608, 0x80690204 ] - [ be32, 0x0021d60c, 0x80890008 ] - [ be32, 0x0021d610, 0x38630010 ] - [ be32, 0x0021d614, 0x38840010 ] - [ be32, 0x0021d618, 0x38a00010 ] - [ be32, 0x0021d61c, 0x38c00020 ] - [ be32, 0x0021d620, 0x38e00030 ] - [ be32, 0x0021d624, 0x7c2020ce ] - [ be32, 0x0021d628, 0x7c2019ce ] - [ be32, 0x0021d62c, 0x7c2428ce ] - [ be32, 0x0021d630, 0x7c2329ce ] - [ be32, 0x0021d634, 0x7c2430ce ] - [ be32, 0x0021d638, 0x7c2331ce ] - [ be32, 0x0021d63c, 0x7c2438ce ] - [ be32, 0x0021d640, 0x7c2339ce ] - [ be32, 0x0021d644, 0x9b7f0058 ] - [ be32, 0x0021d648, 0x9b7f0059 ] - [ be32, 0x0021d64c, 0x480000a0 ] - [ be32, 0x0021d650, 0xa06b0122 ] - [ be32, 0x0021d654, 0x7863e7e2 ] - [ be32, 0x0021d658, 0x5463063e ] - [ be32, 0x0021d65c, 0x2f830000 ] - [ be32, 0x0021d660, 0x419e0008 ] - [ be32, 0x0021d664, 0x48000014 ] - [ be32, 0x0021d668, 0x38000001 ] - [ be32, 0x0021d66c, 0x981f0058 ] - [ be32, 0x0021d670, 0x981f0059 ] - [ be32, 0x0021d674, 0x48000058 ] - [ be32, 0x0021d678, 0x9b7f0058 ] - [ be32, 0x0021d67c, 0x9b7f0059 ] - [ be32, 0x0021d680, 0x4800004c ] - [ be32, 0x0021d684, 0x8069000c ] - [ be32, 0x0021d688, 0x80890204 ] - [ be32, 0x0021d68c, 0x38630010 ] - [ be32, 0x0021d690, 0x38840010 ] - [ be32, 0x0021d694, 0x38a00010 ] - [ be32, 0x0021d698, 0x38c00020 ] - [ be32, 0x0021d69c, 0x38e00030 ] - [ be32, 0x0021d6a0, 0x7c2020ce ] - [ be32, 0x0021d6a4, 0x7c2019ce ] - [ be32, 0x0021d6a8, 0x7c2428ce ] - [ be32, 0x0021d6ac, 0x7c2329ce ] - [ be32, 0x0021d6b0, 0x7c2430ce ] - [ be32, 0x0021d6b4, 0x7c2331ce ] - [ be32, 0x0021d6b8, 0x7c2438ce ] - [ be32, 0x0021d6bc, 0x7c2339ce ] - [ be32, 0x0021d6c0, 0x9b7f0058 ] - [ be32, 0x0021d6c4, 0x9b7f0059 ] - [ be32, 0x0021d6c8, 0x48000024 ] - [ be32, 0x0021d6cc, 0x38000001 ] - [ be32, 0x0021d6d0, 0x901f0044 ] - [ be32, 0x0021d6d4, 0x38c00000 ] - [ be32, 0x0021d6d8, 0x38a00000 ] - [ be32, 0x0021d6dc, 0x80810094 ] - [ be32, 0x0021d6e0, 0x80690204 ] - [ be32, 0x0021d6e4, 0x4bf0bced ] # DbgCamControls - [ be32, 0x0021d6e8, 0x60000000 ] - [ be32, 0x0021d6ec, 0x80610094 ] - [ be32, 0x0021d6f0, 0xe80100b0 ] - [ be32, 0x0021d6f4, 0x7c0803a6 ] - [ be32, 0x0021d6f8, 0x382100a0 ] - [ be32, 0x0021d6fc, 0x4e800020 ] FreeCam_Notes: &FreeCam_Notes "Activate and cycle through modes with X + L3. Advance frames in time stop mode with Cross. L2/R2 to move down/up, L1/R1 to slow down/speed up movement." des_US100title: &des_US100title "Demon's Souls": BLUS30443: [ 01.00 ] des_EU100title: &des_EU100title "Demon's Souls": BLES00932: [ 01.00 ] des_AS104title: &des_AS104title "Demon's Souls": BCAS20071: [ 01.04 ] des_USDemo101title: &des_USDemo101title "Demon's Souls Trade Demo": BLUD80018: [ 01.01 ] PPU-83681f6110d33442329073b72b8dc88a2f677172: "Unlock FPS": Games: *des_US100title Author: "Whatcookie, Gibbed" Notes: *DeS_FPS_Notes Patch Version: 2.1 Patch: - [ load, *BLUS30443_FpsUnlock ] "Disable Dynamic Exposure": Games: *des_US100title Author: "Whatcookie" Notes: *DeS_DDE_Notes Patch Version: 1.1 Patch: - [ be16, 0x00025edc, 0x981f ] "Skip Intro Videos": Games: *des_US100title Author: "GalCiv" Notes: Patch Version: 1.0 Patch: - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip - [ be32, 0x008eef7c, 0x901c0100 ] "Aspect Ratio": Games: *des_US100title Author: "Whatcookie" Notes: *DeS_AR_Notes Configurable Values: *DeS_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x018cefbc, "Aspect Ratio" ] - [ bef32, 0x0190433c, "Aspect Ratio" ] "Disable Motion Blur": Games: *des_US100title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x00217e7c, 0x41 ] "Enable FreeCam": Games: *des_US100title Author: "horkrux" Notes: *FreeCam_Notes Patch Version: 1.0 Patch: - [ load, *BLUS30443_FreeCam ] PPU-5446a2645880eefa75f7e374abd6b7818511e2ef: "Unlock FPS": Games: *des_EU100title Author: "Whatcookie, Gibbed" Notes: *DeS_FPS_Notes Patch Version: 2.1 Patch: - [ load, *BLES00932_FpsUnlock ] "Disable Dynamic Exposure": Games: *des_EU100title Author: "Whatcookie" Notes: *DeS_DDE_Notes Patch Version: 1.1 Patch: - [ be16, 0x00026ac4, 0x981f ] "Skip Intro Videos": Games: *des_EU100title Author: "GalCiv" Notes: Patch Version: 1.0 Patch: - [ be32, 0x008f0928, 0x38000003 ] # Intro logos skip - [ be32, 0x008f092c, 0x901c0100 ] "Aspect Ratio": Games: *des_EU100title Author: "Whatcookie" Notes: *DeS_AR_Notes Configurable Values: *DeS_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x018cf13c, "Aspect Ratio" ] - [ bef32, 0x01904494, "Aspect Ratio" ] "Disable Motion Blur": Games: *des_EU100title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x00218d04, 0x41 ] "Enable FreeCam": Games: *des_EU100title Author: "horkrux" Notes: *FreeCam_Notes Patch Version: 1.0 Patch: - [ load, *BLES00932_FreeCam ] PPU-9403fe1678487def5d7f3c380b4c4fb275035378: "Unlock FPS": Games: *des_AS104title Author: "Whatcookie, Gibbed, KokutouKiritsugu port to BCAS20071" Notes: *DeS_FPS_Notes Patch Version: 2.1 Patch: - [ load, *BCAS20071_FpsUnlock ] "Disable Dynamic Exposure": Games: *des_AS104title Author: "Whatcookie, KokutouKiritsugu port to BCAS20071" Notes: *DeS_DDE_Notes Patch Version: 1.1 Patch: - [ be16, 0x0002414c, 0x981f ] "Skip Intro Videos": Games: *des_AS104title Author: "GalCiv, KokutouKiritsugu port to BCAS20071" Notes: Patch Version: 1.0 Patch: - [ be32, 0x008efecc, 0x38000003 ] # Intro logos skip - [ be32, 0x008efed0, 0x901c0100 ] "Aspect Ratio": Games: *des_AS104title Author: "Whatcookie, KokutouKiritsugu port to BCAS20071" Notes: *DeS_AR_Notes Configurable Values: *DeS_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x018cee14, "Aspect Ratio" ] - [ bef32, 0x0190430c, "Aspect Ratio" ] "Disable Motion Blur": Games: *des_AS104title Author: "illusion, KokutouKiritsugu port to BCAS20071" Notes: Patch Version: 1.0 Patch: - [ byte, 0x00215f54, 0x41 ] "Enable FreeCam": Games: *des_AS104title Author: "horkrux" Notes: *FreeCam_Notes Patch Version: 1.0 Patch: - [ load, *BCAS20071_FreeCam ] PPU-f965a746d844cd0c572a7e8731b5b3b7a81f7bdd: "Unlock FPS": Games: *des_USDemo101title Author: "Whatcookie, Gibbed" Notes: *DeS_FPS_Notes Patch Version: 2.1 Patch: - [ load, *BLUS30443_FpsUnlock ] "Disable Dynamic Exposure": Games: *des_USDemo101title Author: "Whatcookie" Notes: *DeS_DDE_Notes Patch Version: 1.1 Patch: - [ be16, 0x00025edc, 0x981f ] "Skip Intro Videos": Games: *des_USDemo101title Author: "GalCiv" Notes: Patch Version: 1.0 Patch: - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip - [ be32, 0x008eef7c, 0x901c0100 ] "Aspect Ratio": Games: *des_USDemo101title Author: "Whatcookie" Notes: *DeS_AR_Notes Configurable Values: *DeS_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x018cefbc, "Aspect Ratio" ] - [ bef32, 0x0190433c, "Aspect Ratio" ] "Disable Motion Blur": Games: *des_USDemo101title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x00217e7c, 0x41 ] "Enable FreeCam": Games: *des_USDemo101title Author: "horkrux" Notes: *FreeCam_Notes Patch Version: 1.0 Patch: - [ load, *BLUS30443_FreeCam ]
Destiny
PPU-ac58999f254e8d9dc817426c8c84b068ee8caaea: "HTTPS Bypass": Games: "Destiny": BLES01857: [ 01.24 ] BLUS31181: [ 01.24 ] BCJS35001: [ 01.24 ] NPEB02021: [ 01.24 ] NPUB31202: [ 01.24 ] Author: "cohaereo" Notes: "Necessary for the game to connect to unofficial signon servers." Patch Version: 0.1 Patch: - [ utf8, 0x012e6328, "http://www%d.%s/%s\0" ]
Destroy All Humans! Path of the Furon
PPU-65078c652115190ecb64b7ff52bbf1c68696deb6: "Unlock FPS": Games: "Destroy All Humans! Path of the Furon": BLES00467: [ All ] Author: "Whatcookie" Notes: "Completely unlocks FPS and doesn't require any special settings. Use Framelimit or VSync option to cap the maximum framerate." Patch Version: 1.0 Patch: - [ be32, 0x010b9e68, 0x60000000 ] - [ be32, 0x010b9ec0, 0x60000000 ]
Deus Ex: Human Revolution
PPU-e21ab816c8b67f90260b63caccbb2e3a81c68606: "Debug Menu": Games: "Deus Ex: Human Revolution Director's Cut": NPEB01805: [ 01.00 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0078b384, 0x3ba00001 ] PPU-f693265f620e64208e76cc2388d10df1d7b60c95: "Debug Menu": Games: "Deus Ex: Human Revolution": NPEB00791: [ 01.01 ] NPEB00792: [ 01.01 ] NPEB00793: [ 01.01 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00732b94, 0x3ba00001 ]
DJ Hero 2
Anchors: blackoutvenue_unlock_notes: &blackoutvenue_unlock_notes "Unlocks a stage venue called \"Pitch Black Out\", which has a completely black background. Useful for getting more performance on lower-spec PCs." blackoutvenue_force_notes: &blackoutvenue_force_notes "Replaces the demo's \"London\" venue with the \"Pitch Black Out\" venue, which has a completely black background. Useful for getting more performance on lower-spec PCs." timestep_force_notes: ×tep_force_notes "Patches the timestep values so the game can properly run at a higher FPS. The \"VBlank Frequency\" setting must be changed accordingly. Pitch Black Out patch recommended for anything higher than 120 FPS. WIP, rewinds will trigger early at higher FPS." DJ_Hero2FPS_Val: &DJ_Hero2FPS_Val "Min timestep": Type: double_enum Value: &120_value 0.0083333333 Allowed Values: "120 FPS": *120_value "240 FPS": 0.0041666667 "360 FPS": 0.0020833333 "480 FPS": 0.0013888889 "600 FPS": 0.0010416667 PPU-1369b92d59b3727ea77257795263de460e621823: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLUS30526: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086d99c, 0x58585858 ] PPU-c779b7ecc73ebd460c15d70917db75fe69399aa1: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLUS30526: [ 01.01 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086f718, 0x58585858 ] "Timestep Modifier": Games: "DJ Hero 2": BLUS30526: [ 01.01 ] Configurable Values: *DJ_Hero2FPS_Val Author: "illusion, Crafty" Notes: *timestep_force_notes Patch Version: 1.0 Patch: - [ bef64, 0x00020030, "Min timestep" ] # if update rate 30fps - [ bef64, 0x00020038, "Min timestep" ] # fix rewinds - [ bef32, 0x0024182c, "Min timestep" ] PPU-b70a9965638aa43c4edec58683cf0f2dfed8071b: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLES00896: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086d55c, 0x58585858 ] PPU-bccea158f89820de105a87541c9252052538a5fb: "Unlock Pitch Black Out Venue": Games: "DJ Hero 2": BLES00896: [ 01.01 ] Author: "shockdude" Notes: *blackoutvenue_unlock_notes Patch Version: 1.0 Patch: - [ be32, 0x0086f2d8, 0x58585858 ] "Timestep Modifier": Games: "DJ Hero 2": BLES00896: [ 01.01 ] Configurable Values: *DJ_Hero2FPS_Val Author: "illusion" Notes: *timestep_force_notes Patch Version: 1.0 Patch: - [ bef64, 0x00020030, "Min timestep" ] # if update rate 30fps - [ bef64, 0x00020038, "Min timestep" ] #fix rewinds - [ bef32, 0x002414ac, "Min timestep" ] PPU-530aadd4c93166a0ca0d3acbe963a09f7926b878: "Force Pitch Black Out Venue": Games: "DJ Hero 2 Demo": NPUB90438: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_force_notes Patch Version: 1.0 Patch: - [ be32, 0x007b3c40, 0x51756179 ] - [ be32, 0x007b3c44, 0x32360000 ] PPU-13887eb1bfe4ad2564cb7b9583e8e957a860c04a: "Force Pitch Black Out Venue": Games: "DJ Hero 2 Demo": NPEB90275: [ 01.00 ] Author: "shockdude" Notes: *blackoutvenue_force_notes Patch Version: 1.0 Patch: - [ be32, 0x007b37cc, 0x51756179 ] - [ be32, 0x007b37d0, 0x32360000 ]
