Gunstar Heroes: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
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|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
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|handle rsx memory tiling              = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
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|disable vertex cache                  = <!-- On, Off -->
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|allow host gpu labels                = <!-- On, Off -->
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|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
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Revision as of 17:08, 3 March 2024

Gunstar Heroes
Developer(s) Treasure Co.
Publisher(s) Sega
Release date(s) NA June 11, 2009
Release type Multi-platform
Genre(s) Shooter
GameID(s) NPUB30078
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
Yes Yes Untested Untested