Grand Theft Auto: San Andreas: Difference between revisions

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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
The game's sound gets completely cut off by certain triggers. It happens every time you enter a garage, every time you do a stunt jump and the game goes into slow motion and in some mission sequences and can only be solved by restarting the game.
The game's sound gets completely cut off by certain triggers. It happens every time you enter a garage, every time you do a stunt jump when the game goes into slow motion and in some mission sequences and can only be solved by restarting the game.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Revision as of 16:25, 10 April 2022

Grand Theft Auto: San Andreas
Publisher(s) Rockstar Games
Series Grand Theft Auto
Release type Multi-platform
Genre(s) Action, Adventure
GameID(s) BLES02219, BLJM61327, BLUS31584, NPEB02369
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

The game's sound gets completely cut off by certain triggers. It happens every time you enter a garage, every time you do a stunt jump when the game goes into slow motion and in some mission sequences and can only be solved by restarting the game.

Special Notes