Heavy Rain: Difference between revisions

From RPCS3 Wiki
(both original and move editions have the same game id, director's cut edition has internal game id the same as original edition)
m (Lowercase hex)
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:HeavyRain.jpg‎}}|300px]]
|image    = [[File:{{#setmainimage:HeavyRain.jpg}}|300px]]
|developer = Quantic Dream
|developer = Quantic Dream
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = Fixes broken textures on character models.
|write color buffers notes            = Fixes broken textures on character models.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
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|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
|rsx fifo accuracy                    = Atomic <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability.
|rsx fifo accuracy notes              = Helps with stability.
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
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     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00547B6C, 0x38600001 ]
       - [ be32, 0x00547b6c, 0x38600001 ]
   "Debug Menu":
   "Debug Menu":
     Games:
     Games:
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     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x000C7F98, 0x38000001 ]
       - [ be32, 0x000c7f98, 0x38000001 ]
       - [ be32, 0x000C7FA0, 0x98090000 ]
       - [ be32, 0x000c7fa0, 0x98090000 ]
}}
}}

Revision as of 16:58, 27 February 2023

Heavy Rain
HeavyRain.jpg
Developer(s) Quantic Dream
Publisher(s) Sony Computer Entertainment
Release date(s) NA February 23, 2010
EU February 24, 2010
AU February 25, 2010
Release type Multi-platform
Genre(s) Action, Adventure, Interactive drama
Mode(s) Single-player
GameID(s) BCES00797 (IRD), BCES00802 (IRD), BCUS98164 (IRD), BCAS20107 (IRD), BCES00458 (IRD), BCES01293 (IRD), BCJS30040 (IRD)
Move Demo
NPEA90076, NPUA70112, NPHA80118
Demo
NPEA90053, NPUA70088, NPJA90129, NPHA80086
Soundtrack
NPEA00183
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes broken textures on character models.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  debugmenunotesHR: &debugmenunotesHR "L3 = Brings Debug Menu\nL1/R1 = Change pages"

PPU-38638340e904d6ff86ea940082e1930fa842fa2f:
  "Playable Demo Mode":
    Games:
      "Heavy Rain":
        BCUS98164: [ 01.00 ]
    Author: "bungholio"
    Notes: *debugmenunotesHR
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00547b6c, 0x38600001 ]
  "Debug Menu":
    Games:
      "Heavy Rain":
        BCUS98164: [ 01.00 ]
    Author: "bungholio"
    Notes: *debugmenunotesHR
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000c7f98, 0x38000001 ]
      - [ be32, 0x000c7fa0, 0x98090000 ]