DmC Devil May Cry
Anchors: dmcdmc_debugmenu_notes: &dmcdmc_debugmenu_notes "SELECT+START = Brings menu.\nUsing the menu makes the screen red until a new map will be loaded." PPU-b711c520e0295b480e4163e473886122cd033329: "Debug Menu": Games: "DmC Devil May Cry": BLES01698: [ 01.01 ] NPEB01020: [ 01.01 ] Author: "dron_3" Notes: *dmcdmc_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x0116cb84, 0x38600000 ] PPU-3101bddb805923d3b32be8e64b986bb6b60581bb: "Debug Menu": Games: "DmC Devil May Cry": BLUS30723: [ 01.01 ] NPUB30830: [ 01.01 ] Author: "dron_3" Notes: *dmcdmc_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x0116cb84, 0x38600000 ] PPU-c42d84baf809614023bae43461f51c62cf4c1ac5: "Debug Menu": Games: "DmC Devil May Cry": BLJM60502: [ 01.01 ] NPJB00278: [ 01.01 ] Author: "dron_3, FlexBy" Notes: *dmcdmc_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x0116c984, 0x38600000 ]
Doctor Who: The Eternity Clock
PPU-6cc7119a6d93f10cf3c237987c541015d0290ad4: "Unlock FPS": Games: "Doctor Who: The Eternity Clock": NPUB30751: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x0032c900, 0x60000000 ]
Dragon Ball Z: Burst Limit
PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548: "60 FPS": Games: "Dragon Ball Z: Burst Limit": BLUS30117: [ All ] Author: "illusion, ZEROx" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004c4383, 0x01 ] # 60 FPS - [ be32, 0x00162228, 0x60000000 ] # No reset - [ be32, 0x001633e8, 0x60000000 ] # Pause fix PPU-49aef7eecc248bf85af210bdca336bce8c9272e4: "60 FPS": Games: "Dragon Ball Z: Burst Limit": BLES00231: [ All ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ byte, 0x004c4383, 0x01 ] # 60 FPS - [ be32, 0x001622dc, 0x60000000 ] # No reset - [ be32, 0x0016349c, 0x60000000 ] # Pause fix
Dragon's Dogma
Anchors: ddogma_fps_notes: &ddogma_fps_notes "Might slightly improve performance." PPU-c08ed2a14ae5f13bce19e10a4b97f0b558d51f13: "Unlock FPS": Games: "Dragon's Dogma: Dark Arisen": BLES01794: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f5a6c4, 0x60000000 ] - [ be32, 0x00f5a6d8, 0x60000000 ] "Infinite Health": Games: "Dragon's Dogma: Dark Arisen": BLES01794: [ 01.00 ] Author: "xtatu" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00956bc0, 0x40820010 ] PPU-ec112cfa3c2dae2ea6295d0e091bed942d550ff7: "Unlock FPS": Games: "Dragon's Dogma: Dark Arisen": BLES01794: [ 01.02 ] BLUS31155: [ 01.02 ] BLJM61012: [ 01.02 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f5aab4, 0x60000000 ] - [ be32, 0x00f5aac8, 0x60000000 ] PPU-81d844f449c7145f458823338ddbc77628a0f2e1: "Unlock FPS": Games: "Dragon's Dogma: Dark Arisen": NPEB01268: [ 01.02 ] NPUB31117: [ 01.02 ] NPJB00335: [ 01.02 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00c355d4, 0x60000000 ] - [ be32, 0x00c355e0, 0x60000000 ] PPU-6aef809b5a3d40948a5b99bd4c6e864edb5fe4f9: "Unlock FPS": Games: "Dragon's Dogma": BLES01356: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00ee28b4, 0x60000000 ] - [ be32, 0x00ee28c8, 0x60000000 ] PPU-4857369088641f59416100d16b640c744a8b595e: "Unlock FPS": Games: "Dragon's Dogma": BLES01356: [ 01.05 ] BLUS30720: [ 01.05 ] BLJM60379: [ 01.05 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00ef0c74, 0x60000000 ] - [ be32, 0x00ef0c88, 0x60000000 ] PPU-adc95646dc0dc85e69b669d437ca160d604f81a0: "Unlock FPS": Games: "Dragon's Dogma Demo": NPEB90366: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00dd4cc0, 0x60000000 ] - [ be32, 0x00dd4cac, 0x60000000 ] PPU-b741847e3e310822eb7f2f691f856d92183b77a7: "Unlock FPS": Games: "Dragon's Dogma Demo": NPUB90614: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00dd46ec, 0x60000000 ] - [ be32, 0x00dd4700, 0x60000000 ] PPU-93d2bc023fd8f76624315906876039d3cc562026: "Unlock FPS": Games: "Dragon's Dogma Adventure Demo": NPEB90439: [ 01.00 ] NPJB90524: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f27c2c, 0x60000000 ] - [ be32, 0x00f27c40, 0x60000000 ] PPU-541ea5f3ebee9185055d81ecd8d1f173e0d45714: "Unlock FPS": Games: "Dragon's Dogma Adventure Demo": NPUB90813: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f27b5c, 0x60000000 ] - [ be32, 0x00f27b70, 0x60000000 ] PPU-76cb5eb050cabfbc21e40668be9e8b5b3b9d37d3: "Unlock FPS": Games: "Dragon's Dogma: Dark Arisen Adventure Demo": NPJB90581: [ 01.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f08684, 0x60000000 ] - [ be32, 0x00f08698, 0x60000000 ] PPU-59a33bedc708ebfb7905fb35b207313711705579: "Unlock FPS": Games: "Dragon's Dogma Preview": BLES01356: [ 10.00 ] Author: "FlexBy" Notes: *ddogma_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f3a85c, 0x60000000 ] - [ be32, 0x00f3a870, 0x60000000 ]
Drakengard 3
Anchors: DOD3_FPS_Notes_Part1: &DOD3_FPS_Notes_Part1 "Vblank frequency must be 120Hz for 60 FPS or 240Hz for 120 FPS.\n" # Min frametime is this value / 30 # 0.125 / 30 is 4.1ms, so max FPS is 240 # This game has a second framerate limiter based # on Vblank, so set Vblank high to raise the framerate # Max FPS is Vblank / 2 DOD3_FPS_Notes_Part2: &DOD3_FPS_Notes_Part2 "Going over 120 FPS is possible, but physics will break a bit (lowering jump height) and make it impossible to lock-on to enemies when flying on the dragon." DOD3_FPS_NoUserInput_Notes_Part1: &DOD3_FPS_NoUserInput_Notes_Part1 "Does not require user to change vblank settings.\n" DOD3_FPS_Notes: &DOD3_FPS_Notes [ *DOD3_FPS_Notes_Part1, *DOD3_FPS_Notes_Part2 ] DOD3_FPS_NoUserInput_Notes: &DOD3_FPS_NoUserInput_Notes [ *DOD3_FPS_NoUserInput_Notes_Part1, *DOD3_FPS_Notes_Part2 ] DOD3_Camera_H_Sens_Notes: &DOD3_Camera_H_Sens_Notes "When using the FPS unlock patch the horizontal camera sensitivity gets very low. This patch changes a multiplier so that the horizontal camera sensitivity slider in the game's settings does something meaningful again. The multiplier can be altered in the patch file." # Sensitivity formula is "SliderValue * (Multiplier + 1)" # Where SliderValue is the setting (0-15) from the game settings and # default Multiplier is 0.125, giving a default range of 0.125 - 2. # 0.35 seems good from my testing, feel free to change as you see fit. DOD3_Camera_H_Sens_Multiplier: &DOD3_Camera_H_Sens_Multiplier 0.35 DOD3_UnprotectFiles_Notes: &DOD3_UnprotectFiles_Notes "Disables SHA-1 hash checking of the following files: " DOD3_UnprotectFiles_US_Notes: &DOD3_UnprotectFiles_US_Notes [ *DOD3_UnprotectFiles_Notes, "coalesced_int.bin, coalesced_fra.bin, core.xxx, engine.xxx, gfxui.xxx, ipdrv.xxx, gameframework.xxx, onlinesubsystempc.xxx, cdevsounddriver_loc_int.xxx, cdevsounddriver.xxx, sqexsead.xxx, sqex03game.xxx, startup.xxx, cdevsounddriver_loc_fra.xxx" ] DOD3_UnprotectFiles_JP_Notes: &DOD3_UnprotectFiles_JP_Notes [ *DOD3_UnprotectFiles_Notes, "coalesced_int.bin, coalesced_jpn.bin, core.xxx, engine.xxx, gfxui.xxx, ipdrv.xxx, gameframework.xxx, onlinesubsystempc.xxx, cdevsounddriver_loc_int.xxx, cdevsounddriver.xxx, sqexsead.xxx, sqex03game.xxx, startup.xxx, cdevsounddriver_loc_jpn.xxx" ] DOD3_UnprotectFiles_AS_Notes: &DOD3_UnprotectFiles_AS_Notes [ *DOD3_UnprotectFiles_Notes, "coalesced_int.bin, coalesced_chn.bin, coalesced_cze.bin, coalesced_deu.bin, coalesced_esm.bin, coalesced_esn.bin, coalesced_fra.bin, coalesced_hun.bin, coalesced_ita.bin, coalesced_jpn.bin, coalesced_kor.bin, coalesced_pol.bin, coalesced_ptb.bin, coalesced_rus.bin, coalesced_slo.bin, core.xxx, engine.xxx, gfxui.xxx, ipdrv.xxx, gameframework.xxx, onlinesubsystempc.xxx, cdevsounddriver.xxx, sqexsead.xxx, sqex03game.xxx, startup.xxx" ] PPU-2b393f064786e5895d5a576621deb4c9107a8f0b: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLUS31197: [ 01.00 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008edc5c, 0.125 ] # 240 max FPS PPU-f2f7f7ea0444353884bb715152147c3a29f4e790: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLUS31197: [ 01.01 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008edbcc, 0.125 ] # 240 max FPS "Increase Horizontal Camera Sensitivity": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLUS31197: [ 01.01 ] Author: "RagingCactus" Notes: *DOD3_Camera_H_Sens_Notes Patch Version: 1.0 Patch: - [ bef32, 0x0091b69c, *DOD3_Camera_H_Sens_Multiplier ] "Disable low-res Depth-of-Field": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLUS31197: [ 01.01 ] Author: "emoose" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00a5455c, 0x38800000 ] # patch ASqex03GameRender::EnableDOF to override r4 param with 0 "Unprotect game files": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLUS31197: [ 01.01 ] Author: "emoose" Notes: *DOD3_UnprotectFiles_US_Notes Patch Version: 1.0 Patch: - [ be32, 0x008c50b8, 0x30840000 ] PPU-b18834a8f21cd29a091b287a66656a279ccba507: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.00 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008ecf2c, 0.125 ] # 240 max FPS PPU-9c04f427625a0064282432e4edfefe9e0956c303: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.01 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008ececc, 0.125 ] # 240 max FPS "Unlock FPS (No User Input)": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.01 ] Author: "illusion" Notes: *DOD3_FPS_NoUserInput_Notes Patch Version: 1.0 Patch: - [ be32, 0x002ca140, 0x38800000 ] "Increase Horizontal Camera Sensitivity": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.01 ] Author: "RagingCactus" Notes: *DOD3_Camera_H_Sens_Notes Patch Version: 1.0 Patch: - [ bef32, 0x0091a99c, *DOD3_Camera_H_Sens_Multiplier ] "Disable low-res Depth-of-Field": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.01 ] Author: "emoose" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00a5385c, 0x38800000 ] # patch ASqex03GameRender::EnableDOF to override r4 param with 0 "Unprotect game files": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.01 ] Author: "emoose" Notes: *DOD3_UnprotectFiles_US_Notes Patch Version: 1.0 Patch: - [ be32, 0x008c4398, 0x30840000 ] "Debug Boot Menu": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPUB31251: [ 01.01 ] Author: "illusion" Patch Version: 1.0 Patch: - [ utf8, 0x015f88fc, "/SQEX03GAME/COOKEDPS3/DEBUGTITLE.XXX\0" ] - [ be32, 0x008e4394, 0x48c973c0 ] - [ be32, 0x0157b754, 0x88ba0016 ] - [ be32, 0x0157b758, 0x2c050054 ] - [ be32, 0x0157b75c, 0x40820028 ] - [ be32, 0x0157b760, 0x88ba001a ] - [ be32, 0x0157b764, 0x2c050045 ] - [ be32, 0x0157b768, 0x4082001c ] - [ be32, 0x0157b76c, 0x88ba001c ] - [ be32, 0x0157b770, 0x2c050058 ] - [ be32, 0x0157b774, 0x40820010 ] - [ be32, 0x0157b778, 0x3ca0015f ] - [ be32, 0x0157b77c, 0x60a588fc ] - [ be32, 0x0157b780, 0x48000008 ] - [ be32, 0x0157b784, 0x7f45d378 ] - [ be32, 0x0157b788, 0x4b368c10 ] PPU-e1a44e5d3fb03a37f0445e92ed13abce8d6efdd4: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPEB01407: [ All ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008eceec, 0.125 ] # 240 max FPS "Unlock FPS (No User Input)": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPEB01407: [ All ] Author: "illusion" Notes: *DOD3_FPS_NoUserInput_Notes Patch Version: 1.0 Patch: - [ be32, 0x002ca140, 0x38800000 ] "Unprotect game files": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPEB01407: [ All ] Author: "emoose" Notes: *DOD3_UnprotectFiles_US_Notes Patch Version: 1.0 Patch: - [ be32, 0x008c4398, 0x38800000 ] PPU-60d4a7e2b5efa835e16f51de649c3e3b202e072e: "Unlock FPS (For Delisted Ver)": Games: "Drakengard 3 (Drag-On Dragoon 3)": NPEB01407: [ All ] Author: "Whatcookie, Asinine" Notes: [ *DOD3_FPS_Notes_Part1, *DOD3_FPS_Notes_Part2, "\nRequired for old delisted versions of this gameID. There was a silent update to fix DLC issues. Both versions are listed as \"01.00\" so the patch can't be separated." ] Patch Version: 1.0 Patch: - [ bef32, 0x008ecf1c, 0.125 ] # 240 max FPS PPU-a017576369165f3746730724c8ae762ed9bc64d8: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLJM61043: [ 01.00 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x00939a14, 0.125 ] # 240 max FPS PPU-c09c496514f6dc591434575b04eb7c003826c11d: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLJM61043: [ 01.04 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008ed62c, 0.125 ] # 240 max FPS "Increase Horizontal Camera Sensitivity": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLJM61043: [ 01.04 ] Author: "RagingCactus" Notes: *DOD3_Camera_H_Sens_Notes Patch Version: 1.0 Patch: - [ bef32, 0x0091988c, *DOD3_Camera_H_Sens_Multiplier ] "Disable low-res Depth-of-Field": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLJM61043: [ 01.04 ] Author: "emoose" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00a4e854, 0x38800000 ] # patch ASqex03GameRender::EnableDOF to override r4 param with 0 "Unprotect game files": Games: "Drakengard 3 (Drag-On Dragoon 3)": BLJM61043: [ 01.04 ] Author: "emoose" Notes: *DOD3_UnprotectFiles_JP_Notes Patch Version: 1.0 Patch: - [ be32, 0x008c5310, 0x30840000 ] PPU-ac64494f4ea31f8b0f82584c48916d30dad16300: "Unlock FPS": Games: "Drakengard 3 (Drag-On Dragoon 3)": BCAS20311: [ 01.02 ] Author: "Whatcookie" Notes: *DOD3_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x008edc5c, 0.125 ] # 240 max FPS "Increase Horizontal Camera Sensitivity": Games: "Drakengard 3 (Drag-On Dragoon 3)": BCAS20311: [ 01.02 ] Author: "RagingCactus" Notes: *DOD3_Camera_H_Sens_Notes Patch Version: 1.0 Patch: - [ bef32, 0x0091ad64, *DOD3_Camera_H_Sens_Multiplier ] "Disable low-res Depth-of-Field": Games: "Drakengard 3 (Drag-On Dragoon 3)": BCAS20311: [ 01.02 ] Author: "emoose" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00a5245c, 0x38800000 ] # patch ASqex03GameRender::EnableDOF to override r4 param with 0 "Unprotect game files": Games: "Drakengard 3 (Drag-On Dragoon 3)": BCAS20311: [ 01.02 ] Author: "emoose" Notes: *DOD3_UnprotectFiles_AS_Notes Patch Version: 1.0 Patch: - [ be32, 0x008c5178, 0x30840000 ]
Dungeon Defenders
Anchors: dungeondefenders_openspy_notes: &dungeondefenders_openspy_notes "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." dungeondefenders_fps_notes: &dungeondefenders_fps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS. " PPU-9000e418b2842c1c1a9a46e0f58e96df99a248dc: "OpenSpy Online": Games: "Dungeon Defenders": NPEB00652: [ 01.00 ] Author: "FlexBy" Notes: *dungeondefenders_openspy_notes Patch Version: 1.0 Patch: - [ utf8, 0x013a6d73, "openspy.net" ] - [ utf8, 0x013a6dba, "openspy.net" ] - [ utf8, 0x013a8cc9, "openspy.net" ] - [ utf8, 0x013a9098, "openspy.net" ] - [ utf8, 0x013a90b0, "openspy.net" ] - [ utf8, 0x013a90c8, "openspy.net" ] - [ utf8, 0x013a923c, "openspy.net" ] - [ utf8, 0x013a92c6, "openspy.net" ] - [ utf8, 0x013a9e2c, "openspy.net" ] - [ utf8, 0x013a9e5e, "openspy.net" ] - [ utf8, 0x016adb51, "openspy.net" ] - [ utf8, 0x016adb95, "openspy.net" ] - [ utf8, 0x013a6f84, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x013a6e7a, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] "Unlock FPS": Games: "Dungeon Defenders": NPEB00652: [ 01.00 ] Author: "FlexBy" Notes: *dungeondefenders_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0033b968, 0x60000000 ] PPU-07563921a4e38747ffc7a05e7eeb84e1115ab916: "OpenSpy Online": Games: "Dungeon Defenders": NPEB00652: [ 01.03 ] Author: "FlexBy" Notes: *dungeondefenders_openspy_notes Patch Version: 1.0 Patch: - [ utf8, 0x013a8333, "openspy.net" ] - [ utf8, 0x013a837a, "openspy.net" ] - [ utf8, 0x013aa289, "openspy.net" ] - [ utf8, 0x013aa658, "openspy.net" ] - [ utf8, 0x013aa670, "openspy.net" ] - [ utf8, 0x013aa688, "openspy.net" ] - [ utf8, 0x013aa7fc, "openspy.net" ] - [ utf8, 0x013aa886, "openspy.net" ] - [ utf8, 0x013ab3ec, "openspy.net" ] - [ utf8, 0x013ab41e, "openspy.net" ] - [ utf8, 0x016adb51, "openspy.net" ] - [ utf8, 0x016adb95, "openspy.net" ] - [ utf8, 0x013a8544, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x013a843a, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] "Unlock FPS": Games: "Dungeon Defenders": NPEB00652: [ 01.03 ] Author: "FlexBy" Notes: *dungeondefenders_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0033c6c8, 0x60000000 ] PPU-25d214ecbfb831e9f2bba796da8982384ced83b4: "OpenSpy Online": Games: "Dungeon Defenders": NPUB30251: [ 01.04 ] Author: "FridiNaTor" Notes: *dungeondefenders_openspy_notes Patch Version: 1.0 Patch: - [ utf8, 0x013a9313, "openspy.net" ] - [ utf8, 0x013a935a, "openspy.net" ] - [ utf8, 0x013ab269, "openspy.net" ] - [ utf8, 0x013ab638, "openspy.net" ] - [ utf8, 0x013ab650, "openspy.net" ] - [ utf8, 0x013ab668, "openspy.net" ] - [ utf8, 0x013ab7dc, "openspy.net" ] - [ utf8, 0x013ab866, "openspy.net" ] - [ utf8, 0x013ac3cc, "openspy.net" ] - [ utf8, 0x013ac3fe, "openspy.net" ] - [ utf8, 0x016adb49, "openspy.net" ] - [ utf8, 0x016adb8d, "openspy.net" ] - [ utf8, 0x013a9524, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x013a941a, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] "Unlock FPS": Games: "Dungeon Defenders": NPUB30251: [ 01.04 ] Author: "FlexBy" Notes: *dungeondefenders_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0033cd90, 0x60000000 ]
Dungeons & Dragons: Daggerdale
PPU-5bcbd38ba85bc8642091e0ed6e5778b74c301d28: "Unlock FPS": Games: "Dungeons & Dragons: Daggerdale": NPEB00385: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency." Patch Version: 1.0 Patch: - [ be32, 0x00321380, 0x60000000 ] "OpenSpy Online": Games: "Dungeons & Dragons: Daggerdale": NPEB00385: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x013b05f3, "openspy.net" ] - [ utf8, 0x013b063a, "openspy.net" ] - [ utf8, 0x013b272d, "openspy.net" ] - [ utf8, 0x013b2b24, "openspy.net" ] - [ utf8, 0x013b2b3c, "openspy.net" ] - [ utf8, 0x013b2b54, "openspy.net" ] - [ utf8, 0x013b2cc8, "openspy.net" ] - [ utf8, 0x013b2d52, "openspy.net" ] - [ utf8, 0x013b3858, "openspy.net" ] - [ utf8, 0x013b388a, "openspy.net" ] - [ utf8, 0x016bce01, "openspy.net" ] - [ utf8, 0x016bce45, "openspy.net" ] - [ utf8, 0x013b09e8, "http://%s.api.openspy.net/SakeStorageServer/Public/StorageServer.asmx\0" ] - [ utf8, 0x013b08de, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
Dust 514
Anchors: dust514_unlockfpspatch_notes: &dust514_unlockfpspatch_notes "Maximum framerate with the patch is half the Vblank frequency." PPU-f769dbfcfce5161a4afb15f49495a09376909a4e: "Unlock FPS": Games: "Dust 514": NPUB30643: [ 03.00 ] Author: "FlexBy" Notes: *dust514_unlockfpspatch_notes Patch Version: 1.0 Patch: - [ be32, 0x00278038, 0x60000000 ] PPU-b64817bf5226821e325693c21b7072a9642f0801: "Unlock FPS": Games: "Dust 514": NPEB00777: [ 03.00 ] NPUB30643: [ 03.01 ] Author: "FlexBy" Notes: *dust514_unlockfpspatch_notes Patch Version: 1.0 Patch: - [ be32, 0x00271310, 0x60000000 ] PPU-ba50f5c028b533e4e923def39b9259a464b757b0: "Unlock FPS": Games: "Dust 514": NPEB00777: [ 05.01 ] Author: "FlexBy" Notes: *dust514_unlockfpspatch_notes Patch Version: 1.0 Patch: - [ be32, 0x002814df, 0x60000000 ] PPU-6b11972fcc9870611b7800f2d3988454e1ff8c17: "Unlock FPS": Games: "Dust 514": NPEB00777: [ 05.12 ] Author: "FlexBy" Notes: *dust514_unlockfpspatch_notes Patch Version: 1.0 Patch: - [ be32, 0x00271efc, 0x60000000 ] PPU-e5e39ab570a2753301e1b4ca7438a1548e842760: "Unlock FPS": Games: "Dust 514": NPEB00777: [ 05.13 ] Author: "FlexBy" Notes: *dust514_unlockfpspatch_notes Patch Version: 1.0 Patch: - [ be32, 0x00271efc, 0x60000000 ] PPU-ae3f946dfcb103b782f73f1cc5f90587e652f439: "Unlock FPS": Games: "Dust 514": NPJB00313: [ 01.16 ] NPJB00313: [ 01.17 ] NPUB30643: [ 03.18 ] NPUB30643: [ 03.19 ] NPEB00777: [ 05.14 ] NPHB00520: [ 05.14 ] NPEB00777: [ 05.15 ] NPHB00520: [ 05.15 ] Author: "FlexBy" Notes: *dust514_unlockfpspatch_notes Patch Version: 1.0 Patch: - [ be32, 0x00271efc, 0x60000000 ]
Earth Defense Force 2025
PPU-588663e46e01d78322f7560598d1a0213323c4dc: "Infinite Ammo": Games: "Earth Defense Force 2025": NPEB01336: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0036d904, 0x60000000 ] "Infinite Health": Games: "Earth Defense Force 2025": NPEB01336: [ 01.00 ] Author: "Randy97Killa" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00fd050c, 0x3c004516 ] - [ be32, 0x00fd0510, 0x90170008 ] - [ be32, 0x00fd0514, 0x9017000c ] - [ be32, 0x00fd0518, 0x4e800020 ] - [ be32, 0x0034c6c0, 0x48c83e4d ] "Infinite Energy": Games: "Earth Defense Force 2025": NPEB01336: [ 01.00 ] Author: "Randy97Killa" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0013807c, 0xc03c0014 ] - [ be32, 0x00138080, 0xd03c0018 ] PPU-cb6805a941b76cd3b479c61bb2fa387b72b7bb0f: "Infinite Ammo": Games: "Earth Defense Force 2025": NPUB31164: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0036d904, 0x60000000 ] "Infinite Health": Games: "Earth Defense Force 2025": NPUB31164: [ 01.00 ] Author: "Randy97Killa" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00fd050c, 0x3c004516 ] - [ be32, 0x00fd0510, 0x90170008 ] - [ be32, 0x00fd0514, 0x9017000c ] - [ be32, 0x00fd0518, 0x4e800020 ] - [ be32, 0x0034c6c0, 0x48c83e4d ] "Infinite Energy": Games: "Earth Defense Force 2025": NPUB31164: [ 01.00 ] Author: "Randy97Killa" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0013807c, 0xc03c0014 ] - [ be32, 0x00138080, 0xd03c0018 ]
Enslaved: Odyssey to the West
Anchors: EOTTW_debugmenu_notes: &EOTTW_debugmenu_notes "Select + Start = Brings Menu\nL3 + R3 = Debug Camera" PPU-1f2c7d41f5e0e842fe9ce2bba536f5f2306e5a5c: "Debug Menu": Games: "Enslaved: Odyssey to the West": BLES00989: [ 01.00 ] Author: "dron_3" Notes: *EOTTW_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x014fbf54, 0x38600000 ] PPU-8475f1c335cc3c205dd5567269607a2f119f04c6: "Debug Menu": Games: "Enslaved: Odyssey to the West": BLUS30558: [ 01.00 ] Author: "dron_3" Notes: *EOTTW_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x014fbf54, 0x38600000 ] PPU-8109b840ad2f8e171be946ed6a79e308b9c733f1: "Debug Menu": Games: "Enslaved: Odyssey to the West": BLES00989: [ 01.01 ] Author: "dron_3" Notes: *EOTTW_debugmenu_notes Patch Version: 1.0 Patch: - [ be32, 0x0150bb34, 0x38600000 ]
F.E.A.R. - First Encounter Assault Recon
