Gran Turismo 5: Difference between revisions

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===Crash when buying a used car===
===Crash when buying a used car===
* {{issue|11006}}: When buying a used car, the game will crash with the decoder set to SPU LLVM. ASMJIT works fine, and buying cars from the regular dealership with LLVM also works fine.
* {{issue|11006}}: When buying a car from regular or used dealership, the game will crash with the decoder set to SPU LLVM. This can be avoided with SPU ASMJIT decoder.


===Photos look too bright===
===Photos look too bright===

Revision as of 17:07, 30 May 2023

Gran Turismo 5
Gran Turismo 5.jpg
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Series Gran Turismo
Release date(s) NA/EU November 24, 2010
JP/AU November 25, 2010
Release type PlayStation 3 exclusive
Genre(s) Racing
Mode(s) Single-player, Multiplayer
GameID(s) BCUS98114 (IRD), BCES00569 (IRD), BCAS20108 (IRD), BCJS30001 (IRD)
Time Trial Challenge
NPEA90052, NPHA80080, NPUA70087
Kiosk Demo
NPUA70115
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Gran Turismo 5 is a 2010 racing video game developed by Polyphony Digital and published by Sony Computer Entertainment. It was released for the PlayStation 3 on November 24, 2010 in Europe and North America, and November 25, 2010 in Japan and Australasia, and is the fifth main installment and the tenth overall in the Gran Turismo series. It was preceded by the Prologue version and is the first main entry of the series to be released for the PlayStation 3.

The game marks the first entry in the series with online races with support for up to 16 players. A damage model has been included with variations of damage depending on the car. Over 1,000 cars, 29 different locations, 77 different tracks, and a track generator are available in the game. Dynamic time and weather effects make their debut in the series. World Rally Championship, NASCAR and Super GT licenses are utilized for the first time in the Gran Turismo series.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance with no cost to stability.

GPU configuration

Setting Option Notes
Resolution scale 100 Required to join and leave track in multiplayer mode.

Advanced configuration

Setting Option Notes
Accurate RSX reservation access On To be enabled on systems that do not have TSX. Helps reduce the frequency of RSX desyncs.
RSX FIFO accuracy Atomic Helps to reduce frequency of RSX desyncs with no noticeable performance impact.
Driver wake-up delay 200 Reduces the frequency of RSX desyncs.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Disable ZCull occlusion queries On Improves performance and may reduce the frequency of desyncs.

Known Issues

Desyncs/game freezes

  • Issue 10882: This game is currently not playable. Even with the recommended settings above, expect frequent crashes and desynchronisations.

Crash when buying a used car

  • Issue 11006: When buying a car from regular or used dealership, the game will crash with the decoder set to SPU LLVM. This can be avoided with SPU ASMJIT decoder.

Photos look too bright

  • Issue 12440: Photos look way too bright when taken on RPCS3 compared to a console.

Headlights render incorrectly on Vulkan drivers

  • Issue 12426: Car headlights are supposed to be transparent, but after RPCS3 version 0.0.21-13354, they appear solid black when using Vulkan drivers.

Broken text rendering on RADV driver

  • Issue 8642: The game has broken text rendering in the menu on the RADV driver.

Special Notes

Game version 1.13 is currently the limit for stability; however, note that crashes cannot be completely fixed at this time.

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
<= 2.15 Yes No No No Requires custom server. Can still be played Online through a hidden LAN Mode. More info here. RPCS3.log.gz

Patches

Anchors:
  gt5_unlockfps_notes: &gt5_unlockfps_notes
    "Cutscenes rendered in the game's engine are sped up."

PPU-5eb226d8430cf943cca1344fcf0c76db15aaaeb7:
  "Extended FOV":
    Games:
      "Gran Turismo 5":
        BCES00569: [ 01.00 ]
    Author: "illusion"
    Notes: "Global FOV setting."
    Configurable Values:
      "FOV":
        Type: double_range
        Value: 0.75
        Min: 0.1
        Max: 1
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x018eff34, "FOV" ]
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCES00569: [ 01.00 ] # may work for us ver, idk
    Author: "illusion"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008cffb4, 0x38800000 ]

PPU-9216b03cf8f4ff27a57ff44ede2bc43a9d3087c0:
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCES00569: [ 01.12 ] # may work for us ver, idk
    Author: "illusion"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a0f640, 0x38800000 ] # 1.12 eboot (1.13 doesn't have elf)

PPU-ef552ab6594271862d9c6ab62e982c92380ad6cd:
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCUS98114: [ 01.13 ] # it works for us version
    Author: "illusion"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00a0f640, 0x38800000 ] # 1.12 eboot (1.13 doesn't have elf)

PPU-223cc85fc80a6667fae775c7c02f7f65e6b2871f:
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCES00569: [ 02.17 ]
    Author: "ZEROx"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x001855cb, 0x00 ] # Unlock FPS ingame
      - [ byte, 0x001855d7, 0x00 ] # Unlock FPS ingame
      - [ be32, 0x0085f804, 0x38800000 ] # Unlock FPS in menu

PPU-d73f342bf28ee016ef3d0ccb309b1acb03d8ecce:
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCUS98114: [ 02.11 ]
    Author: "ZEROx"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00185457, 0x00 ] # Unlock FPS ingame
      - [ byte, 0x00185463, 0x00 ] # Unlock FPS ingame
      - [ be32, 0x0085f804, 0x38800000 ] # Unlock FPS in menu

PPU-a5e547ce3ce25092ac6cae85631f50ba5d9ea914:
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCUS98114: [ 02.17 ]
    Author: "ZEROx"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00185457, 0x00 ] # Unlock FPS ingame
      - [ byte, 0x00185463, 0x00 ] # Unlock FPS ingame
      - [ be32, 0x0085f804, 0x38800000 ] # Unlock FPS in menu

PPU-7a5ee7bc2fef9566dd80e35893fe2c5571197726:
  "Unlock FPS":
    Games:
      "Gran Turismo 5":
        BCES00569: [ 02.11 ]
    Author: "ZEROx"
    Notes: *gt5_unlockfps_notes
    Patch Version: 1.0
    Patch:
      - [ byte, 0x00185457, 0x00 ] # Unlock FPS ingame
      - [ byte, 0x00185463, 0x00 ] # Unlock FPS ingame
      - [ be32, 0x0085f804, 0x38800000 ] # Unlock FPS in menu