Heavy Fire: Afghanistan: Difference between revisions

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|gameid    = {{gameid|id=BLES01602, BLUS30856, BLJM60504, NPUB30916, NPJB00220|oid=NPHB00540|ird=Yes}}
|gameid    = {{gameid|id=BLES01602, BLUS30856, BLJM60504, NPUB30916, NPJB00220|oid=NPHB00540|ird=Yes}}
|wikipedia = https://en.wikipedia.org/wiki/Heavy_Fire#Afghanistan
|wikipedia = https://en.wikipedia.org/wiki/Heavy_Fire#Afghanistan
|internal resolution = 1280x720
}}
}}


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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = N/A<!-- Yes, No, Partial, Untested, N/A -->
|match          = N/A<!-- Yes, No, Partial, Untested, N/A -->
|features      = Yes<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes          = Leaderboards work as of RPCN 0.7.
}}
{{patch
|type    = PPU
|version = 1.2
|content =
PPU-03fcde41027f6df8f203d00d064638eac725c736:
  "Infinite Ammo":
    Games:
      "Heavy Fire: Afghanistan":
        NPUB30916: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000db780, 0x60000000 ]
}}

Latest revision as of 12:44, 10 March 2024

Heavy Fire: Afghanistan
HFA.jpg
Developer(s) Teyon
Publisher(s) Mastiff
Series Heavy Fire
Release date(s) November 15, 2011
Release type Multi-platform
Genre(s) Rail shooter
Mode(s) Single-player, Co-op
GameID(s) BLES01602 (IRD), BLUS30856 (IRD), BLJM60504 (IRD), NPUB30916, NPJB00220, NPHB00540
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Heavy Fire: Afghanistan is an on-rails arcade shooter developed by Teyon and published by Mastiff. It was released for PlayStation 3, Microsoft Windows, Nintendo 3DS, and Wii in 2011.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Yes N/A N/A Yes Not required Leaderboards work as of RPCN 0.7.

Patches

PPU-03fcde41027f6df8f203d00d064638eac725c736:
  "Infinite Ammo":
    Games:
      "Heavy Fire: Afghanistan":
        NPUB30916: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000db780, 0x60000000 ]