PPU-7ef6294fa8672f1a7d78b776cbe3f4168b1452dd: "Disable Blur-filter": Games: "F.E.A.R.": BLES00035: [ 01.01 ] Author: "horkrux" Notes: "Disables what the port refers to as Bloom, which only serves to blur the entire screen." Patch Version: 1.0 Patch: - [ be32, 0x00412f7c, 0x60000000 ]
F.E.A.R. 2: Project Origin
PPU-340d91a3a46a13aa69ba82b3e371c899cb7a2e77: "OpenSpy Online": Games: "F.E.A.R. 2: Project Origin": BLES00464: [ 01.00 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x012ccd95, "openspy.net" ] - [ utf8, 0x012cd138, "openspy.net" ] - [ utf8, 0x012cd150, "openspy.net" ] - [ utf8, 0x012cd168, "openspy.net" ] - [ utf8, 0x012cd29a, "openspy.net" ] - [ utf8, 0x012cd4b8, "openspy.net" ] - [ utf8, 0x012cd567, "openspy.net" ] - [ utf8, 0x012ce060, "openspy.net" ] - [ utf8, 0x012d0c66, "openspy.net" ] - [ utf8, 0x014ebc25, "openspy.net" ] - [ utf8, 0x014ebd7d, "openspy.net" ] - [ utf8, 0x014ebdfa, "openspy.net" ] - [ utf8, 0x012cb4a0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x012b1c08, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] PPU-c27d2465af2801994cd00cef88f83a043eca059d: "OpenSpy Online": Games: "F.E.A.R. 2: Project Origin": BLES00464: [ 01.03 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x012dad5d, "openspy.net" ] - [ utf8, 0x012db100, "openspy.net" ] - [ utf8, 0x012db118, "openspy.net" ] - [ utf8, 0x012db130, "openspy.net" ] - [ utf8, 0x012db29a, "openspy.net" ] - [ utf8, 0x012db5a0, "openspy.net" ] - [ utf8, 0x012db5ff, "openspy.net" ] - [ utf8, 0x012dc260, "openspy.net" ] - [ utf8, 0x012dee66, "openspy.net" ] - [ utf8, 0x014fc8fd, "openspy.net" ] - [ utf8, 0x014fca55, "openspy.net" ] - [ utf8, 0x014fcad2, "openspy.net" ] - [ utf8, 0x012d9458, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x012bfa88, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
Fairytale Fights
Anchors: fairytale_unlockfps_103: &fairytale_unlockfps_103 - [ be32, 0x003bcfe8, 0x60000000 ] fairytale_onlinepatch_103: &fairytale_onlinepatch_103 - [ utf8, 0x01a3c9c5, "openspy.net" ] - [ utf8, 0x01a3c86d, "openspy.net" ] - [ utf8, 0x01736f26, "openspy.net" ] - [ utf8, 0x01736ee8, "openspy.net" ] - [ utf8, 0x01736217, "openspy.net" ] - [ utf8, 0x01735dba, "openspy.net" ] - [ utf8, 0x01735c5c, "openspy.net" ] - [ utf8, 0x01735bdc, "openspy.net" ] - [ utf8, 0x01735a48, "openspy.net" ] - [ utf8, 0x01735a30, "openspy.net" ] - [ utf8, 0x01735a18, "openspy.net" ] - [ utf8, 0x01735585, "openspy.net" ] - [ utf8, 0x01733326, "openspy.net" ] - [ utf8, 0x017332df, "openspy.net" ] - [ utf8, 0x01733690, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x01733400, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] fairytale_onlinepatch_notes: &fairytale_onlinepatch_notes "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." fairytale_unlockfps_notes: &fairytale_unlockfps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." PPU-89205f22d731f29080694f55bba3823b4a935026: "OpenSpy Online": Games: "Fairytale Fights": BLES00696: [ 01.03 ] Author: "FlexBy" Notes: *fairytale_onlinepatch_notes Patch Version: 1.0 Patch: - [ load, *fairytale_onlinepatch_103 ] "Unlock FPS": Games: "Fairytale Fights": BLES00696: [ 01.03 ] Author: "FlexBy" Notes: *fairytale_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *fairytale_unlockfps_103 ] PPU-e1b5c427c088ebc38721296a222a6fd73bc514a8: "OpenSpy Online": Games: "Fairytale Fights": BLUS30456: [ 01.03 ] Author: "FlexBy" Notes: *fairytale_onlinepatch_notes Patch Version: 1.0 Patch: - [ load, *fairytale_onlinepatch_103 ] "Unlock FPS": Games: "Fairytale Fights": BLUS30456: [ 01.03 ] Author: "FlexBy" Notes: *fairytale_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *fairytale_unlockfps_103 ]
Fallout 3
Anchors: fallout3_60fps_notes: &fallout3_60fps_notes "Set the framelimiter to 60, as things will break over 60 FPS." PPU-ef1de7a2b91566a4b0e2acc177a6c2f1cecdfd7e: "Infinite Ammo & Consumables": Games: "Fallout 3 GOTY Edition": BLUS30451: [ 01.00 ] BLUS30455: [ 01.00 ] Author: "Aphelion" Notes: "Best used with the Infinite Carry Weight Patch; affects many items in the game, not just ammo and consumables. While this patch is enabled, affected items can't be removed from your inventory, and dropping them will duplicate them. Items can be sold for caps, but they do not leave your inventory." Patch Version: 1.1 Patch: - [ be32, 0x004140d8, 0x60000000 ] - [ be32, 0x004134e8, 0x60000000 ] "Infinite Caps": Games: "Fallout 3 GOTY Edition": BLUS30451: [ 01.00 ] BLUS30455: [ 01.00 ] Author: "Aphelion" Notes: "Essentially permanent if you save with this patch enabled - adds over 1 billion caps to your inventory which will remain after the patch is disabled." Patch Version: 1.0 Patch: - [ be32, 0x0041de7c, 0x90630004 ] "No Weapon Degradation": Games: "Fallout 3 GOTY Edition": BLUS30451: [ 01.00 ] BLUS30455: [ 01.00 ] Author: "Aphelion" Notes: "Using weapons and armor does not affect their condition. Repairing items brings them to perfect condition." Patch Version: 1.0 Patch: - [ be32, 0x00386ac8, 0x60000000 ] "No Reloading": Games: "Fallout 3 GOTY Edition": BLUS30451: [ 01.00 ] BLUS30455: [ 01.00 ] Author: "Aphelion" Notes: "Press square to instantly reload single-shot weapons like the Missile Launcher and Fat Man." Patch Version: 1.0 Patch: - [ be32, 0x0040f980, 0x60000000 ] "Infinite Carry Weight": Games: "Fallout 3 GOTY Edition": BLUS30451: [ 01.00 ] BLUS30455: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00420594, 0x903f0008 ] "Unlock FPS": Games: "Fallout 3 GOTY Edition": BLUS30451: [ 01.00 ] BLUS30455: [ 01.00 ] Author: "Aphelion, illusion" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00702bcc, 0x60000000 ] PPU-499ef508be74e55261bf810e07271147e424cfd0: "60 FPS": Games: "Fallout 3 GOTY Edition": BLES00737: [ 01.01 ] "Fallout 3": BLES00334: [ 01.61 ] BLES00335: [ 01.61 ] BLES00337: [ 01.61 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00702cfc, 0x60000000 ] PPU-08089ec0ec46d594e8d3d0a8b465acc169591deb: "60 FPS": Games: "Fallout 3": BLES00333: [ 01.61 ] BLES00336: [ 01.61 ] BLES00399: [ 01.61 ] BLUS30185: [ 01.61 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00702bac, 0x60000000 ] PPU-ba9dbb848fd6307475aa956beaef09281199f459: "60 FPS": Games: "Fallout 3": BLES00398: [ 01.00 ] BLES00335: [ 01.00 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007acf0c, 0x60000000 ] PPU-a021e45a42df11016a0bc39dbb260924d334abcb: "60 FPS": Games: "Fallout 3 GOTY Edition": BLUS30455: [ 01.01 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00702e1c, 0x60000000 ] PPU-4cb8b80cad908bd0e6f22bb5dd97aca9ad10e572: "60 FPS": Games: "Fallout 3": BLUS30234: [ 01.61 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00702cfc, 0x60000000 ] PPU-14b6b0db50937ac4c1232c029e9c79434dc639bb: "60 FPS": Games: "Fallout 3": BLJS10040: [ 01.00 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007ae2cc, 0x60000000 ] PPU-d62a28e0d514aee88442e6d0bd3c412e53166ab9: "60 FPS": Games: "Fallout 3": BLJS10040: [ 01.02 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007b251c, 0x60000000 ] PPU-04c957554ee00d5f164fb98fd90520a23ec2bf04: "60 FPS": Games: "Fallout 3 GOTY Edition": BLJS10068: [ 01.01 ] "Fallout 3": BLJS10069: [ 01.01 ] Author: "FlexBy" Notes: *fallout3_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007b5c30, 0x60000000 ]
Fallout: New Vegas
Anchors: falloutNV_60fps_notes: &falloutNV_60fps_notes "Set the framelimiter to 60, as things will break over 60 FPS." PPU-43f93d8813c1ab40afc09dfa47c05c943d71334e: "Unlock FPS": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: "Aphelion" Notes: *falloutNV_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0097504c, 0x60000000 ] "60 FPS": Games: "Fallout New Vegas: Ultimate Edition": BLES01475: [ 01.00 ] Author: "FlexBy" Notes: *falloutNV_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00975070, 0x60000000 ] "Infinite Ammo & Consumables": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: "Aphelion" Notes: "<b>Picking up some objects such as blueprints will freeze the game. Best used temporarily to duplicate the items you want.</b>\n\nAffects many items in the game, not just ammo and consumables. While this patch is enabled, affected items can't be removed from your inventory, and dropping them will duplicate them. Items can be sold for caps, but they do not leave your inventory." Patch Version: 1.0 Patch: - [ be32, 0x0045bb6c, 0x60000000 ] - [ be32, 0x0045ba88, 0x60000000 ] - [ be32, 0x0045c578, 0x60000000 ] "Infinite Carry Weight": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00469658, 0x90330008 ] "Infinite Caps": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: "Aphelion" Notes: "Essentially permanent if you save with this patch enabled - adds over 1 billion caps to your inventory which will remain after the patch is disabled." Patch Version: 1.0 Patch: - [ be32, 0x00466cd8, 0x90630004 ] "No Weapon Degradation": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: "Aphelion" Notes: "Using weapons and armor does not affect their condition. Repairing items brings them to perfect condition." Patch Version: 1.0 Patch: - [ be32, 0x003d6528, 0x60000000 ] "Infinite Health": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x000170cc, 0x60000000 ] "Force Lock Always Succeeds": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "gir489" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0033da44, 0x60000000 ] "Pickpocketing Never Fails": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.02 ] BLES01478: [ 01.02 ] Author: "gir489" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0031dad4, 0x60000000 ] "Any Password Will Hack a Computer": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "gir489" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00333a58, 0x63c50000 ] # mr r5, r30 "Stealing Has No Effect": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "gir489" Notes: "NPCs will not notice you stealing even if they are watching you and you will not lose karma." Patch Version: 1.0 Patch: - [ be16, 0x00181ff8, 0x4800 ] # b 0x1824bc "Bypass Casino Bans": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "gir489" Notes: "This only works for 3 casinos on the Strip, the Vikki and Vance and Atomic Wrangler use a script to detect the ban." Patch Version: 1.0 Patch: - [ be16, 0x0035215c, 0x4800 ] # b 0x352210 Blackjack - [ be16, 0x003598dc, 0x4800 ] # b 0x359990 Roulette - [ be16, 0x00125268, 0x4800 ] # b 0x1252e4 Slots "Super Duper Lucky Slots": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "gir489" Notes: "This will cause the slot machine to always pay out as if you hit a 777, although it will never actually show the 777 on the machine." Patch Version: 1.0 Patch: - [ be32, 0x001266cc, 0x4800011c ] # b 0x1267e8 Branch to the 100x win scenario. - [ be32, 0x001268ec, 0x60000000 ] # Fall through to the winning message block. - [ be32, 0x001268f8, 0x60000000 ] # Force the "You feel lucky" message. (OhohohoOHdatslapsmeondaknee) - [ be32, 0x00126200, 0x4800006c ] # b 0x126268 Branch to the Play GAMESlotsWinJackpot sound scenario. "Perfect