Folklore: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
{{vginfobox
|developer =  
|developer = Game Republic
|publisher = {{vgregion|}}
|publisher = Sony Computer Entertainment
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|JP=June 21, 2007|NA=October 9, 2007|EU=October 12, 2007|AU=October 18, 2007}}
|date      = {{vgregion|}}
|release  = PlayStation 3 exclusive
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Role-playing
|genre    =  
|modes    = Single-player
|modes    = <!-- Choose all relevant options: Single-player, Multiplayer, Co-op, Online -->
|gameid    = {{gameid|id=BCES00050, BCUS98147|ird=yes}}
|gameid    = {{gameid|}}
|wikipedia = Folklore_(video_game)
|wikipedia = <!-- delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''Folklore''''', known in Japan as ''FolksSoul -Ushinawareta Denshō-'' (FolksSoul -失われた伝承- FōkusuSōru -Ushinawareta Denshō-, "FolksSoul -Lost Folklore-") is an action role-playing video game developed by Game Republic and published by Sony Computer Entertainment. The game is set in Ireland and the Celtic Otherworld of Irish mythology, centering on a young woman named Ellen, and a journalist named Keats, both playable characters who together unravel the mystery that the quaint village of Doolin hides, the mystery that can only be solved by seeking the memories of the dead in the dangerous, Folk-ridden Netherworld.


==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
{{config
<!-- CPU configuration -->
|ppu decoder                      = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder notes                =
|spu decoder                      = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT) -->
|spu decoder notes                =
|preferred spu threads            = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes      =
|firmware settings                = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
|firmware settings notes          = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
|enable thread scheduler          = <!-- On, Off -->
|enable thread scheduler notes    =
|lower spu thread priority        = <!-- On, Off -->
|lower spu thread priority notes  =
|enable spu loop detection        = <!-- On, Off -->
|enable spu loop detection notes  =
|hook static function            = <!-- On, Off -->
|hook static function notes      =
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                        = <!-- OpenGL, Vulkan -->
|framelimit                      = Auto
|renderer notes                  =
|framelimit notes                = The Game Frequently Switches Between 30fps And 60fps
|graphics device                  = <!-- This option is used only with Vulkan renderer to select the graphics card to be used by RPCS3 when multiple eligible cards exist. Do not used this parameter on game pages. -->
|use gpu texture scaling          = Off
|graphics device notes            =
|aspect ratio                    = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes              =
|framelimit                      = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                =
|anisotropic filter              = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter notes        =
|default resolution              = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes        =
|resolution scale                = <!-- Range between 50% to 800% -->
|resolution scale notes          =
|resolution scale threshold      = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes =
|write color buffer              = <!-- On, Off -->
|write color buffer notes        =
|use gpu texture scaling          = <!-- On, Off -->
|use gpu texture scaling notes    =
|strict rendering mode            = <!-- On, Off -->
|strict rendering mode notes      =
|vsync                            = <!-- On, Off -->
|vsync notes                      =
|stretch to display area          = <!-- On, Off -->
|stretch to display area notes    =
|disable vertex cache            = <!-- On, Off -->
|disable vertex cache notes      =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
Minor Graphical Glitches
 
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->

Revision as of 19:45, 28 May 2018

Folklore
Developer(s) Game Republic
Publisher(s) Sony Computer Entertainment
Release date(s) JP June 21, 2007
NA October 9, 2007
EU October 12, 2007
AU October 18, 2007
Release type PlayStation 3 exclusive
Genre(s) Action, Role-playing
Mode(s) Single-player
GameID(s) BCES00050 (IRD), BCUS98147 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
[Folklore_(video_game) Wikipedia Page]

Folklore, known in Japan as FolksSoul -Ushinawareta Denshō- (FolksSoul -失われた伝承- FōkusuSōru -Ushinawareta Denshō-, "FolksSoul -Lost Folklore-") is an action role-playing video game developed by Game Republic and published by Sony Computer Entertainment. The game is set in Ireland and the Celtic Otherworld of Irish mythology, centering on a young woman named Ellen, and a journalist named Keats, both playable characters who together unravel the mystery that the quaint village of Doolin hides, the mystery that can only be solved by seeking the memories of the dead in the dangerous, Folk-ridden Netherworld.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit Auto The Game Frequently Switches Between 30fps And 60fps

Known Issues

Minor Graphical Glitches