Fight Night Round 4: Difference between revisions

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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever  =
|connect  = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies  = No<!-- Yes, No, Partial, Untested, N/A -->
|match    = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires custom server.
}}

Revision as of 19:08, 2 October 2023

Fight Night Round 4
Developer(s) EA Vancouver
Publisher(s) EA Sports
Series Fight Night
Release date(s) JP January 28, 2010
NA June 23, 2009
EU June 26, 2009
AU July 2, 2009
Release type Console exclusive
Genre(s) Sports
GameID(s) BLES00538 (IRD), BLUS30285 (IRD), BLJM60194
Demo
NPUB90231, NPUB90297
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Legacy Mode infinite loading

  • Issue 12610: In the game's Legacy Mode, the game hangs on the loading screen before the fight when trying to use a custom fighter

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
No No No No Requires custom server.