V.A.T.S. Aiming": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "gir489" Notes: Patch Version: 1.0 Patch: - [ byte, 0x000928d5, 0x61 ] # f3 register "Jump While Aiming": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "lStewieAl" Notes: "Allows jumping while aiming" Patch Version: 1.0 Patch: - [ be16, 0x000442A8, 0x4800 ] # b 0x44324 "ActorCause Save Bloat Fix": Games: "Fallout New Vegas: Ultimate Edition": BLUS30888: [ 01.00 ] BLES01475: [ 01.00 ] BLES01478: [ 01.00 ] Author: "lStewieAl" Notes: "Fixes an engine bug that saves an unused detecting actors list on all ActorCauses" Patch Version: 1.0 Patch: - [ be16, 0x00439D08, 0x4800 ] # b 0x439D40 - [ be16, 0x00439718, 0x4800 ] # b 0x43974C PPU-d01110afee86aa2861be1f5f23cb330c88555598: "60 FPS": Games: "Fallout New Vegas": BLUS30500: [ 01.06 ] BLUS30626: [ 01.06 ] BLUS30627: [ 01.06 ] BLES00901: [ 01.06 ] BLES00902: [ 01.06 ] BLES00903: [ 01.06 ] BLES00904: [ 01.06 ] BLES00905: [ 01.06 ] BLES01057: [ 01.06 ] Author: "FlexBy" Notes: *falloutNV_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0098ef1c, 0x60000000 ] PPU-ac336a37080898ca29e486d4a835e5faef00ce1d: "60 FPS": Games: "Fallout New Vegas": BLUS30500: [ 01.07 ] BLUS30626: [ 01.07 ] BLUS30627: [ 01.07 ] BLES00901: [ 01.07 ] BLES00902: [ 01.07 ] BLES00903: [ 01.07 ] BLES00904: [ 01.07 ] BLES00905: [ 01.07 ] BLES01057: [ 01.07 ] Author: "FlexBy" Notes: *falloutNV_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0098ef1c, 0x60000000 ] PPU-3c4c7e49b9c45fec037214c28b0b00d01caf6ea5: "60 FPS": Games: "Fallout New Vegas": BLUS30500: [ 01.00 ] Author: "FlexBy" Notes: *falloutNV_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x009794fc, 0x60000000 ] PPU-fdcd04ef929deeb2cf5024635d9803407f667bc4: "60 FPS": Games: "Fallout New Vegas": BLJM60282: [ 01.05 ] Author: "FlexBy" Notes: *falloutNV_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x0098e8ec, 0x60000000 ]
Fatal Inertia EX
Anchors: fatalinertia_onlinepatch_notes: &fatalinertia_onlinepatch_notes "Updates references from gamespy.com to openspy.net. Allows to play multiplayer." PPU-6990c66f91d5802a7867f001920e2907bf1b34e6: "OpenSpy Online": Games: "Fatal Inertia EX": NPEB00024: [ 01.03 ] Author: "FlexBy" Notes: *fatalinertia_onlinepatch_notes Patch Version: 1.0 Patch: - [ utf8, 0x019e3d6f, "openspy.net" ] - [ utf8, 0x019e3db6, "openspy.net" ] - [ utf8, 0x019e613d, "openspy.net" ] - [ utf8, 0x019e6478, "openspy.net" ] - [ utf8, 0x019e6490, "openspy.net" ] - [ utf8, 0x019e64a8, "openspy.net" ] - [ utf8, 0x019e66d2, "openspy.net" ] - [ utf8, 0x019e6a80, "openspy.net" ] - [ utf8, 0x019e82c8, "openspy.net" ] - [ utf8, 0x019e8327, "openspy.net" ] - [ utf8, 0x019e928e, "openspy.net" ] - [ utf8, 0x019e9ed4, "openspy.net" ] - [ utf8, 0x019e9f54, "openspy.net" ] - [ utf8, 0x01cd94d5, "openspy.net" ] - [ utf8, 0x01cd961d, "openspy.net" ] - [ utf8, 0x019e9820, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x019e9590, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ] PPU-6f9ea6e1539089a807cfb2f5ee9c04d8d209576a: "OpenSpy Online": Games: "Fatal Inertia EX": NPUB30023: [ 01.02 ] Author: "FlexBy" Notes: *fatalinertia_onlinepatch_notes Patch Version: 1.0 Patch: - [ utf8, 0x01cc949d, "openspy.net" ] - [ utf8, 0x01cc9355, "openspy.net" ] - [ utf8, 0x019e5d8c, "openspy.net" ] - [ utf8, 0x019e5d0c, "openspy.net" ] - [ utf8, 0x019e50c6, "openspy.net" ] - [ utf8, 0x019e415f, "openspy.net" ] - [ utf8, 0x019e4100, "openspy.net" ] - [ utf8, 0x019e28b8, "openspy.net" ] - [ utf8, 0x019e250a, "openspy.net" ] - [ utf8, 0x019e22e0, "openspy.net" ] - [ utf8, 0x019e22c8, "openspy.net" ] - [ utf8, 0x019e22b0, "openspy.net" ] - [ utf8, 0x019e1f75, "openspy.net" ] - [ utf8, 0x019dfc46, "openspy.net" ] - [ utf8, 0x019dfbff, "openspy.net" ] - [ utf8, 0x019e5658, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ] - [ utf8, 0x019e53c8, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
Fight Night Champion
PPU-17e5fb03b4175948179339a71a8edde05b1d626b: "Unlock FPS": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00752048, 0x4e800020 ] - [ bef32, 0x001401d4, 1000.0 ] "Restore some debug print to TTY": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x0074043c, 0x4b8eef00 ] "Debug Menu": Games: "Fight Night Champion": BLUS30608: [ 01.02 ] BLES01039: [ 01.02 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x005ae0c0, 0x38600000 ] - [ be32, 0x005ae048, 0x38600001 ] PPU-afa4136447c25cb9c57487bb8c964b84ce960204: "Unlock FPS": Games: "Fight Night Champion": NPEB00730: [ 01.02 ] Author: "illusion, FlexBy" Patch Version: 1.0 Patch: - [ be32, 0x00752788, 0x4e800020 ] - [ bef32, 0x001401d4, 1000.0 ]
Final Fantasy X/X-2 HD Remaster
PPU-8f3e573af22dd5fd077fbe91ac79348eb368f9f6: "Infinite Health": Games: "Final Fantasy X HD Remaster": NPUB31247: [ 01.00 ] Author: "Aphelion" Notes: "Causes a softlock during a fairly easy boss battle about 1/3 of the way through the game. Enemy health will show as 9999/xxxx in battle if you have the Sensor ability." Patch Version: 1.1 Patch: - [ be32, 0x002633a0, 0x988305d0 ] - [ be32, 0x00268fa0, 0x3860270f ] - [ be32, 0x003839e4, 0x3860270f ] - [ be32, 0x00383a54, 0x3860270f ] "Infinite Mana": Games: "Final Fantasy X HD Remaster": NPUB31247: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.1 Patch: - [ be32, 0x00241efc, 0x909b05d4 ] - [ be32, 0x00268fc8, 0x3860270f ] - [ be32, 0x00383ad0, 0x3860270f ] - [ be32, 0x00383b30, 0x3860270f ] "Infinite Gil": Games: "Final Fantasy X HD Remaster": NPUB31247: [ 01.00 ] Author: "Aphelion" Notes: Patch Version: 1.1 Patch: - [ be32, 0x0026f6b4, 0x90833d48 ]
Final Fantasy XIII
PPU-2845afa9e4dc56df06a61f2e51463468e9a557c7: "60 FPS": Games: "Final Fantasy XIII": MRTC00003: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x008d2e94, 0x38800001 ] # vsync flip rate 60hz // unlimited freeze at SE screen
Folklore
Anchors: Folklore_FPS_Notes: &Folklore_FPS_Notes "Unlocks FPS during gameplay. Cloth physics break above 50 FPS despite the gameplay working." folkloreESUS_100_nosixaxis: &folkloreESUS_100_nosixaxis # .bPlayerPad::CheckCaptureFinish - [ be32, 0x000f8698, 0x38600001 ] - [ be32, 0x000f86c8, 0x38600001 ] # UpdateAction_Timing - [ be32, 0x00104664, 0x428006b0 ] - [ be32, 0x00104d14, 0x817f010c ] - [ be32, 0x00104d18, 0x42800018 ] - [ be32, 0x00104d30, 0x396b0003 ] - [ be32, 0x00104d34, 0x917f010c ] # UpdateAction_Balance - [ be32, 0x001033fc, 0x428003fc ] - [ be32, 0x001037f8, 0x817e010c ] - [ be32, 0x001037fc, 0x4280001c ] - [ be32, 0x00103818, 0x396b0003 ] - [ be32, 0x0010381c, 0x917e010c ] # Beat_RegularDamage - [ be32, 0x001026ac, 0x4280fe74 ] - [ be32, 0x001025dc, 0x817e010c ] - [ be32, 0x001025e0, 0x4280001c ] - [ be32, 0x001025fc, 0x396b0003 ] - [ be32, 0x00102600, 0x917e010c ] # UpdateAction_SAD - [ be32, 0x00103f34, 0x42800470 ] - [ be32, 0x001043a4, 0x817e010c ] - [ be32, 0x001043a8, 0x42800018 ] - [ be32, 0x001043c0, 0x396b0003 ] - [ be32, 0x001043c4, 0x917e010c ] folkloreESUS_110_nosixaxis: &folkloreESUS_110_nosixaxis # .bPlayerPad::CheckCaptureFinish - [ be32, 0x000f88e8, 0x38600001 ] - [ be32, 0x000f8918, 0x38600001 ] # UpdateAction_Timing - [ be32, 0x00104e2c, 0x428008f8 ] - [ be32, 0x00105724, 0x817f0124 ] - [ be32, 0x00105728, 0x42800018 ] - [ be32, 0x00105740, 0x396b0003 ] - [ be32, 0x00105744, 0x917f0124 ] # UpdateAction_Balance - [ be32, 0x00103afc, 0x42800444 ] - [ be32, 0x00103f40, 0x817f0124 ] - [ be32, 0x00103f44, 0x4280001c ] - [ be32, 0x00103f60, 0x396b0003 ] - [ be32, 0x00103f64, 0x917f0124 ] # Beat_RegularDamage - [ be32, 0x00102dac, 0x4280ff30 ] - [ be32, 0x00102cdc, 0x817e0124 ] - [ be32, 0x00102ce0, 0x4280001c ] - [ be32, 0x00102cfc, 0x396b0003 ] - [ be32, 0x00102d00, 0x917e0124 ] # UpdateAction_SAD - [ be32, 0x00104b84, 0x4280ff90 ] - [ be32, 0x00104b14, 0x817e0124 ] - [ be32, 0x00104b18, 0x42800018 ] - [ be32, 0x00104b30, 0x396b0003 ] - [ be32, 0x00104b34, 0x917e0124 ] folklore_nosixaxis_notes: &folklore_nosixaxis_notes "Allows gameplay on keyboard and controllers without motion sensors. Can't absorb multiple folk at once meaning lower XP gains." PPU-eb05d70d23d075ef6d9c81f7e7cf9bffc98c404c: "Unlock FPS": Games: "Folklore": BCUS98147: [ 01.00 ] Author: "Whatcookie" Notes: *Folklore_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x00181354, 0x60000000 ] "Autocomplete motion control sequences": Games: "Folklore": BCUS98147: [ 01.00 ] Author: "Scirvir" Notes: *folklore_nosixaxis_notes Patch Version: 1.0 Patch: - [ load, *folkloreESUS_100_nosixaxis ] PPU-9b16663fa1aa1dd62c2c6bfee4f333242dde4171: "Unlock FPS": Games: "Folklore": BCUS98147: [ 01.10 ] Author: "Whatcookie" Notes: *Folklore_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x001823c0, 0x60000000 ] "Autocomplete motion control sequences": Games: "Folklore": BCUS98147: [ 01.10 ] Author: "Scirvir" Notes: *folklore_nosixaxis_notes Patch Version: 1.0 Patch: - [ load, *folkloreESUS_110_nosixaxis ] PPU-66404421d1f8ed7dd0b2898e1d015a44bf273bf8: "Unlock FPS": Games: "Folklore": BCES00050: [ All ] Author: "Whatcookie" Notes: *Folklore_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x00181118, 0x60000000 ] "Skip motion control sequences": Games: "Folklore": BCES00050: [ 01.00 ] Author: "Scirvir" Notes: *folklore_nosixaxis_notes Patch Version: 1.0 Patch: - [ load, *folkloreESUS_100_nosixaxis ] PPU-bfad65ed0963e68cebafdf24d00201005ad3a17e: "Autocomplete motion control sequences": Games: "Folklore": BCES00050: [ 01.10 ] Author: "Scirvir" Notes: *folklore_nosixaxis_notes Patch Version: 1.0 Patch: - [ load, *folkloreESUS_110_nosixaxis ] PPU-7d723460c40bd00fd359e1fc88d554e5185de037: "Unlock FPS": Games: "Folklore": BCKS10018: [ 01.00 ] Author: "InsertKey" Notes: *Folklore_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x001820d0, 0x60000000 ] PPU-53bbd55f666d64261074150bf9a5a7ab80ba6dea: "Autocomplete motion control sequences": Games: "フォークスソウル -失われた伝承-": BCJS30009: [ 01.10 ] Author: "Scirvir" Notes: *folklore_nosixaxis_notes Patch Version: 1.0 Patch: # .bPlayerPad::CheckCaptureFinish - [ be32, 0x000f886c, 0x38600001 ] - [ be32, 0x000f889c, 0x38600001 ] # UpdateAction_Balance - [ be32, 0x00103a80, 0x42800444 ] - [ be32, 0x00103ec4, 0x817f0124 ] - [ be32, 0x00103ec8, 0x4280001c ] - [ be32, 0x00103ee8, 0x396b0003 ] - [ be32, 0x00103eec, 0x917f0124 ] # UpdateAction_SAD - [ be32, 0x00104b08, 0x42800384 ] - [ be32, 0x00104a98, 0x817e0124 ] - [ be32, 0x00104a8c, 0x42800018 ] - [ be32, 0x00104ab8, 0x396b0003 ] - [ be32, 0x00104abc, 0x917e0124 ] # Beat_RegularDamage - [ be32, 0x00102d30, 0x4280ff30 ] - [ be32, 0x00102c60, 0x817e0124 ] - [ be32, 0x00102c64, 0x4280001c ] - [ be32, 0x00102c80, 0x396b0003 ] - [ be32, 0x00102c84, 0x917e0124 ] # UpdateAction_Timing - [ be32, 0x00104db0, 0x428008f8 ] - [ be32, 0x001056a8, 0x817f0124 ] - [ be32, 0x001056ac, 0x42800018 ] - [ be32, 0x001056c4, 0x396b0003 ] - [ be32, 0x001056c8, 0x917f0124 ]
Fuse
