Final Fantasy X/X-2 HD Remaster: Difference between revisions

From RPCS3 Wiki
m (→‎Special Notes: added patch note)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
(14 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:FFX2HD.jpg}}|300px]]
|developer = Square Enix
|developer = Square Enix
|publisher = Square Enix{{vgregion|}}
|publisher = Square Enix
|series    = Final Fantasy <!-- delete if not applicable -->
|series    = Final Fantasy
|date      = December 26, 2013{{vgregion|}}
|date      = {{vgregion|JP=December 26, 2013|NA=March 18, 2014|AU=March 20, 2014}}{{vgregion|EU=March 21, 2014}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Role-playing
|genre    = Role-playing
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPUB31247, NPEB01391|ird=no}}
|gameid    = {{gameid|id=BLES01880, BLUS31211, NPUB31247, NPEB01391|oid=BLJM61093, BCAS20289, NPJB00458, NPHB00575|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


Line 21: Line 19:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 46: Line 40:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 52: Line 46:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 58: Line 58:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 68: Line 70:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 104: Line 104:
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 113: Line 118:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
Line 123: Line 134:
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
Line 131: Line 142:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|allow host gpu labels                = <!-- On, Off -->
|relaxed zcull sync notes             =  
|allow host gpu labels notes           =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 148: Line 165:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


Line 169: Line 191:
|content =  
|content =  
PPU-8f3e573af22dd5fd077fbe91ac79348eb368f9f6:
PPU-8f3e573af22dd5fd077fbe91ac79348eb368f9f6:
   Infinite Health:
   "Infinite Health":
     Games:
     Games:
       "Final Fantasy X":
       "Final Fantasy X HD Remaster":
         NPUB31247: [ 01.00 ]
         NPUB31247: [ 01.00 ]
     Author: Aphelion
     Author: "Aphelion"
     Notes: Enemy health will show as 9999/xxxx in battle.
     Notes: "Causes a softlock during a fairly easy boss battle about 1/3 of the way through the game. Enemy health will show as 9999/xxxx in battle if you have the Sensor ability."
     Patch Version: 1.1
     Patch Version: 1.1
     Patch:
     Patch:
       - [ be32, 0x002633A0, 0x988305D0 ]
       - [ be32, 0x002633a0, 0x988305d0 ]
       - [ be32, 0x00268FA0, 0x3860270F ]
       - [ be32, 0x00268fa0, 0x3860270f ]
       - [ be32, 0x003839E4, 0x3860270F ]
       - [ be32, 0x003839e4, 0x3860270f ]
       - [ be32, 0x00383A54, 0x3860270F ]
       - [ be32, 0x00383a54, 0x3860270f ]
   Infinite Gil:
   "Infinite Mana":
     Games:
     Games:
       "Final Fantasy X":
       "Final Fantasy X HD Remaster":
         NPUB31247: [ 01.00 ]
         NPUB31247: [ 01.00 ]
     Author: Aphelion
     Author: "Aphelion"
     Notes: There's probably a better way to do this, but it works.
     Notes:
     Patch Version: 1.0
     Patch Version: 1.1
     Patch:
     Patch:
       - [ be32, 0x0026F6B4, 0x5D833D48 ]
       - [ be32, 0x00241efc, 0x909b05d4 ]
   Infinite Mana:
      - [ be32, 0x00268fc8, 0x3860270f ]
      - [ be32, 0x00383ad0, 0x3860270f ]
      - [ be32, 0x00383b30, 0x3860270f ]
   "Infinite Gil":
     Games:
     Games:
       "Final Fantasy X":
       "Final Fantasy X HD Remaster":
         NPUB31247: [ 01.00 ]
         NPUB31247: [ 01.00 ]
     Author: Aphelion
     Author: "Aphelion"
     Notes:  
     Notes:
     Patch Version: 1.1
     Patch Version: 1.1
     Patch:
     Patch:
       - [ be32, 0x00241EFC, 0x909B05D4 ]
       - [ be32, 0x0026f6b4, 0x90833d48 ]
      - [ be32, 0x00268FC8, 0x3860270F ]
      - [ be32, 0x00383AD0, 0x3860270F ]
      - [ be32, 0x00383B30, 0x3860270F ]
}}
}}

Latest revision as of 17:03, 3 March 2024

Final Fantasy X/X-2 HD Remaster
FFX2HD.jpg
Developer(s) Square Enix
Publisher(s) Square Enix
Series Final Fantasy
Release date(s) JP December 26, 2013
NA March 18, 2014
AU March 20, 2014
EU March 21, 2014
Release type Multi-platform
Genre(s) Role-playing
Mode(s) Single-player
GameID(s) BLES01880 (IRD), BLUS31211 (IRD), NPUB31247, NPEB01391, BLJM61093 (IRD), BCAS20289 (IRD), NPJB00458, NPHB00575
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Final Fantasy X/X-2 HD Remaster is a high-definition remaster of the role-playing video games Final Fantasy X and Final Fantasy X-2, originally developed by Square (now Square Enix) on the PlayStation 2 in the early 2000s. It also features story content previously only found in the International versions, and a new audio drama set a year after the events of X-2. The collection saw graphical and musical revisions and is based on the international versions of both games, making certain content accessible to players outside of Japan for the first time.

The Chinese studio Virtuos handled large parts of its development, while Square Enix assisted the process and published the collection. It was released for the PlayStation 3 and PlayStation Vita in Japan in December 2013 and worldwide in March 2014, for the PlayStation 4 in May 2015, for Microsoft Windows in May 2016, and for the Nintendo Switch and Xbox One in April 2019. The collection sold favorably, and received positive reviews. Many critics praised the graphical upgrade and the chance to play through the games on the new platforms. The collection did receive criticism for a few minor upgrade faults and uneven quality between the two, while some of the collection's added content drew mixed opinions.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-8f3e573af22dd5fd077fbe91ac79348eb368f9f6:
  "Infinite Health":
    Games:
      "Final Fantasy X HD Remaster":
        NPUB31247: [ 01.00 ]
    Author: "Aphelion"
    Notes: "Causes a softlock during a fairly easy boss battle about 1/3 of the way through the game. Enemy health will show as 9999/xxxx in battle if you have the Sensor ability."
    Patch Version: 1.1
    Patch:
      - [ be32, 0x002633a0, 0x988305d0 ]
      - [ be32, 0x00268fa0, 0x3860270f ]
      - [ be32, 0x003839e4, 0x3860270f ]
      - [ be32, 0x00383a54, 0x3860270f ]
  "Infinite Mana":
    Games:
      "Final Fantasy X HD Remaster":
        NPUB31247: [ 01.00 ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.1
    Patch:
      - [ be32, 0x00241efc, 0x909b05d4 ]
      - [ be32, 0x00268fc8, 0x3860270f ]
      - [ be32, 0x00383ad0, 0x3860270f ]
      - [ be32, 0x00383b30, 0x3860270f ]
  "Infinite Gil":
    Games:
      "Final Fantasy X HD Remaster":
        NPUB31247: [ 01.00 ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.1
    Patch:
      - [ be32, 0x0026f6b4, 0x90833d48 ]