Hatsune Miku: Project DIVA Dreamy Theater: Difference between revisions

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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = 60<!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = 60<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      = Game speed is tied to 60 FPS. So a cap is necessary to avoid speedup, and a locked performance of 60 FPS is required to stop the game from slowing down.
|framelimit notes                      = Game speed is tied to 60 FPS. So a cap is necessary to avoid speedup, and a locked performance of 60 FPS is required to stop the game from slowing down.
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  

Latest revision as of 15:57, 24 July 2023

Hatsune Miku: Project DIVA Dreamy Theater
Developer(s) Sega, Crypton
Publisher(s) Sega
Series Hatsune Miku: Project DIVA
Release date(s) JP June 24, 2010
Release type PlayStation exclusive
Genre(s) Rhythm
Mode(s) Single-player
GameID(s) NPJB00047
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Hatsune Miku: Project DIVA Dreamy Theater (Japanese: 初音ミク -Project DIVA- ドリーミーシアター) is the first game in the Project DIVA series and was released in Japan with no international release. The game primarily makes use of Vocaloid, a series of singing synthesizer software, and the songs created using these Vocaloids, most notably Hatsune Miku. The game is the first video game to utilize the Vocaloid software developed by the Yamaha Corporation.

Sega released the game as a downloadable game on the PlayStation Network which allowed players to play Project DIVA on the PlayStation 3 with updated visuals though it requires the PlayStation Portable to be plugged into the PlayStation 3 via USB cable.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 60 Game speed is tied to 60 FPS. So a cap is necessary to avoid speedup, and a locked performance of 60 FPS is required to stop the game from slowing down.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  HMPDDT_PSP_Notes: &HMPDDT_PSP_Notes
    "Makes the game playable by skipping the PSP connection screen. A decrypted save is still required to play the game. The patch can also be used on real hardware."

PPU-ddd080c3a59b7d8f7e640b419efccea6972d1e21:
  "Sign in without connecting a PSP":
    Games:
      "Hatsune Miku: Project DIVA Dreamy Theater":
        NPJB00047: [ 01.00 ]
    Author: "samyuu, Brolijah, nastys"
    Notes: *HMPDDT_PSP_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0066c464, 0x000004b8 ]

PPU-890a336132e35e8bfb7cbe430ea9b09114915346:
  "Sign in without connecting a PSP":
    Games:
      "Hatsune Miku: Project DIVA Dreamy Theater":
        NPJB00047: [ 01.01 ]
    Author: "samyuu, Brolijah, nastys"
    Notes: *HMPDDT_PSP_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0066f9b4, 0x00000718 ]
  "Unlock all songs and modules":
    Games:
      "Hatsune Miku: Project DIVA Dreamy Theater":
        NPJB00047: [ 01.01 ]
    Author: "nastys"
    Notes: "Unlocks everything. No save data required. Module achievement percentage is not changed."
    Patch Version: 1.1
    Patch:
      # Unlock song menu
      - [ be32, 0x003a0b14, 0x38600001 ]
      - [ be32, 0x003a0b18, 0x4e800020 ]
      # Unlock songs and modules
      - [ be32, 0x002ed4fc, 0x38600001 ]
      - [ be32, 0x002ed500, 0x39200001 ]
      - [ be32, 0x002ed508, 0x42800040 ]
      # Unlock PV mode
      - [ be32, 0x002ecda8, 0x38000001 ]
  "Full resolution":
    Games:
      "Hatsune Miku: Project DIVA Dreamy Theater":
        NPJB00047: [ 01.01 ]
    Author: "nastys"
    Notes: "Increases the internal resolution from 1024x640 to 1280x720."
    Patch Version: 1.1
    Patch:
      - [ be32, 0x0022f0c4, 0x2f890500 ]
      - [ be32, 0x0022f0d0, 0x39200500 ]
      - [ be32, 0x0022f0d8, 0x380002d0 ]
      - [ be32, 0x0022f3b8, 0x2f8802d0 ]
      - [ be32, 0x0022f3c4, 0x39200500 ]
      - [ be32, 0x0022f3cc, 0x380002d0 ]
  "Remove watermark":
    Games:
      "Hatsune Miku: Project DIVA Dreamy Theater":
        NPJB00047: [ 01.01 ]
    Author: "nastys"
    Notes: "Removes the PV watermark."
    Patch Version: 1.0
    Patch:
      # pv_mark
      - [ byte, 0x007ed618, 0x00 ]
  "Skip save data CRC-32 check":
    Games:
      "Hatsune Miku: Project DIVA Dreamy Theater":
        NPJB00047: [ 01.01 ]
    Author: "nastys"
    Notes: "For easy save data modding."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x003d7780, 0x4280000c ]
      - [ be32, 0x003d7874, 0x4280001c ]
      - [ be32, 0x003d784c, 0x60000000 ]