Anchors: fuse_titles: &fuse_titles "Fuse": NPEB01112: [ 01.00 ] NPUB30874: [ 01.00 ] BLUS31040: [ 01.00 ] BLES01724: [ 01.00 ] PPU-6fee162e203f4d987915b182a30a1dc8856248b6: "Variable FPS": Games: *fuse_titles Author: "illusion" Notes: "Allows up to 1000 FPS without affecting game speed.\nChange vblank to go above 60 FPS." Patch Version: 1.0 Patch: - [ be32, 0x005e4c28, 0x38800001 ] - [ be32, 0x005e4c30, 0x38600001 ] - [ be32, 0x00615944, 0xc024000c ] # store as double - [ be32, 0x005e4b54, 0x3cc03a83 ] - [ be32, 0x005e4b58, 0x60c6126f ] "1280x720 Resolution": Games: *fuse_titles Author: "Margen67" Notes: "Original resolution is 1152x704." Patch Version: 1.0 Patch: - [ be16, 0x005ec4b2, 1280 ] - [ be16, 0x005ec4b6, 720 ]
Disable SPU MLAA
Anchors: SPU_MLAA_Notes: &SPU_MLAA_Notes "Removes Morphological Anti-Aliasing, known as \"MLAA\", a form of post process anti-aliasing which is done using the CELL's SPUs instead of the RSX for extra performance." SPU_MLAA_01: &SPU_MLAA_01 - [ be32, 0x000031f4, 0x40800003 ] # il r3 0 SPU_MLAA_02: &SPU_MLAA_02 - [ load, *SPU_MLAA_01 ] - [ be32, 0x0000349c, 0x40800017 ] # il r23 0 SPU_MLAA_03: &SPU_MLAA_03 - [ load, *SPU_MLAA_01 ] - [ be32, 0x000034a4, 0x40800017 ] # il r23 0 SPU_MLAA_04: &SPU_MLAA_04 - [ be32, 0x00005948, 0x40800094 ] # il r20 1 - [ be32, 0x0000690c, 0x40800027 ] # il r39 0 SPU_MLAA_05: &SPU_MLAA_05 - [ be32, 0x00004440, 0x40800002 ] # il r2 0 - [ be32, 0x000056c4, 0x4080008a ] # il r10 0 SPU_MLAA_06: &SPU_MLAA_06 - [ be32, 0x000033b0, 0x40800017 ] # il r23 0 - [ be32, 0x0000373c, 0x4080001f ] # il r31 0 SPU_MLAA_07: &SPU_MLAA_07 - [ be32, 0x0000325c, 0x40800003 ] # il r3 0 - [ be32, 0x00004c00, 0x40800091 ] # il r17 1 SPU_MLAA_08: &SPU_MLAA_08 - [ be32, 0x000036d4, 0x4080001d ] # il r29 0 - [ be32, 0x000033d0, 0x40800005 ] # il r5 0 SPU_MLAA_09: &SPU_MLAA_09 - [ be32, 0x00003744, 0x4080001e ] # il r30 0 - [ be32, 0x00003430, 0x40800006 ] # il r6 0 SPU_MLAA_10: &SPU_MLAA_10 - [ be32, 0x000036bc, 0x4080001c ] # il r28 0 - [ be32, 0x000033c0, 0x40800005 ] # il r5 0 SPU_MLAA_11: &SPU_MLAA_11 - [ be32, 0x00003344, 0x40800003 ] # il r3 0 - [ be32, 0x000037b4, 0x4020007f ] # spu nop SPU-5177cbc4bf45c8a0a6968c2a722da3a9e6cfb28b: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Prince of Persia series": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nPrince of Persia: The Sands of Time\nPrince of Persia: Warrior Within\nPrince of Persia: The Two Thrones" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_01 ] SPU-9001b44fd7278b5a6fa5385939fe928a0e549394: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA": Games: "Puppeteer": BCES00935: [ All ] BCUS98227: [ All ] BCJS30078: [ All ] BCAS20281: [ All ] NPEA00439: [ All ] NPUA80959: [ All ] NPJA00098: [ All ] NPHA80250: [ All ] "Puppeteer: Demo version": NPJA90254: [ All ] NPEA90125: [ All ] Author: "Whatcookie" Notes: *SPU_MLAA_Notes Group: SPUMLAA Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_01 ] "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nBinary Domain\nJourney\nOddworld: Stranger's Wrath HD\nTokyo Jungle\nSoulCalibur Lost Swords\nSoulCalibur V\nYakuza Ishin\nYakuza 5\nFerrari Racing Legends\nPool Nation\nPortal 2\nThe Ratchet & Clank Trilogy" ] Group: SPUMLAA Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-931132fd48a40bce0bec28e21f760b1fc6ca4364: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nCaptain America: Super Soldier\nYakuza Dead Souls\nNeed for Speed Shift 2 Unleashed\nTransformers Dark of The Moon" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-7b5ea49122ec7f023d4a72452dc7a9208d9d6dbf: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA": Games: "Dragon Age 2 (Dragon Age II)": BLES01084: [ All ] BLUS30645: [ All ] NPEB00569: [ All ] NPUB30476: [ All ] Author: "Whatcookie" Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-df5b1c3353cc36bb2f0fb59197d849bb99c3fecd: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nMedieval Moves: Deadmund's Quest\nShadow of the Colossus\nSports Champions 2\n\nExtra note for Shadow of the Colossus:\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-45f98378f0837fc6821f63576f65d47d10f9bbcb: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nYakuza 0\nYakuza Kiwami\nHandball 16\nHandball 17\nKillAllZombies\nWWE 2k17" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_06 ] SPU-9c270732b4276ec71df9a5255d5d8a63267de645: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA": Games: "WWE '12": BLES01439: [ All ] BLUS30841: [ All ] BLJM60436: [ All ] Author: "Whatcookie, dio" Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-6932af7adf79f31116fc28d71aae3e5e165d7f63: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - WWE '13, WWE 2K14": Games: All: All: [ All ] Author: "Whatcookie, Satan" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nWWE '13\nWWE 2K14" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-ac189d7f87091160a94e69803ac0cff0a8bb7813: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - ICO": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nICO\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_02 ] SPU-794795c449beef176d076816284849d266f55f99: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Macross 30": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nMacross 30" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_03 ] SPU-e3780fe1dc8953f849ac844ec9688ff4da3ca3ae: # SPUNAME: 'u:\bin_ps3_SNC\edgepost_mlaa_ta' "Disable SPU MLAA - Metro Last Light": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nMetro Last Light" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_03 ] SPU-530c255936b07b25467a58e24ceff5fd4e2960b7: # SPUNAME: 'mlaascanline.PS3_Release/mlaasca' "Disable SPU MLAA": Games: "God of War 3 (God of War III)": BCES00510: [ 01.00 ] BCES00799: [ 01.00 ] BCUS98111: [ 01.00 ] BCJS37001: [ 01.00 ] BCAS25003: [ 01.00 ] BCKS15003: [ 01.00 ] Author: "Whatcookie" Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_04 ] SPU-2239af4827b17317522bd6323c646b45b34ebf14: # SPUNAME: 'mlaascanline.PS3_Release/mlaasca' "Disable SPU MLAA": Games: "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_04 ] SPU-7cd211ff1cbd33163eb0711440dccbb3c1dbcf6c: # SPUNAME: 'z:/export/jenkins/workspace/int6' "Disable SPU MLAA - God of War: Ascension": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nGod of War: Ascension" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_05 ] SPU-1549476fe258150ff9f902229ffaed69a932a9c1: # SPUNAME: 'Z:/output/EURint6/SPUMLAATask/PS' "Disable SPU MLAA - God of War: Ascension": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nGod of War: Ascension" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_05 ] SPU-77ce25dab2a5ca1d96038cc3dc57c50c705ce38c: # SPUNAME: 'Z:/output/USint6/SPUMLAATask/PS3' "Disable SPU MLAA - God of War: Ascension": Games: All: All: [ All ] Author: "Whatcookie, kd-11" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nGod of War: Ascension" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_05 ] SPU-82b3399c8e6533ba991eedb0e139bf20c7783bac: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - Twisted Metal, Resident Evil: Operation Raccoon City": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nTwisted Metal\nResident Evil: Operation Raccoon City" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_06 ] SPU-969cf3e9db75f52a6b41074ccbff74106b709854: # SPUNAME: 'objs/release/edgepost-mlaa-task.' # NOTE: has asserts! "Disable SPU MLAA - Multiple titles": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nAce Combat: Assault Horizon\nBeyond Good & Evil HD\nDmC Devil May Cry\nMotorStorm: Apocalypse\nMotorStorm RC\nPlayStation Move Heroes\nCarnival Island\nHelldivers\nEscape Dead Island\nI Am Alive\nRed Faction: Armageddon\nFarming Simulator\nSly Cooper: Thieves in Time\n\nExtra note for Sly Cooper: Thieves in Time:\nThis patch can be used alongside PPU based patch which allows for resolution scaling." ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_07 ] SPU-976d2128f08c362731413b75c934101b76c3d73b: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - LittleBigPlanet 2": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nLittleBigPlanet 2 (early versions)" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_08 ] SPU-a129a01a270246c85df18eee0e959ef4263b6510: # SPUNAME: 'C:\dev\CW_br2_move_final-output\' "Disable SPU MLAA - LittleBigPlanet 2": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nLittleBigPlanet 2 (other early versions)" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_09 ] SPU-702d0205a89d445d15dc0f96548546c4e2e7a59f: # SPUNAME: 'PS3_Release/edgepost-mlaa-task.s' "Disable SPU MLAA - LittleBigPlanet 2, LittleBigPlanet 3, LittleBigPlanet Hub": Games: All: All: [ All ] Author: "Whatcookie" Notes: [ *SPU_MLAA_Notes, "\n\nKnown to affect:\nLittleBigPlanet 2\nLittleBigPlanet 3\nLittleBigPlanet Hub" ] Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_10 ] SPU-191fe1c92c8360992b3240348e70ea37d50812d4: # SPUNAME: 'E:\Alice2\Development\Intermedia' "Disable SPU MLAA": Games: "Alice: Madness Returns": BLES01265: [ All ] BLUS30607: [ All ] NPEB00625: [ All ] NPUB30545: [ All ] Author: "Whatcookie" Notes: *SPU_MLAA_Notes Patch Version: 1.5 Patch: - [ load, *SPU_MLAA_11 ]
Genji: Days of the Blade
Anchors: genji_dotb_60fps_notes: &genji_dotb_60fps_notes "Set Framelimit to 60 FPS as going above this will cause speed up.\nIn-game cinematic animations and camera are only interpolated at 30 FPS." genji_dotb_ar_notes: &genji_dotb_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." genji_dotb_ar_configurable_values: &genji_dotb_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-4aeb132cdf86d9c4ab20e48ae70cc823e455e05d: "Aspect Ratio": Games: "Genji: Days of the Blade": BCES00002: [ 01.00 ] Author: "Esppiral" Notes: *genji_dotb_ar_notes Configurable Values: *genji_dotb_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x100fa8b0, "Aspect Ratio" ] "60 FPS": Games: "Genji: Days of the Blade": BCES00002: [ 01.00 ] Author: "Esppiral, illusion" Notes: *genji_dotb_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x004d0178, 0x38000000 ] # li r0 0x0 PPU-d99d403214a204b9fe8a5c23079dab8ddf4c0654: "60 FPS": Games: "Genji: Days of the Blade": BCAS20002: [ 01.00 ] Author: "illusion" Notes: *genji_dotb_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x004cbda8, 0x38000000 ] # li r0 0x0
God of War III
