Haze: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
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|genre    = First-person shooter
|genre    = First-person shooter
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00157, BLES00169, BLUS30094|oid=BLES00164|ird=Yes}}, {{gameid|oid=BLJS10019, BCAS20030|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90068, NPUB90031, NPJB90100|ird=NA}}
|gameid    = {{gameid|id=BLES00157, BLES00169, BLUS30094|oid=BLES00164, BLJS10019|ird=Yes}}, {{gameid|oid=BCAS20030|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90068, NPUB90031, NPJB90100|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Haze_(video_game)
|wikipedia = https://en.wikipedia.org/wiki/Haze_(video_game)
|internal resolution = 1024x576
}}
}}


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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever = 1.36
|gamever       = 1.36
|connect = No<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = No<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Requires custom server.
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}
{{patch
{{patch
|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
Anchors:
Anchors:
   haze_fps_notes: &haze_fps_notes
   haze_fps_notes: &haze_fps_notes
Line 207: Line 213:
   haze_hp: &haze_hp
   haze_hp: &haze_hp
     - [ be32, 0x0005328c, 0x60000000 ]
     - [ be32, 0x0005328c, 0x60000000 ]
  haze_disc_us_titles: &haze_disc_us_titles
    "Haze":
      BLUS30094: [ 01.36 ]
  haze_disc_eu_titles: &haze_disc_eu_titles
    "Haze":
      BLES00157: [ 01.36 ]


PPU-b39773da362cfd02e0d498ccc9e3b1f310d6d5e7:
PPU-b39773da362cfd02e0d498ccc9e3b1f310d6d5e7:
   "Unlock FPS":
   "Unlock FPS":
     Games:
     Games: *haze_disc_us_titles
      "Haze":
        BLUS30094: [ 01.36 ]
     Author: "illusion"
     Author: "illusion"
     Notes: *haze_fps_notes
     Notes: *haze_fps_notes
Line 219: Line 231:
       - [ load, *haze_fps ]
       - [ load, *haze_fps ]
   "Infinite Ammo":
   "Infinite Ammo":
     Games:
     Games: *haze_disc_us_titles
      "Haze":
        BLUS30094: [ 01.36 ]
     Author: "Aphelion"
     Author: "Aphelion"
     Notes: *haze_ammo_notes
     Notes: *haze_ammo_notes
Line 228: Line 238:
       - [ load, *haze_ammo ]
       - [ load, *haze_ammo ]
   "Infinite Health":
   "Infinite Health":
     Games:
     Games: *haze_disc_us_titles
      "Haze":
        BLUS30094: [ 01.36 ]
     Author: "Aphelion"
     Author: "Aphelion"
     Notes:
     Notes:
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PPU-e6714887d07308d64b93b86fb585a37ec08c538f:
PPU-e6714887d07308d64b93b86fb585a37ec08c538f:
   "Unlock FPS":
   "Unlock FPS":
     Games:
     Games: *haze_disc_eu_titles
      "Haze":
        BLES00157: [ 01.36 ]
     Author: "illusion"
     Author: "illusion"
     Notes: *haze_fps_notes
     Notes: *haze_fps_notes
Line 248: Line 254:
       - [ load, *haze_fps ]
       - [ load, *haze_fps ]
   "Infinite Ammo":
   "Infinite Ammo":
     Games:
     Games: *haze_disc_eu_titles
      "Haze":
        BLES00157: [ 01.36 ]
     Author: "Aphelion"
     Author: "Aphelion"
     Notes: *haze_ammo_notes
     Notes: *haze_ammo_notes
Line 257: Line 261:
       - [ load, *haze_ammo ]
       - [ load, *haze_ammo ]
   "Infinite Health":
   "Infinite Health":
     Games:
     Games: *haze_disc_eu_titles
      "Haze":
        BLES00157: [ 01.36 ]
     Author: "Aphelion"
     Author: "Aphelion"
     Notes:
     Notes:

Latest revision as of 14:20, 16 March 2024

Haze
Haze.jpg
Developer(s) Free Radical Design
Publisher(s) Ubisoft
Release date(s) NA May 20, 2008
PAL May 23, 2008
Release type PlayStation 3 exclusive
Genre(s) First-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES00157 (IRD), BLES00169 (IRD), BLUS30094 (IRD), BLES00164 (IRD), BLJS10019 (IRD), BCAS20030
Demo
NPEB90068, NPUB90031, NPJB90100
Internal resolution 1024x576
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Haze is a first-person shooter video game developed by Free Radical Design and published by Ubisoft for the PlayStation 3. It was released worldwide in May 2008. Releases for Xbox 360 and Microsoft Windows were cancelled.

The game takes place in a dystopian future, where the Mantel Corporation rule the world with a drug called Nova-Keto-Thyrazine - also called Nectar, a "nutritional supplement" that enables soldiers to fight harder and smarter, but also induces a hallucinogenic effect, where soldiers are no longer cognizant of the real battlefield around them, instead viewing an idyllic, painless environment.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.36 N/A No No No No Not available

Patches

Anchors:
  haze_fps_notes: &haze_fps_notes
    "Needs testing above 60 FPS."
  haze_fps: &haze_fps
    - [ be32, 0x0068d0e8, 0x38000000 ] # li r0 0x0

  haze_ammo_notes: &haze_ammo_notes
    "Unlimited ammo, grenades, etc. without reloading."
  haze_ammo: &haze_ammo
    - [ be32, 0x0033854c, 0x60000000 ] # Infinite clip capacity
    - [ be32, 0x00395884, 0x60000000 ] # Infinite ammo

  haze_hp: &haze_hp
    - [ be32, 0x0005328c, 0x60000000 ]

  haze_disc_us_titles: &haze_disc_us_titles
    "Haze":
      BLUS30094: [ 01.36 ]

  haze_disc_eu_titles: &haze_disc_eu_titles
    "Haze":
      BLES00157: [ 01.36 ]

PPU-b39773da362cfd02e0d498ccc9e3b1f310d6d5e7:
  "Unlock FPS":
    Games: *haze_disc_us_titles
    Author: "illusion"
    Notes: *haze_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *haze_fps ]
  "Infinite Ammo":
    Games: *haze_disc_us_titles
    Author: "Aphelion"
    Notes: *haze_ammo_notes
    Patch Version: 1.0
    Patch:
      - [ load, *haze_ammo ]
  "Infinite Health":
    Games: *haze_disc_us_titles
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *haze_hp ]

PPU-e6714887d07308d64b93b86fb585a37ec08c538f:
  "Unlock FPS":
    Games: *haze_disc_eu_titles
    Author: "illusion"
    Notes: *haze_fps_notes
    Patch Version: 1.0
    Patch:
      - [ load, *haze_fps ]
  "Infinite Ammo":
    Games: *haze_disc_eu_titles
    Author: "Aphelion"
    Notes: *haze_ammo_notes
    Patch Version: 1.0
    Patch:
      - [ load, *haze_ammo ]
  "Infinite Health":
    Games: *haze_disc_eu_titles
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *haze_hp ]