Anchors: gow3_mlaa_notes: &gow3_mlaa_notes "Allows for the use of Resolution Scaling in the title.\nSet Resolution Scale Threshold to 1x1 or some effects will break.\n2.0 Slightly improves performance when using resolution scaling in some cases." gow3_colorgrading_notes: &gow3_colorgrading_notes "Significantly improves performance, changes visuals for Army of Sparta special attack and some lighting changes, generally only on magic sources." gow3_fog_notes: &gow3_fog_notes "Significantly improves performance in some cases, some distant places may look too clear due to removing the Layered fog effect. The patch is a good alternative to the Color Grading patch." gow3_bloom_notes: &gow3_bloom_notes "Disables some (not all) bloom effects." gow3_camerasway_notes: &gow3_camerasway_notes "Stops the ingame camera from swaying and shaking." gow3_skipintro_notes: &gow3_skipintro_notes "Skips SCE intros up to the first video.\n2.0 now skips first two intro videos." gow3_100_title: &gow3_100_title "God of War 3 (God of War III)": BCES00510: [ 01.00 ] BCES00799: [ 01.00 ] BCUS98111: [ 01.00 ] BCJS37001: [ 01.00 ] gow3_103_title: &gow3_103_title "God of War 3 (God of War III)": BCES00510: [ 01.03 ] BCES00799: [ 01.03 ] BCUS98111: [ 01.03 ] BCJS37001: [ 01.03 ] BCAS25003: [ 01.03 ] BCKS15003: [ 01.03 ] PPU-19724fde16a5b111b7b4d2a065f5dccaf8e01962: # God of War 3 1.03 "Skip any videos with X button": Games: *gow3_103_title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0026fe14, 0x901f ] "Disable MLAA": Games: *gow3_103_title Author: "illusion, ZEROx" Notes: *gow3_mlaa_notes Patch Version: 3.0 Patch: - [ be32, 0x0052bf2c, 0x00000000 ] - [ be32, 0x0023137c, 0x60000000 ] "Disable Depth of Field": Games: *gow3_103_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c14ac, 0x38000000 ] "Disable Motion Blur": Games: *gow3_103_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c57e4, 0x38000000 ] "Disable Color Grading (Speedboost)": Games: *gow3_103_title Author: "illusion" Notes: *gow3_colorgrading_notes Patch Version: 1.0 Patch: - [ byte, 0x0052bda3, 0x00 ] "Disable Layered Fog (Speedboost)": Games: *gow3_103_title Author: "ZEROx" Notes: *gow3_fog_notes Patch Version: 1.0 Patch: - [ be32, 0x00296a90, 0x38000000 ] # Disable Layered fog - [ be32, 0x00296bd4, 0x38000000 ] # On pause "Disable Bloom": Games: *gow3_103_title Author: "illusion" Notes: *gow3_bloom_notes Patch Version: 1.0 Patch: - [ be32, 0x00231288, 0x60000000 ] "Disable Camera Sway": Games: *gow3_103_title Author: "ZEROx" Notes: *gow3_camerasway_notes Patch Version: 1.0 Patch: - [ be32, 0x0015d29c, 0x38000000 ] "Skip intro": Games: *gow3_103_title Author: "illusion, ZEROx" Notes: *gow3_skipintro_notes Patch Version: 2.0 Patch: - [ byte, 0x00588e50, 0x01 ] # Skip SCEA logos - [ be32, 0x002712b4, 0x4816ce9d ] # bl 0x003de150 - [ be32, 0x003de150, 0x7d4802a6 ] # mfspr r10,LR - [ be32, 0x003de154, 0x3d200055 ] # lis r9,0x55 - [ be32, 0x003de158, 0x8009fcc5 ] # lwz r0,-0x33b(r9) - [ be32, 0x003de15c, 0x3d206f00 ] # lis r9,0x6f00 - [ be32, 0x003de160, 0x7f804800 ] # cmpw cr7,r0,r9 - [ be32, 0x003de164, 0x419e001c ] # beq cr7,0x003de180 - [ be32, 0x003de168, 0x3d206e67 ] # lis r9,0x6e67 - [ be32, 0x003de16c, 0x39294372 ] # addi r9,r9,0x4372 - [ be32, 0x003de170, 0x7f804800 ] # cmpw cr7,r0,r9 - [ be32, 0x003de174, 0x419e000c ] # beq cr7,0x003de180 - [ be32, 0x003de178, 0x801b0f5c ] # lwz r0,0xf5c(r27) // original - [ be32, 0x003de17c, 0x4800000c ] # b 0x003de188 - [ be32, 0x003de180, 0x394a0020 ] # addi r10,r10,0x20 // branch to skip video function - [ be32, 0x003de184, 0x7d4803a6 ] # mtspr LR,r10 - [ be32, 0x003de188, 0x4e800020 ] # blr PPU-4d5c51503a81a327c2a99427390a395b8dcb3767: # God of War 3 1.00 "Skip any videos with X button": Games: *gow3_100_title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x0026fd18, 0x901f ] "Disable MLAA": Games: *gow3_100_title Author: "illusion, ZEROx" Notes: *gow3_mlaa_notes Patch Version: 3.0 Patch: - [ byte, 0x0052bf2f, 0x00 ] - [ be32, 0x00231248, 0x60000000 ] "Disable Depth of Field": Games: *gow3_100_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c13c8, 0x38000000 ] "Disable Motion Blur": Games: *gow3_100_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c5700, 0x38000000 ] "Disable Color Grading (Speedboost)": Games: *gow3_100_title Author: "illusion" Notes: *gow3_colorgrading_notes Patch Version: 1.0 Patch: - [ byte, 0x0052bda3, 0x00 ] "Disable Layered Fog (Speedboost)": Games: *gow3_100_title Author: "ZEROx" Notes: *gow3_fog_notes Patch Version: 1.0 Patch: - [ be32, 0x00296994, 0x38000000 ] # Disable Layered fog - [ be32, 0x00296ad8, 0x38000000 ] # On pause "Disable Bloom": Games: *gow3_100_title Author: "illusion" Notes: *gow3_bloom_notes Patch Version: 1.0 Patch: - [ be32, 0x00231288, 0x60000000 ] "Disable Camera sway": Games: *gow3_100_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0015d1b8, 0x38000000 ] # Camera sway "Skip intro": Games: *gow3_100_title Author: "illusion" Notes: *gow3_skipintro_notes Patch Version: 1.0 Patch: - [ be16, 0x001e5468, 0x4800 ]
God of War: Ascension
Anchors: gowa_mlaa_notes: &gowa_mlaa_notes "Allows for the use of Resolution Scaling in this title.\nSet Resolution Scale Threshold to 1x1 for proper scaling of effects." gowa_104_title: &gowa_104_title "God of War: Ascension": BCES01741: [ 01.04 ] BCES01742: [ 01.04 ] BCUS98232: [ 01.04 ] BCAS25016: [ 01.04 ] BCJS37008: [ 01.04 ] NPEA00445: [ 01.04 ] NPUA80918: [ 01.04 ] NPHA80258: [ 01.04 ] gowa_112_title: &gowa_112_title "God of War: Ascension": BCES01741: [ 01.12 ] BCES01742: [ 01.12 ] BCUS98232: [ 01.12 ] BCAS25016: [ 01.12 ] BCJS37008: [ 01.22 ] NPEA00445: [ 01.12 ] NPUA80918: [ 01.12 ] NPHA80258: [ 01.12 ] PPU-3a63ecc6e9b81a984d2fe0a481febc3e26b57810: # GOWA.SELF 1.04 "Disable MLAA": Games: *gowa_104_title Author: "illusion, ZEROx" Notes: *gowa_mlaa_notes Patch Version: 1.0 Patch: - [ byte, 0x0083ce77, 0x00 ] - [ be32, 0x00390724, 0x60000000 ] - [ be32, 0x00390754, 0x60000000 ] "Disable Depth of Field": Games: *gowa_104_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x004342bc, 0x38a00000 ] "Disable Motion Blur": Games: *gowa_104_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00437810, 0x38a00000 ] "Skip intro": Games: *gowa_104_title Author: "Illusion, ZEROx" Notes: "Skips SCE intros up to first video\n2.0 Skips intro video." Patch Version: 2.0 Patch: - [ byte, 0x00204d5b, 0x01 ] # Skip intro video on first run - [ be16, 0x00411ff4, 0x4800 ] # Skip intro logo - [ be32, 0x003efa04, 0x480225f5 ] # func call - [ be32, 0x00411ff8, 0x3c60009e ] # lis r3,0x9e - [ be32, 0x00411ffc, 0xa063c1d0 ] # Current video 2 bytes - [ be32, 0x00412000, 0x2f836f70 ] # cmpwi cr7,r3,0x6f70 - [ be32, 0x00412004, 0x419e0010 ] # beq - [ be32, 0x00412008, 0x3c600094 ] # lis r3,0x94 - [ be32, 0x0041200c, 0x80630e94 ] # r3 = Button data - [ be32, 0x00412010, 0x48000008 ] # b - [ be32, 0x00412014, 0x38600040 ] # X button - [ be32, 0x00412018, 0x4e800020 ] # Return "Unlock FPS": Games: *gowa_104_title Author: "ZEROx, illusion" Notes: "Unlocks internal timestep calculation. Increase vblank to match your desired framerate." Patch Version: 2.0 Patch: - [ bef32, 0x0039e284, 1000 ] - [ bef32, 0x002cae2c, 10000 ] # Timestamp - [ bef32, 0x0083b2cc, 60 ] # Target FPS, main float - [ be32, 0x002cadd8, 0x60000000 ] - [ be16, 0x002c537e, 0x93cc ] # 1000.0f gameplay speed scaling - [ be16, 0x002caec6, 0x93cc ] # 1000.0f sync - [ be16, 0x002caf6e, 0x93cc ] # 1000.0f sync - [ be16, 0x003ef71a, 0x93cc ] # 1000.0f video playback speed scaling PPU-3a0b43e4a5f4bfea64f53612ee7c5d990f88129c: # GOWA.SELF 1.12 "Disable MLAA": Games: *gowa_112_title Author: "illusion, ZEROx" Notes: *gowa_mlaa_notes Patch Version: 1.0 Patch: - [ byte, 0x0083d007, 0x00 ] - [ be32, 0x00397754, 0x60000000 ] - [ be32, 0x00397784, 0x60000000 ] "Disable Depth of Field": Games: *gowa_112_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0043bcbc, 0x38a00000 ] "Disable Motion Blur": Games: *gowa_112_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0043f210, 0x38a00000 ] # Moved FPS 1.12 to canary. TODO: re-add when fixed. PPU-93623f42f6f50bed58ca60927ed43beab749a2cd: "Disable MLAA": Games: "God of War: Ascension Demo": NPEA90123: [ 01.00 ] Author: "illusion" Notes: *gowa_mlaa_notes Patch Version: 1.0 Patch: - [ byte, 0x007dc0b7, 0x00 ] PPU-ea2fc413782cda9d615cd0d68b096bfe54c780be: "Disable MLAA": Games: "God of War: Ascension Demo": NPUA70244: [ 01.00 ] Author: "illusion" Notes: *gowa_mlaa_notes Patch Version: 1.0 Patch: - [ byte, 0x00776efb, 0x00 ] "Disable Motion Blur": Games: "God of War: Ascension Demo": NPUA70244: [ 01.00 ] Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00143a9c, 0x38a00000 ] "Skip Intro": Games: "God of War: Ascension Demo": NPUA70244: [ 01.00 ] Author: "illusion, ZEROx" Notes: Patch Version: 1.0 Patch: - [ byte, 0x001a1927, 0x01 ] - [ be16, 0x00024a6c, 0x4800 ]
God of War: Collection
Anchors: gow_hd_4_3_notes: &gow_hd_4_3_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. Restores original viewport size from PS2 releases. The remastered versions of the first two games handled a 16:9 aspect ratio by cropping out 25% of the vertical viewport instead of expanding the horizontal FOV." gow_hd_16_9_notes: &gow_hd_16_9_notes "Like the PS2 releases, the remastered versions of the first two games handle 16:9 aspect ratio by cropping out 25% of the vertical viewport instead of expanding the horizontal FOV. This patch fixes it and makes the game render in proper 16:9." GOWHD_AR_Configurable_Values: &GOWHD_AR_Configurable_Values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333334 "5:4": 1.25 PPU-514690b33c4900c9a3ed0cf8ae8b836e8209fb1e: "4:3 Aspect Ratio": Games: "God of War: HD": NPUA80490: [ 01.00 ] Author: "boma" Notes: *gow_hd_4_3_notes Configurable Values: *GOWHD_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x004ff9ec, "Aspect Ratio" ] PPU-31e32090ea333902dbf322c24487bab7e8c8d0d1: "4:3 Aspect Ratio": Games: "God of War: II HD": NPUA80491: [ 01.00 ] Author: "boma" Notes: *gow_hd_4_3_notes Configurable Values: *GOWHD_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x0053ee4c, "Aspect Ratio" ] PPU-645f0573d7438e37ddd231377adf9c1205e8a040: "True widescreen": Games: "God of War: HD": BCUS98229: [ 01.01 ] NPUA80490: [ 01.01 ] NPHA80104: [ 01.01 ] Author: "Garasuhato" Notes: *gow_hd_16_9_notes Patch Version: 1.0 Patch: - [ be64, 0x001958d0, 0x38800000ffc00890 ] - [ be64, 0x001958d8, 0xfc20f89048092135 ] - [ be64, 0x001958e0, 0xc002daa4ec210032 ] "Aspect Ratio": Games: "God of War: HD": BCUS98229: [ 01.01 ] NPUA80490: [ 01.01 ] NPHA80104: [ 01.01 ] Author: "boma" Notes: *gow_hd_4_3_notes Configurable Values: *GOWHD_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x004ffa44, "Aspect Ratio" ] "Skip any videos with X button": Games: "God of War: HD": BCUS98229: [ 01.01 ] NPUA80490: [ 01.01 ] NPHA80104: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c67f0, 0x38000001 ] PPU-9cd8d28963ebc29b59c79819cb56f3d92e857a37: "True widescreen": Games: "God of War: II HD": BCUS98229: [ 01.01 ] NPUA80491: [ 01.01 ] NPHA80105: [ 01.01 ] Author: "Garasuhato" Notes: *gow_hd_16_9_notes Patch Version: 1.0 Patch: - [ be32, 0x000593e4, 0xfca00890 ] - [ be64, 0x000593e8, 0xfcc0e890807f000c ] - [ be32, 0x001958f0, 0xfc20f890 ] "Aspect Ratio": Games: "God of War: II HD": BCUS98229: [ 01.01 ] NPUA80491: [ 01.01 ] NPHA80105: [ 01.01 ] Author: "boma" Notes: *gow_hd_4_3_notes Configurable Values: *GOWHD_AR_Configurable_Values Patch Version: 1.0 Patch: - [ bef32, 0x0053eecc, "Aspect Ratio" ] "Skip any videos with X button": Games: "God of War: II HD": BCUS98229: [ 01.01 ] NPUA80491: [ 01.01 ] NPHA80105: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002c1a88, 0x38000001 ] PPU-e8e29268437430a42b01ccbdea814560150bc037: "Skip any videos with X button": Games: "God of War: HD": BCES00791: [ 01.01 ] NPEA00255: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c84d8, 0x38000001 ] "True widescreen": Games: "God of War: HD": BCES00791: [ 01.01 ] NPEA00255: [ 01.01 ] Author: "Garasuhato" Notes: *gow_hd_16_9_notes Patch Version: 1.0 Patch: - [ be32, 0x00197164, 0x38800000 ] - [ be64, 0x00197168, 0xffc00890fc20f890 ] - [ be32, 0x00197170, 0x48091ad9 ] - [ be64, 0x00197174, 0xc002dab8ec210032 ] PPU-13e4d424f118d4305110d0218be9e8fa3fa27a87: "Skip any videos with X button": Games: "God of War: II HD": BCES00791: [ 01.01 ] NPEA00256: [ 01.01 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002c2b14, 0x38000001 ] "True widescreen": Games: "God of War: II HD": BCES00791: [ 01.01 ] NPEA00256: [ 01.01 ] Author: "Garasuhato" Notes: *gow_hd_16_9_notes Patch Version: 1.0 Patch: - [ be64, 0x00059600, 0xfca00890fcc0e890 ] - [ be64, 0x00059608, 0x807f000cfc20f890 ] PPU-a991fd08acbc0262bfc4cca1a60619d758620565: "True widescreen": Games: "God of War: HD": BCUS98229: [ 01.00 ] NPUA80490: [ 01.00 ] Author: "Garasuhato" Notes: *gow_hd_16_9_notes Patch Version: 1.0 Patch: - [ be32, 0x001a27d4, 0x38800000 ] - [ be64, 0x001a27d8, 0xffc00890fc20f890 ] - [ be64, 0x001a27e0, 0x480913d9c002dac8 ] - [ be32, 0x001a27e8, 0xec210032 ] PPU-05408beac1c24af97899a302f13c2692dbf73bd2: "True widescreen": Games: "God of War: II HD": BCUS98229: [ 01.00 ] NPUA80491: [ 01.00 ] Author: "Garasuhato" Notes: *gow_hd_16_9_notes Patch Version: 1.0 Patch: - [ be64, 0x000593b8, 0xfca00890fcc0e890 ] - [ be64, 0x000593c0, 0x807f000cfc20f890 ] PPU-fe9438693b989edd1a04f973e156cf185e16d13d: "Skip any videos with X button": Games: "God of War: II HD": BLJM60200: [ 01.01 ] Author: "illusion, hero" Notes: Patch Version: 1.0 Patch: - [ be32, 0x2C1C34, 0x38000001 ] PPU-7775c39a8eade714caca6c95cf07c9d9ca095047: "Skip any videos with X button": Games: "God of War: HD": BLJM60200: [ 01.01 ] Author: "illusion, hero" Notes: Patch Version: 1.0 Patch: - [ be32, 0x1C70A4, 0x48000004 ]
GoldenEye 007: Reloaded
PPU-a55beada9c3d3f474c7c0ac86874bf30d7fe412d: "Infinite Ammo": Games: "Goldeneye 007: Reloaded": BLES01292: [ 01.00 ] BLES01292: [ 01.02 ] BLUS30755: [ 01.00 ] BLUS30755: [ 01.02 ] Author: "gir489" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00060040, 0x3800ffff ] # li r0, -1
Gran Turismo 5
Anchors: gt5_v211_fps: >5_v211_fps - [ byte, 0x00185457, 0x00 ] # Unlock FPS ingame - [ byte, 0x00185463, 0x00 ] # Unlock FPS ingame #- [ be32, 0x0085f804, 0x38800000 ] # Unlock FPS in menu gt5_v217_fps: >5_v217_fps - [ byte, 0x001855cb, 0x00 ] # Unlock FPS ingame - [ byte, 0x001855d7, 0x00 ] # Unlock FPS ingame #- [ be32, 0x00861948, 0x38800000 ] # Unlock FPS in menu gt5_unlockfps_notes: >5_unlockfps_notes "Cutscenes rendered in the game's engine are sped up." GT5_AR_Notes: >5_AR_Notes "Requires \"Stretch To Display Area\" checked in the GPU settings. HUD elements stay at 16:9. Sometimes text doesn't show up." GT5_AR_Configurable_values: >5_AR_Configurable_Values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7: "Extended FOV": Games: "Gran Turismo 5": BCES00569: [ 01.00 ] Author: "illusion" Notes: "Global FOV setting." Configurable Values: "FOV": Type: double_range Value: 0.75 Min: 0.1 Max: 1 Patch Version: 1.0 Patch: - [ bef32, 0x018eff34, "FOV" ] "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 01.00 ] # may work for us ver, idk Author: "illusion" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x008cffb4, 0x38800000 ] PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0: "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 01.12 ] # may work for us ver, idk Author: "illusion" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00a0f640, 0x38800000 ] # 1.12 eboot (1.13 doesn't have elf) PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd: "Unlock FPS": Games: "Gran Turismo 5": BCUS98114: [ 01.13 ] # it works for us version Author: "illusion" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ be32, 0x00a0f640, 0x38800000 ] # 1.12 eboot (1.13 doesn't have elf) PPU-d73f342bf28ee016ef3d0ccb309b1acb03d8ecce: "Unlock FPS": Games: "Gran Turismo 5": BCUS98114: [ 02.11 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *gt5_v211_fps ] "Aspect Ratio": Games: "Gran Turismo 5": BCUS98114: [ 02.11 ] Author: "Shy_Doge" Configurable Values: *GT5_AR_Configurable_Values Notes: *GT5_AR_Notes Patch Version: 1.0 Patch: - [ bef32, 0x014941d0, "Aspect Ratio" ] - [ bef32, 0x0148ef40, "Aspect Ratio" ] "irekej Custom Server": Games: "Gran Turismo 5": BCUS98114: [ 02.11 ] Author: "FlexBy" Notes: Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x013dec30, "http://5.61.32.177\0" ] # https://gt5.ps3.online.us.gran-turismo.com PPU-7a5ee7bc2fef9566dd80e35893fe2c5571197726: "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 02.11 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *gt5_v211_fps ] "Allow Running Unpacked": Games: "Gran Turismo 5": BCES00569: [ 02.11 ] Author: "Nenkai" Notes: "Allows running the game unpacked for modding purposes.\nRequires extracted game files in 'USRDIR/direct' as GT.VOL then PDIPFS contents on-top." Patch Version: 1.0 Patch: - [ be32, 0x000120a0, 0x386004a0 ] # Adjust sizeof(PDIPS3::FileDevicePFSGameData) to sizeof(PDIPS3::FileDeviceCellFS) for new - [ be32, 0x000120d8, 0x3888e308 ] # Adjust parameters PDIPS3::FileDeviceGameData(device, param1, param2, param3) - [ be32, 0x000120dc, 0x38a8e330 ] # Change pointer to a vtable name - [ be32, 0x000120e0, 0x7d064378 ] # Change pointer to a vtable name - [ be32, 0x00a73160, 0x48004ed5 ] # Rectify pointer offset to device list field - [ be32, 0x00a7316c, 0x941d0498 ] # Change PDIPS3::FileDevicePFSGameData device to PDIPS3::FileDeviceCellFS - [ utf8, 0x013dde10, /dev_hdd0\0 ] # param_1 - [ be16, 0x013dde19, 0x0000 ] # Null terminate - [ utf8, 0x013dde38, /game/BCES00569/USRDIR/direct ] # param_2 - [ be16, 0x013dde55, 0x0000 ] # Null terminate "Aspect Ratio": Games: "Gran Turismo 5": BCES00569: [ 02.11 ] Author: "Shy_Doge, FlexBy" Configurable Values: *GT5_AR_Configurable_Values Notes: *GT5_AR_Notes Patch Version: 1.0 Patch: - [ bef32, 0x01494170, "Aspect Ratio" ] - [ bef32, 0x0148eee0, "Aspect Ratio" ] "irekej Custom Server": Games: "Gran Turismo 5": BCES00569: [ 02.11 ] Author: "FlexBy" Notes: Group: CustomServer Patch Version: 1.0 Patch: - [ utf8, 0x013debb0, "http://5.61.32.177\0" ] # https://gt5.ps3.online.uk.gran-turismo.com PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f: "Unlock FPS": Games: "Gran Turismo 5": BCES00569: [ 02.17 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *gt5_v217_fps ] PPU-a5e547ce3ce25092ac6cae85631f50ba5d9ea914: "Unlock FPS": Games: "Gran Turismo 5": BCUS98114: [ 02.17 ] Author: "ZEROx" Notes: *gt5_unlockfps_notes Patch Version: 1.0 Patch: - [ load, *gt5_v217_fps ]
Gran Turismo 6
Anchors: gt6_devlop_122: >6_devlop_122 - [ be32, 0x0081715c, 0x38600001 ] gt6_devlop_notes: >6_devlop_notes "Press Select+R1 to activate in main menu." PPU-6ac472e1f334f54ec4753cde9e8e1515bfab4d17: "Develop Settings": Games: "Gran Turismo 6": BCUS98296: [ 01.22 ] Author: "Nenkai (OpenAdhoc), illusion" Notes: *gt6_devlop_notes Patch Version: 1.0 Patch: - [ load, *gt6_devlop_122 ] PPU-638ef307e2b35d593f599efec0dc0c37059a984b: "Develop Settings": Games: "Gran Turismo 6": BCES01893: [ 01.22 ] Author: "Nenkai (OpenAdhoc), illusion" Notes: *gt6_devlop_notes Patch Version: 1.0 Patch: - [ load, *gt6_devlop_122 ] "irekej Custom Server": Games: "Gran Turismo 6": BCES01893: [ 01.22 ] Author: "FlexBy" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x0163ef98, "http://5.61.32.177\0" ] # https://gt6.ps3.online.sce%c.gran-turismo.com PPU-80f0d67b29d3d17ac885a309a3fc4cd8dcf50658: "Develop Settings": Games: "Gran Turismo 6": NPEA00502: [ 01.22 ] Author: "Nenkai (OpenAdhoc), illusion" Notes: *gt6_devlop_notes Patch Version: 1.0 Patch: - [ load, *gt6_devlop_122 ] PPU-4213aba5ed17f7e3cd3f299fa44d9d9acef0ba18: "Develop Settings": Games: "Gran Turismo 6": NPUA81049: [ 01.22 ] Author: "Nenkai (OpenAdhoc), illusion" Notes: *gt6_devlop_notes Patch Version: 1.0 Patch: - [ load, *gt6_devlop_122 ] PPU-6a7de7fdfd7e7cbd1031bf28a7104b29c308136c: "Develop Settings": Games: "Gran Turismo 6": NPHA80269: [ 01.22 ] Author: "Nenkai (OpenAdhoc), illusion" Notes: *gt6_devlop_notes Patch Version: 1.0 Patch: - [ load, *gt6_devlop_122 ] PPU-43e618448eed82aa96856338d072f1e4978c36a8: "Develop Settings": Games: "Gran Turismo 6": NPJA00113: [ 01.22 ] Author: "Nenkai (OpenAdhoc), illusion" Notes: *gt6_devlop_notes Patch Version: 1.0 Patch: - [ load, *gt6_devlop_122 ]
Gran Turismo HD Concept
Anchors: gthd_ar_notes: >hd_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings." gthd_fov_notes: >hd_fov_notes "Might work with other versions with adjustments." gthd_fov_configurable_values: >hd_fov_configurable_values "FOV": Type: double_range Value: 0.75 Min: 0.1 Max: 1 gthd_nohud_notes: >hd_nohud_notes "Disables in-game HUD. Needs further testing." PPU-57abea58cae339a0ef9ed99374a0fe7f48b2f72d: "21:9 Aspect Ratio": Games: "Gran Turismo HD Concept": NPUA80019: [ All ] Author: "illusion" Notes: *gthd_ar_notes Patch Version: 1.0 Patch: - [ bef32, 0x009bad04, 1.17 ] "Extended FOV": Games: "Gran Turismo HD Concept": NPUA80019: [ All ] Author: "illusion" Notes: *gthd_fov_notes Configurable Values: *gthd_fov_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x009bccd4, "FOV" ] "No HUD": Games: "Gran Turismo HD Concept": NPUA80019: [ All ] Author: "illusion" Notes: *gthd_nohud_notes Patch Version: 1.0 Patch: #- [ be32, 0x009c3488, 0x00000001 ] # Menu HUD scale (never use this) - [ be32, 0x009ba544, 0x00000000 ] PPU-ad3a1ecff65a78f9a8380ff4f12960f499604bf4: "21:9 Aspect Ratio": Games: "Gran Turismo HD Concept": NPEA90002: [ All ] Author: "Margen67" Notes: *gthd_ar_notes Patch Version: 1.0 Patch: - [ bef32, 0x009bad3c, 1.17 ] "Extended FOV": Games: "Gran Turismo HD Concept": NPEA90002: [ All ] Author: "illusion" Notes: *gthd_fov_notes Configurable Values: *gthd_fov_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x009bcd0c, "FOV" ] "No HUD": Games: "Gran Turismo HD Concept": NPEA90002: [ All ] Author: "illusion" Notes: *gthd_nohud_notes Patch Version: 1.0 Patch: - [ be32, 0x009ba57c, 0x00000000 ] #- [ be32, 0x009c34c8, 0x00000001 ] # Menu HUD scale, never use this
Grand Theft Auto IV
Anchors: gta4_fps_notes: >a4_fps_notes "Set Framelimit to 60 FPS otherwise loading screen layers will go too fast." PPU-d5041972c3464b734ed27f0b94b505a2a14471c8: "Unlock FPS": Games: "Grand Theft Auto IV (Grand Theft Auto 4)": BLUS30127: [ 01.08 ] NPUB30702: [ 01.08 ] Author: "Zolika1351" Notes: *gta4_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f18830, 0x00000000 ] PPU-a2c90aafce24744d5ac6da8ad009ce301458c8a7: "Unlock FPS": Games: "Grand Theft Auto IV (Grand Theft Auto 4)": BLES00229: [ 01.08 ] NPEB00882: [ 01.09 ] Author: "Zolika1351, illusion" Notes: *gta4_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x00f18840, 0x00000000 ]